No More Room in Hell

No More Room in Hell

124 ratings
nmo_Ishimura_task_v1_3
   
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Category: Objective Maps
File Size
Posted
241.675 MB
May 7, 2023 @ 10:23pm
1 Change Note ( view )

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nmo_Ishimura_task_v1_3

Description
太空中的废弃飞船,你们要去查看发生了什么
Popular Discussions View All (1)
0
Jan 3, 2024 @ 11:35am
Nightmare Playthrough + Feedback
Cpt.Haxray
14 Comments
语兰 Dec 24, 2024 @ 2:50am 
sb
Sugar:coffee☕ Nov 26, 2024 @ 4:52am 
:Emil: Lovely :nekoheart::nekoheart::nekoheart::sclovestruck:
鸽在广东怠速 Sep 15, 2024 @ 9:30am 
地图大型 时长 把握的很好 地图好玩,但是能不能把你哪逼特殊僵尸,少刷一点,而且医疗包又少,
Guest Jun 15, 2024 @ 12:59am 
地图氛围和动画都做的很好,就是能不能给绿皮跑男少刷点,血厚能跑打人还疼,一有啥互动就一堆一堆的刷,到最后撤离点都没有明确的指示,电车走了都不知道直接判定未能幸存
地图看起来真的不错,少刷点绿皮 自爆和苍蝇头,任务和撤离点指示再明确一些,体验感能好很多
SuperGamer "Playground" Mar 9, 2024 @ 11:33pm 
👍👍👍
Cpt.Haxray Dec 29, 2023 @ 11:00am 
Bug Report:
The elevator leading down into the Marker room has a habit of killing players when it touches the bottom. it is unclear if this is due to player collisions or related to how the elevator stops, but this regularly occurs. This is particularly nasty as the elevator only goes down if everyone stands on it for several seconds.

not a bug report but a Suggestion:
This map does a great job introducing the exploders in a spot where you learn how they work in a 'relatively' safe environment, and a good job of showcasing the vents breaking to unleash the green runners. However, the Gas Zombies kinda just show up during the Marker bit and don't get a good 'introduction' so to speak, leaving a lot of people caught off guard by them. It might be a good idea to add in a sorta 'Introduction" to them prior to the Marker segment.
Cpt.Haxray Dec 25, 2023 @ 10:37am 
Fantastic map so far, i dont know if there is actually invincible runners like Aicey says, as so far each runner we encountered was only slightly more durable than normal.

If i may give some feedback though, with how difficult/long the first area with the cargo crates and green runners are, it would be nice to have a checkpoint before the Lockdown segment with runners falling from the ceiling. The fact there is like 6-7 'waves' of runners dropping down in a cramped room directly after a long segment where it is very easy to get overwhelmed feels a lot with no respawn.
Aicey Aug 16, 2023 @ 2:15am 
the map design and the atmosphere is nice but the idea of adding 20+ of invincible and unkillable runner zombies in a small place to chase you and surround you within 2 seconds cuz you're out of stamina makes no sense. I respectfully request to at least make these runner zombies killable.
Balatro Balatrez Aug 7, 2023 @ 5:54pm 
ta bueno :cupup: