Source Filmmaker

Source Filmmaker

Pas assez d'évaluations
Sketchfab - Timothy Hsu's Small Weapon Pack
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Universe: Original IP
Model
Models: Weapon
Mots-clés : SFM
Taille du fichier
Publié le
186.250 MB
30 avr. 2023 à 5h03
1 note de changement ( voir )

S'abonner pour télécharger
Sketchfab - Timothy Hsu's Small Weapon Pack

Dans 3 collections faites par NeoLin
Lambda Group Catalog
147 objets
Lambda Group : Firearms
93 objets
Lambda Group : Equipment and Supplies
2 objets
Description




Ah yes, just some weapon models made by Timothy Hsu on Sketchfab.
With a bonus utility case model as well.

Well it's been a while since the last time I ported stuff, so I thought maybe it's time to try port some more.👌
It's also the first time I'm using the PBR Material Converter tool made by Mushroom Guy, the same one used on the Modern Warfare 2019 SWEP Packs, which you can find it here:
https://github.com/mushroom-guy/mwb-materials

It's quite simple, navigate to where you have the textures for your gun. If the Roughness, Metalness and AO map aren't separate, use a tool like GameImageUtil to split them up.

Now rename the textures like so:
nameofyourgun_rgb for Albedo/Color
nameofyourgun_r or nameofyourgun_g for Roughness map or Glossy map
nameofyourgun_alpha for Metalness map
nameofyourgun_o for AO map
nameofyourgun_n for Normal map

Start the tool. The standard settings are good enough, so we won't change them. Click on "Open Folder(s)" and find the folder where your textures are. Make sure that the folder structure where your textures are located don't have any spaces, or the tool won't know where to put the finished .vtf files. Select the folder and wait. After the tool is done, you should have a folder called output with .vtf's inside of them or where your folder structure as the texture finish export to VTF(If you check Move output to VMT path). You might need to rename the .vtf's, as they use the folder name where they were located in instead of the texture name. Open the .vmt file, also located in output(If you enable.

Then add the $cdmaterials path to $basetexture, $bumpmap and $phongexponenttexture.
So "$basetexture" "\galilsar_rgb" becomes "$basetexture" "models\weapons\rtx\galil\galilsar_rgb" for example.

After that, just basically put them onto the materials folder of your model, and that's it.👌

Be reminded that apparently Source (or just SFM) cannot load a normal map that the size is bigger than 50 MB, otherwise it would just appear as checkered texture like missing textures. If it happens, then I suggest you to export the vtf file into something like a png, then import it back as a .vtf file, you might lose some details because of this, but it can greatly decrease the size of the texture, making it usable in Source.

Currently includes:
- StG 45(M) / Gerät 06H / MP 45(M)
- Viet Cong Homemade SMG
- Prussian Blücher Sabre
- Utility Case (Bonus)



Includes:
sketchfab\timothyhsu\prussian_blucher_sabre\skf_timothyhsu_prussian_blucher_sabre.mdl
sketchfab\timothyhsu\stg_45\skf_timothyhsu_stg_45.mdl
sketchfab\timothyhsu\stg_45\skf_timothyhsu_stg_45_magazine.mdl
sketchfab\timothyhsu\utility_case\skf_timothyhsu_utility_case.mdl
sketchfab\timothyhsu\viet_cong_homemade_smg\skf_timothyhsu_viet_cong_homemade_smg.mdl
sketchfab\timothyhsu\viet_cong_homemade_smg\skf_timothyhsu_viet_cong_homemade_smg_magazine.mdl

Credits :
Timothy Hsu[sketchfab.com] - Original creator of the model.
Mushroom Guy - PBR Material Converter Tool.[github.com]
NeoLin - Porting to Source.

Promo Arts:
NeoLin - #1 (Blender)

Previews:
NeoLin - #1~3 (SFM)

Reminder :
Porting models from other websites onto Gmod and SFM workshop isn't straight up stealing models, it's merely just converting the models into what the comparebly old Source Engine can work with and allowing other Gmodders and SFMers to use.
I do not claim the models, nor do I port them for commercial purposes.

"PBR Utility Case" (https://skfb.ly/6uoKN) by Timothy Hsu is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"PBR Prussian Blücher Sabre" (https://skfb.ly/6uUEJ) by Timothy Hsu is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"PBR Viet Cong Homemade SMG" (https://skfb.ly/6vOMU) by Timothy Hsu is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"StG 45(M) / Gerät 06H / MP 45(M)" (https://skfb.ly/6SGWB) by Timothy Hsu is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/).

Join the Steam Group if you want news or updates on addons, or have any requests or suggestions:

Join the Discord Server if you want to be notified for new addons or just have a chat :)
[discord.gg]
Follow me on Twitter if you're interesting in my other works or updates:

Feel free to support the Lambda Group for more addons.👌

[ko-fi.com]
[www.paypal.com]
2 commentaires
NeoLin  [créateur] 1 mai 2023 à 6h49 
Ayy lol
Well it's StG 45, something they came up with just before they lost, oof.
Although the techniques used in it eventually went on and used in various other weapons like the Spanish CETME Model 58, Swiss SIG SG 510, and German HK G3 and HK MP5.
kicsokereq12221 1 mai 2023 à 4h38 
that stg-44 wanna be looks über cursed