Crusader Kings II

Crusader Kings II

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HIP - Byzantine Improvements
   
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Tags: Mods, Main Mod
File Size
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1.068 MB
Apr 29, 2023 @ 3:48pm
Apr 29, 2023 @ 5:13pm
5 Change Notes ( view )

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HIP - Byzantine Improvements

Description
This mod is meant to be primarily a nerf/improvement on the Byzantines in the wonderful Overhaul known as HIP

BTW THIS MOD REQUIRES HIP (Historical Immersion Project)

HIP does an incredible job at making CK2 as a whole a harder game, however in regards to the Byzantines there was a few minor things that still allowed Byzantines to be very OP and easy to bounce back in the late start dates, this mod is primarily an attempt to address those things.

here is a list of the changes

In 1204 and afterwards remove serbia and bulgaria from dejure Byzantium

In 1282 Trebizond is removed from dejure Byzantium

Varangians only have at max 1000 men from start to end of the gameReconquest CB requires 3000 prestige to use and costs 1500 on useAdds hybrid culture of Rumi, spawns a bit after when turks convert to orthodoxy makes dejure d_thrace three counties bigger at the expense of d_plodiv losing 2, and d_srtymon losing 1 county. this largely motivated by Bulgaria no longer being part of dejure Byzantium.
3 Comments
Kisigi Apr 7 @ 8:35pm 
Based Axis
Axis1211  [author] Jun 17, 2023 @ 5:41pm 
it works only with Turks who become Orthodox.
soup May 3, 2023 @ 5:31pm 
HIP splits Turks into 2 (arguably 3) cultures. Does forming Rumi work as Turk, Turkmen, or both? Would it work for oghuz culture?