Oxygen Not Included

Oxygen Not Included

373 ratings
Portal Network
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10.289 MB
Apr 27, 2023 @ 11:08pm
Jan 1 @ 1:26am
19 Change Notes ( view )

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Portal Network

In 1 collection by tyrian
tyrian兴趣使然的Mod合集
7 items
Description
November 29, 2024: Fixed the error issue in the latest version. If you not successfully retrieve the update, please try updating the mod to the latest version.

Update Log
November 29, 2024: Fixed the error issue in the latest version.
March 1, 2024: Fixed the error caused by the update to version 596100.
December 22, 2023: The issue of duplicants occasionally getting stuck has been resolved;A new duplicant teleporting animation added; Enhances the performance of the "anywhere door". Merry Christmas!
October 6, 2023: Fixed the crash issue caused by the October quality of life update.
June 16, 2023: Fixed the crash issue caused by the June update.
May 1st, 2023: When a new PortalCube is created, some basic elements will be automatically unlocked to avoid the problem of being unable to filter them, But it is still necessary to make bottled elements to unlock more gases and liquids; The joy reaction of Anywheredoor has been temporarily removed (this caused a bug); Filtering elements will no longer directly erase stored elements.

Portal Network

The remastered version of the Portal Cube includes redesigned buildings and five new ones.
  • Liquid\Gas\Solid Portal Cube : Animation remake, entrance and exit moved above the block, added pipeline output function, supports various operating modes (only teleportation, only reception, teleportation + reception, only storage, storage + pipeline discharge, reception + pipeline discharge), added copy settings function, manual material discharge function,Completely insulated, impermeable to water and air, and resistant to compression.

  • Any Where Door: A 1*2 building, a brand new commuting method, build and select a channel to establish a portal network, duplicants can instantly teleport to the nearest Any Where Door to the destination, the duplicants will automatically navigate, after construction, a channel needs to be selected to start operation, the portal network between different channels on different planets runs independently (channel 1 can be set in the base, channel 2 can be set outside the aerodynamic suit inspection station), cannot cross planets or rockets, and adds a sparkling joy reaction (only supports duplicants with this trait).

  • Warp Portal: A 2*3 building, After selecting a duplicants , it can be automatically teleported to the bound target Warp Portal, without the need for charging or manual operation. This time, after this teleportation, all missions and resources on the target planet can be correctly recognized, and it can cross rockets.

Bug Report

If you encounter a bug, please go to my Bilibili homepage[space.bilibili.com] and message me privately.

Special Thanks
The preview gif includes Aki's mod "Backwalls", and I also thank Aki, SGT_Imalas, PeterHan for their help. And of course, thanks to my friend Lüks Artvin for his great support

To-Do List







Popular Discussions View All (1)
0
Mar 17 @ 7:45am
Automation disables portals from outputting
Fralee
282 Comments
Dirigible Apr 23 @ 6:34am 
I love these anywhere portals, they're so fun to use. The cubes are a bit weird though. Like I can't seem to disable them drawing in from their surroundings? Even if I have a pipe in it, or they're receiving from another cube? I don't know, I just use the teleporter logistics mod. But the portals are great, thank you :)
Idolm@ster - Hiyori Apr 6 @ 9:32pm 
希望能多个选项选择需要使用建筑,比如我只想要传送门而不会使用传送方块,全部加载出来菜单也太长了
CrystalMoon Mar 25 @ 5:10pm 
Dupes still stuck sometimes. All DLC on update 659901+.

Thought it was a conflict with another mod but I turned the other one off with a new colony and they were still stuck.
Kate's husband Mar 25 @ 12:08pm 
Omg this mod is amazing. Would it be possible to add portals acting like "doors" / staircases to go from a point A to a point B instead of proper portals ? I tried to retexture them but it doesn't look right :(
Mugis Feb 18 @ 3:04am 
hey, for this build U53-644960-V is mod version: 1.1.2
APIVersion: 2 supposed to be good or not?
Kaminy Feb 11 @ 5:41am 
当传送方块a内部已有物质储存时,连接传送方块b以传输物质,a方块的下一次吸取和传输会导致内部的物质全部排出/装瓶,这可能是一个bug
benjyp Jan 21 @ 3:28pm 
Great mod! It would be awesome if biobots could use the portal also :D
mattwarne13 Jan 5 @ 3:41pm 
dupes get stuck in the anywhere portal then die. any fix?
Velias Jan 4 @ 12:00am 
Thanks for the mod, great work! I was wondering, would it make sense to also let Flydos use the portals?
tyrian  [author] Jan 1 @ 4:08am 
@Fralee all the issues with bionic dupe have been fixed