Total War: WARHAMMER III

Total War: WARHAMMER III

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Victory Conditions Overhaul (VCO) Guide
Oh_Man[TFE] tarafından
The Victory Conditions Overhaul mod adds custom thematic objectives (three routes per faction) and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game.

Factions Currently Supported:
81/99 (81%)

This guide shows the supported factions' objectives and rewards.
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Quest Battle Activation Guide
ALERT - Before you waste your time reading this, take note that I have crafted every route to accomodate all these quest battles. That means IF YOU JUST PLAY THE GAME AND COMPLETE THE ROUTES YOU WILL ENCOUNTER THESE QUEST BATTLES IN THE COURSE OF YOUR CAMPAIGN. So really you should only be looking at this if you think you have a bug.

If you have completed these conditions and the quest battle didn't trigger, this means you have a scipt break caused by a poorly-coded mod. Nothing to do with this mod. You need to run Context Viewer to watch for this. For more guidance on this read here. I cannot help you troubleshoot your personal mod conflict problem unless you come Discord and undertake a troubleshooting process.

  • Markus Wulfhart vs Nakai - Have at least 100 Acclaim
  • Nakai vs Markus Wulfhart - Complete route 2
  • Deathmaster Snikch vs Malus Darkblade - Perform 4 rituals of the following category: Nightlord's Say-So
  • Malus Darkblade vs Deathmaster Snikch - Construct at least 5 of the following buildings: Temple of Eldrazor
  • Throt vs Sisters of Twilight - Build landmarks specified in route 3: Dukhlys Forest Brood Warren, Warpstone Pillar, Broken Heart of Laurelorn, The Black Deeps
  • Sisters of Twilight vs Throt - Perform the Ritual of Rebirth at the Witchwood
  • Eltharion vs Grom the Paunch - Have at least 100 Ladrielle's Blessings (Yvresse Defence Level 3)
  • Grom the Paunch vs Eltharion - have at least 12 recipes
  • Taurox v Oxyotl - Have at least 100 Marks of Ruination
  • Oxyotl v Taurox - Do at least 10 of Oxyotl's hard missions
  • Tomb Kings: Battle of the Black Pyramid - Collect all the Books of Nagash
  • Vampire Coast: Battle of the Eternal Tides - Reach 24,000 Infamy
  • Ghorst vs Volkmar - Destroy faction: Cult of Sigmar
  • Volkmar vs Ghorst - Destroy faction: Caravan of Blue Roses
  • Belegar at Karak Eight Peaks - Build landmark at Karak Eight Peaks
  • Skarsnik at Karak Eight Peaks - Build landmark at Karak Eight Peaks
  • Queek at Karak Eight Peaks - Build landmark at Karak Eight Peaks
  • Alarielle vs Hellebron - Build landmark Court of the Everqueen
  • Hellebron vs Alarielle - Build landmark Shrine of Widowmaker
  • Tehenhauin vs Ikit Claw - Build landmark Temple of the Hungry Serpent in Skavenblight
  • Ikit Claw vs Tehenhauin - Build 5 Corrupted Waystones in Ulthuan
  • Tamurkhan vs Elspeth & Malakai - Complete Gates of Nuln quest battle
  • Elspeth & Malakai vs Tamurkhan - Complete route 1
  • Malakai & Elspeth vs Tamurkhan - Complete route 3
  • Boris Todbringer vs Khazrak One-Eye - Complete route 1
  • Oxyotl v Beastmen - Reach level 20 with Oxyotl
  • Oxyotl v Kairos - Destroy Kairos' faction
  • Oxyotl v Ku'gath - Complete route 1
  • Oxyotl v Skarbrand - Construct at least 2 Geomantic Bastions
  • Oxyotl v N'Kari - Construct at least 4 Geomantic Bastions
  • Thorgrim vs the Black Dwarf - Complete route 1
  • Thorgrim at Black Crag - Build Statue of King Vikram Ironside landmark at Black Crag
  • Grimgor vs Chaos Dwarfs - Complete route 2
  • Throt v Archaon - Complete route 1
  • Thorek at The Lost Vault - Reforge all 8 Artefacts in the Artefact Vault
  • Belegar at Skavenblight - Complete route 1
  • Alarielle vs Ariel - Complete route 3
  • Ikit Claw at La Maisontaal Abbey - Complete route 2
  • Tretch: Moonfall - Build Tower of Gorgoth landmark in the Dark Lands
  • Karl Franz: Storm of Chaos - Complete route 3
  • Skrag at Galleons Graveyard - Complete route 1
  • ♥♥♥♥♥♥♥: Gold and Glory - Complete route 1
  • Fay Enchantress: Battle of Elfincourt - Complete route 2
  • Louen Leoncoeur: Red Dawn - Complete route 1
Beastmen

Khazrak the One-Eye
Route 1
  • Have at least 500 Marks of Ruination
  • Destroy the following factions: Reikland, Middenland, Wissenland, Marienburg, Nordland, Hochland, Ostland, Ostermark, Talabecland, Stirland, Averland
  • Raze or conquer Altdorf
  • Win quest battle The Fall of Man
Reward: Vigour loss reduction -25% when fighting against men, income from post battle loot +25%, casualty replenishment rate +10%, dread gained from battles +15%
Route 2
  • Raze or conquer: Kislev, Erengrad, Praag, Karak Vlag, Kraka Drak, The Forbidden Citadel, The Tower of Khrakk, Doomkeep, Altar of the Crimson Harvest, The Monolith of Katam, Monolith of Bjorkil Bloody-Hand
Reward: Armour piearcing weapon damage +15 during ambuushes, Charge bonus +25, Leadership +15, Weapon Strength +20% for Chaos Warhounds, Regiment of Renown: Frostmaw
Route 3
  • Destroy factions: Disciples of Hashut, The Legion of Azgorh
  • Raze or conquer: Uzkulak, Silver Pinnacle, Crookback Mountain, The Fortress of Vorag, Black Fortress, Tower of Gorgoth, Zharr-Naggrund
Reward: Custom items, Passive ability Murderous Charge, Unit mass +25%, Ward save +10% for Centigors, Charge bonus +50% during siege battles

Malagor the Dark Omen
Route 1
  • At the start of your turn, have at least 500 Marks of Ruination
  • Raze or conquer Karaz-a-Karak, Black Crag
Reward: Custom item, custom item, Campaign movement range: +15% (all armies), Income from post-battle loot +20%, Hero and Lord recruit rank: +5 (factionwide)
Route 2
  • Destroy factions: Cult of Sigmar, Chevaliers de Lyonesse, Tlaqua, Last Defenders, Ironbrow's Expedition, Order of Loremasters
  • Occupy, loot, raze or sack at least 25 settlements
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Custom item, Unbreakable Harpies, Malagor generates Chaos corruption +10 in adjacent provinces, Horde building construction cost: -15%
Dilemma Reward 2: Custom item, Winds of Magic cost -15% for Lores of Beasts, Wild, Shadows and Death spells, Weapon strength +10% for Malagor, Charge bonus +25% (all armies)
Dilemma Reward 3: Custom item, Armour-piercing weapon damage: +5 during ambushes (all armies), Speed +25% for Malagor, Speed +5% (all armies)
Dilemma Reward 4: Custom item, Attribute: Primal Instincts for Ungors, Gors and Bestigors, Armour: +5 for Ungors, Gors and Bestigors (all armies), Ward Save 10% for Malagor
Route 3
  • Destroy factions: Khemri, Court of Lybaras, Followers of Nagash, The Drakenhof Conclave
  • Raze or conquer the following settlements: Morgheim, Black Pyramid of Nagash, Nagashizzar
Reward: Custom item, custom item, Army capacity: +2, Diplomatic relations +30 with Chaos factions, Horde growth +15 (all armies), Army ability: "Summoned from Beyond" (Malagor's army)

Morghur the Shadowgave
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Taurox the Brass Bull
Route 1
  • Raze or conquer: Clar Karond, Naggarond, Hag Graef, Ghrond, Har Ganeth, Karond Kar
  • Occupy, loot, raze or sack 32 settlements
Reward: Khorne corruption +12 factionwide, adjacent provinces +8 factionwide, Allegiance points gained +50% for alliances and vassalage with Khorne, diplomatic relations: +20 with Khornate factions
Route 2
  • Raze or conquer The Witchwood, Quintex, Hexoatl
  • Destroy factions: The Thousand Maws, The Huntsmarshal's Expedition, Ghost of Pahuax
Reward: Weapon strength: +20 for Minotaurs, Charge bonus: +10 for Minotaurs, Passive ability: Fuelled by Rage (faction leader)
Route 3
  • At the start of your turn, have at least 500 Marks of Ruination
  • Complete the final quest battle
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Bloodthirst for faction leader, income from post-battle loot +20%, melee attack +5 against Empire
Dilemma Reward 2: Missile resistance +30% for faction leader, Research +50%, Weapon strength +5% when fighting against Elves
Dilemma Reward 3: Primal Instincts for faction leader, post battle chance of stealing a magic item +30%, Bonus vs Large 5 when fighting against Lizardmen
Dilemma Reward 4: Armies replenish in foreign territory, campaign movement range +10%, vigour loss reduction -50% when fighting against Cathay
Bretonnia

King Louen Leoncoeur
Route 1
  • Control the following provinces: Marches of Couronne, Coast of Lyonesse, Forest of Arden, Bastonne, River Brienne, Carcassonne, Barrows of Cuileux, Forest of Chalons
Reward: The Red Dawn quest battle will begin!
Route 2
  • Destroy factions: Warherd of the One-Eye, The Fecundites, Wargrove of Woe, Sylvania, Bonerattlaz
  • Ensure following character is in a wounded state: The Changeling
  • Win 25 battles
  • Hold the following settlement: Marienburg
Reward: Custom follower, Allegiance points gained: +100% with the Empire, diplomatic relations +40 with the Empire, recruit rank +3 for knights, Global and Local Recruitment duration -1 turn for knights
Route 3
  • Construct the following landmark in Norsca: Louen's Landing
  • Destroy the following factions: Shadow Legion, World Walkers, Wintertooth, The Ecstatic Legions, Clan Moulder
Reward: Custom follower, Charge bonus +20 + attribute Glorious Charge for knights, income from post battle loot +25%, melee attack +5 when fighting against Forces of Chaos

Alberic de Bordeleaux
Route 1
  • Occupy the Sacred Pools
  • Complete Alberic's Grail Vow
  • Destroy factions: Wardens of the Living Pools, Itza
Reward: Melee attack +12, Weapon strength: +25, Armour-piercing weapon damage: +50, Physical Resistance +10% for faction leader
Route 2
  • Destroy factions: The Awakened, The Dreadfleet, Pirates of Sartosa
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Melee attack: +5 when fighting at sea (all characters), Passive ability: Regeneration when fighting at sea (all characters), Leadership +12 when fighting at sea
Dilemma Reward 2: Construction cost -20% for Ports, Tradable resources produced +10%, Income from Ports +30%
Route 3
  • Occupy Bordeleaux
  • Destroy factions: Mousillon, Broxen Axe
  • Construct landmark: Shrine of Manaan
Reward: Peasant Economy: +10 peasants available to the faction, diplomatic relations: +40 with Bretonnia, tradeable resource produced: +30%

The Fay Enchantress
Route 1
  • Search for Promising Children at following regions: Couronne, L'Anguille, Lyonesse, Mousillon, Castle Artois, Gisoreux, Castle Bastonne, Montfort, Bordeleaux, Aquitaine, Castle Carcassonne, Brionne, Parravon, Quenelles
Reward: Ability: The Lost Sons for the Fay Enchantress, Recruit rank +5, Cooldown -15% for spells and targeting range +50% for spells cast by Damsels and Prophetesses
Route 2
  • Destroy factions: Broken Axe, The Barrow Legion, Warherd of the Shadowgave, Clan Skryre
  • Bring characters to following regions: Waterfall Palace, Vaul's Anvil, Crag Halls of Findol, The Oak of Ages, King's Glade
Reward: custom follower, abilities Doom of Dol and Spiteful Glance for the Fay Enchantress, custom quest battle: The Battle of Elfincourt
Route 3
  • Build landmark: Tower of the Enchantress
  • Search Ulthuan for Alchemical Reagents: Tor Koruali, Tor Achare, Tor Anlec, Tor Anroc, Vaul's Anvil, Lothern, Tor Elyr, Gaean Vale, White Tower of Hoeth, Elessaeli
  • Search Grey Mountains for Alchemical Reagents: Blackstone Post, Grung Zint, Karak Ziflin, Fort Bergbres, Helmgart, Karak Norn, Karak Azgaraz, Grimhold, Gristle Valley, Fort Soll, Karak Izor, Karak Bhufdar, Zarakzil
  • Search Southern Realms for Alchemical Reagents: Bilbali, Montenas, Magritta, Nuja, Tobaro, Skavenblight, Miragliano, Luccini, Riffraffa, Sartosa, Myrmidens, Verdanos, Argalis, Zvorak, Akendorf, Karak Angazhar, Matorca
Reward: Research rate +35, passive ability Blondel's Blades for Grail Knights and Grail Guardians, passive ability Censers of Chalons for Peasant Bowmen, Ability: Iridescent Concoction for the Fay Enchantress

Repanse de Lyonesse
Route 1
  • Maintain control of the following provinces: Coast of Araby, Land of Assassins, Great Desert of Araby, The Cracked Land, Land of the Dervishes, Shifting Sands, Land of the Dead
  • Raze or conquer the Black Pyramid of Nagash
  • Build landmarks: Copher Harbour, Holy Monastery of the Divine Origo, Buried Caravanserai
Reward: Custom item, each of your regions can sustain 1 extra peasant unit, Growth +50, Construction cost: -15% for all buildings
Route 2
  • Destroy factions: Followers of Nagash, The Drakenhof Conclave, Khemri, Court of Lybaras
  • Raze or conquer Lahmia
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Range +15%, Missile strength +25%, Reload reduction time +10% for Peasant Bowmen and Mounted Yeomen Archers
Dilemma Reward 2: Physical resistance +10%, Weapon strength +25%, Melee defence +15 for Peasant Mob, Men-at-Arms, and Spearmen-at-Arms
Route 3
  • Have at least 10,000 chivalry
  • Control Lyonesse
  • Raze or occupy Sartosa and The Galleon's Graveyard
Reward: Income from settlement buildings: +20%, Income from trade-good producing buildings: +50%, Global recruitment capacity: +3, Double experience gain when fighting Undead
Chaos Dwarfs

Astragoth Ironhand
Route 1
  • Control the following provinces: Zorn Uzkul, The Plain of Zharr, The Blasted Wastes, The Wolf Lands, The Howling Wastes, The Desolation of Azgorh, The Plain of Bones
Reward: Custom item, Hit points +10, Miscast base chance -15% for faction leader, Hero capacity: +3 for Daemonsmith Sorcerer
Route 2
  • Destroy factions: Grimgor's 'Ardboyz, Bonerattlaz, Crooked Moon
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Legendary Hero Grimgor Ironbound, recruit rank +3, weapon strength +15%, Leadership +20 for Labourer units
Dilemma Reward 2: Custom item, Upkeep -20% for Labourers, -15% Labour loss per turn, Labour gained post-battle +10%
Route 3
  • Control at least 4 of the following regions: Karak Kadrin, Kislev, Hell Pit, Castle Drakenhof, Altdorf, Pfeildorf, Gryphon Wood, Brass Keep
  • Capture at least 5,000 battle captives
Reward:Custom item, rush construction labour cost: -15%, construction cost: -25% for Factories, -25% construction time for Factories

Drazhoath the Ashen
Route 1
  • Control the following settlements: Ruin's End, Pigbarter, Black Fortress, The Sentinels, The Daemon's Stump, Vale of Woe, Zharr Naggrund, The Falls of Doom
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Rush construction labour cost: -15%, Workload requirement for Raw Materials -15%, Armaments output +15%
Dilemma Reward 2: Unit capacity: +5 for Infernal Ironsworn, Weapon strength +10% for Infernal Guard and Infernal Ironsworn, Winds of Magic cost: -15% for Lore of Hashut spells
Route 2
  • Control the following settlements: The Haunted Forest, Dragon Fang Mount, Great Hall of Greasus
  • Destroy faction: The Western Provinces
  • Control at least 5 of the following settlements: Hanyu Port, Shi Long, Nongchang, Shi-Wu, Fu Hung, Bamboo Crossing, Jungles of Chi'an, Tower of Ashung
Reward: Custom item, Raw materials output: +15%, Cooldown -10% for Lore of Hashut Spells, double experience gain when fighting against Cathay
Route 3
  • Destroy faction: Karaz-a-Karak
  • Capture settlement: Karaz-a-Karak
Reward: Custom item, Unit capacity: +5 for Chaos Dwarf Blunderbusses, +10 for Chaos Dwarf Warriors, Diplomatic relations: +20 with Chaos Dwarfs, Attribute: Cause Terror when fighting against Dwarfs (faction leader)

Zhatan the Black
Route 1
  • Destroy the following faction: The Northern Provinces
  • Raze or conquer Wei-Jin
  • Construct landmark: Repurposed Forges
  • Control at least 5 of the following settlements: Po Mei, Kunlan, Shang-Yang, Haichai, Beichai, Zhanshi, Nongchang, Shi Long
Reward: Custom item, Chaos undivided corruption in adjacent provinces: +15, Army ability: Storm of Fire, Winds of Magic power reserve: +5 per turn
Route 2
  • Search the following Dark Fortresses via conquest or diplomacy: Red Fortress, Bloodwind Keep, Fortress of Eyes, Zanbaijin, The Writhing Fortress, The Howling Citadel, The Crystal Spires, Karak Dum
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: 3 custom items, 50 Armaments per turn, Targeting range +20% for Lore of Hashut Spells, Winds of Magic cost: -10% for Lore of Hashut spells
Dilemma Reward 2: 3 custom items, 50 Armaments per turn, Weapon strength +10 for K'daai units, Weapon strength +15 for K'daai Destroyer units
Route 3
  • Capture the Fire Mouth settlement
  • Control the following provinces: Gash Kadrak, Path to the East, Ancient Giant Lands, Bone Road, Mountains of Mourn, Ivory Road, Gnoblar Country
  • Destroy faction: Grimgor's Ardboyz
  • Move a character to Hell Pit
  • Control Zharr-Naggrund
Reward: Armaments output: +15%, Armaments: 150 per turn, Attributes: Causes Fear when fighting against Ogre Kingdoms (faction leader), Unlocks new unit: Perfected Black Orcs
Chaos Dwarfs (Realm of Chaos)

Astragoth Ironhand
Route 1
  • Control the following provinces: Zorn Uzkul, The Plain of Zharr, The Blasted Wastes, The Wolf Lands, The Howling Wastes, The Plain of Bones, Gnoblar Country
Reward: Custom item, Hit points +10, Miscast base chance -15% for faction leader, Hero capacity: +3 for Daemonsmith Sorcerer
Route 2
  • Destroy factions: Grimgor's 'Ardboyz, Dark Land Orcs, Red Eye, Drippin Fangs, Moon Howlerz
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Legendary Hero Grimgor Ironbound, recruit rank +3, weapon strength +15%, Leadership +20 for Labourer units
Dilemma Reward 2: Custom item, Upkeep -20% for Labourers, -15% Labour loss per turn, Labour gained post-battle +10%
Route 3
  • Control at least 4 of the following regions: Karak Kadrin, Kislev, Hell Pit, Castle Drakenhof, Altdorf, Nuln, Laurelorn Forest, Brass Keep
  • Capture at least 5,000 battle captives
Reward:Custom item, rush construction labour cost: -15%, construction cost: -25% for Factories, -25% construction time for Factories

Drazhoath the Ashen
Route 1
  • Control the following settlements: Pigbarter, Black Fortress, Flayed Rock, The Daemon's Stump, Zharr Naggrund, Gash Kadrak, The Falls of Doom
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Rush construction labour cost: -15%, Workload requirement for Raw Materials -15%, Armaments output +15%
Dilemma Reward 2: Unit capacity: +5 for Infernal Ironsworn, Weapon strength +10% for Infernal Guard and Infernal Ironsworn, Winds of Magic cost: -15% for Lore of Hashut spells
Route 2
  • Control the following settlements: The Haunted Forest, Dragon Fang Mount, Great Hall of Greasus
  • Destroy faction: The Western Provinces
  • Control at least 5 of the following settlements: Hanyu Port, Village of the Tigermen, Shang-Wu, Shang-Yang, Zhanshi, Nan-Gau, Po Mei, Wei-Jin
Reward: Custom item, Raw materials output: +15%, Cooldown -10% for Lore of Hashut Spells, double experience gain when fighting against Cathay
Route 3
  • Destroy faction: Karak Kadrin
  • Build landmark: Defaced Shrine
Reward: Custom item, Unit capacity: +5 for Chaos Dwarf Blunderbusses, +10 for Chaos Dwarf Warriors, Diplomatic relations: +20 with Chaos Dwarfs, Attribute: Cause Terror when fighting against Dwarfs (faction leader)

Zhatan the Black
Route 1
  • Have at least 5 alliances
  • Control at least 5 settlements: Palace of Princes, Infernius, The Sunken Sewers, The Volary, Doomkeep, Frozen Landing, Losterikson's Landing, Altar of the Crimson Harvest, Red Fortress
Reward: Custom item, Armaments output +20%, Bonus vs large +10 when fighting against Chaos, Labour gained post-battle +10%
Route 2
  • Search the following settlements via conquest or diplomacy: The Fortress of Vorag, Crookback Mountain, The Silver Pinnacle, Zhufbar, Castle Drakenhof, Nuln, Altdorf, Karak Ziflin
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: 3 custom items, 50 Armaments per turn, Targeting range +20% for Lore of Hashut Spells, Winds of Magic cost: -10% for Lore of Hashut spells
Dilemma Reward 2: 3 custom items, 50 Armaments per turn, Weapon strength +10 for K'daai units, Weapon strength +15 for K'daai Destroyer units
Route 3
  • Capture the Fire Mouth settlement
  • Control the following provinces: Path to the East, Bone Road, Ancient Giant Lands, Mountains of Mourn, Wyrm Pass, Ivory Road
  • Destroy faction: Grimgor's Ardboyz
  • Move a character to Hell Pit
  • Control Zharr-Naggrund
Reward: Armaments output: +15%, Armaments: 150 per turn, Attributes: Causes Fear when fighting against Ogre Kingdoms (faction leader), Unlocks new unit: Perfected Black Orcs
Daemons of Chaos

The Godslayer
Route 1
  • Occupy, loot, raze or sack 35 different settlements
  • Ascend in service to any Chaos God, or as an Undivided champion of all
Reward: Magic item drop chance +15% all characters, campaign movement range +80% after winning a battle, upkeep -20% for daemon units
Route 2
  • Destroy factions: Warhost of the Apocalypse, Ursun Revivalists, Shadow Legion
Reward: 3 custom items, Diplomatic relations: +20 with Chaos factions, Global recruitment capacity: +3, Passive ability: Crown of Domination for faction leader
Route 3
  • Destroy factions: The Ice Court, The Great Orthodoxy
  • Raze or conquer: Praag, Erengrad, Kislev
Reward: Hit points +30%, Armour +30, Base weapon damage +30, Barrier hit points +300 for faction leader, Cause attrition to enemy armies within your territory, Spell Blizzard for faction leader

REALM OF CHAOS
The Godslayer
Route 1
  • Occupy, loot, raze or sack 35 different settlements
  • Ascend in service to any Chaos God, or as an Undivided champion of all
Reward: Magic item drop chance +15% all characters, campaign movement range +80% after winning a battle, upkeep -20% for daemon units
Route 2
  • Raze or conquer: Altdorf, Middenheim, Karak Kadrin, Wei-Jin, Nan-Gau
Reward: 3 custom items, Diplomatic relations: +20 with Chaos factions, Global recruitment capacity: +3, Passive ability: Crown of Domination for faction leader
Route 3
  • Destroy factions: The Ice Court, The Great Orthodoxy
  • Raze or conquer: Praag, Erengrad, Kislev
Reward: Hit points +30%, Armour +30, Base weapon damage +30, Barrier hit points +300 for faction leader, Cause attrition to enemy armies within your territory, Spell Blizzard for faction leader
Dark Elves

Malekith
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Morathi
Route 1
  • Control settlement: Hexoatl
  • Destroy faction: Hexoatl
  • Construct landmark: Stellar Pyramids of the Southern Skies
Reward: Winds of Magic power reserve capacity: +5, Diplomatic relations -20 with Lizardmen, Miscast base chance -25% for Morathi, Spell targeting range: +25% for Morathi, Weapon strength +5% when fighting against Lizardmen
Route 2
  • Destroy factions: Heralds of Ariel, Nagarythe
Reward: Unlocks new Slaanesh units: Fiends and Keepers of Secrets, Slaanesh corruption: +2 (all provinces), Upkeep -50% and Recruit rank +3 for Daemonettes and Exalted Daemonettes, Passive ability: Stone of Midnight, Attribute Stalk for faction leader
Route 3
  • Control regions: Ghrond, Har Ganeth
  • Build landmark: Dark Convent of Sorcery
  • Destroy or vassalise faction: Har Ganeth
Reward: Research rate: +30%, Cooldown -20% to Lore of Dark Magic, Shadows, Death spells, Casualties captured post-battle: +25%, Upkeep -25% for Witch Elves, Sisters of Slaughter and Har Ganeth Executioner units

Hellebron
Route 1
  • Control the following 8 provinces: The Road of Skulls, The Fridid Wasteland, Deadwood, The Shard Lands, Northern Wastes, The Cold Mires, The Eternal Lagoon, The Noisome Tumour
Reward: Hit points +20%, Speed +20%, Weapon strength +10% when attacking, Ward save +10% for faction leader
Route 2
  • Destroy the following factions: Nagarythe, The Drowned, Heralds of Ariel, Daughters of the Forest
  • Destroy or vassalise the following factions: Cult of Pleasure
Reward: Custom item, Diplomatic relations +30 with Dark Elves, Unit Rank +3 for Death Night army, Growth +30, Income from slaves +15%
Route 3
  • Destroy faction: Avelorn
  • Control at least 5 of the following regions: Tor Anlec, Tor Anroc, Vaul's Anvil, Lothern, Tor Elyr, Gaean Vale, White Tower of Hoeth, Elessaeli, Tor Yvresse, Tor Koruali, Tor Achare
  • Build landmark: Shrine of Widowmaker
  • Win the following battle: The Desecration of Avelorn
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Bonus v Infantry, Melee Attack, Weapon Strength +10% for Witch Elves, Sisters of Slaughter and Har Ganeth Executioners, Primal rage for Hellebron
Dilemma Reward 2: Melee defence, Ward Save, Speed +10% for Witch Elves, Sisters of Slaughter and Har Ganeth Executioners, Blood Shield for Hellebron

Lokhir Fellheart
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Malus Darkblade
Route 1
  • Construct at least 5 Temples of Eldrazor
  • Win the following battle: Rise of Darkness
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Diplomatic relations -50 with Dark Elves, research speed +50%, Lash of Slaanesh while in Tz'arkan form, Weapon Strength +10% while in Tz'arkan form
Dilemma Reward 2: Weapon strength -10% while in Tzarkan form, Hit Points +20 for Malus' base form, Public order +2 factionwide, Allegiance points with Dark Elves +50%
Route 2
  • Control the following provinces: Helspire Mountains, Vanaheim Mountains, Ice Tooth Mountains, Mountains of Naglfari, Trollheim Mountains, Mountains of Hel, Gianthome Mountains, Goromadny Mountains
  • Destroy the following factions: The Ice Court, Reikland, Couronne
  • Capture 10,000 battle captives
Reward: Speed +30%, Weapon strength +10%, Charge bonus +20% while in Tz'arkan form, Upkeep -15%, Charge bonus +20, Recruit rank +2 for Cold One units
Route 3
  • Maintain control of Hag Graef
  • Destroy the following factions: Disciples of Hashut, Lahmian Sisterhood, Karaz-a-Karak, Knights of Caledor, Goldtooth
  • Each faction destroyed will grant a follower (trophy)
Reward: Loyalty +2 for new recruits, Control +2, income from all buildings +10% (factionwide)

Rakarth
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Dwarfs

Thorgrim Grudgebearer
Route 1
  • Search the following settlements for the Black Dwarf's anvil: Uzkulak, Zharr-Naggrund, Silver Pinnacle, Crookback Mountain, Tower of Gorgoth, Black Fortress, The Fortress of Vorag
Reward: Custom item, Melee attack +5 when fighting against Chaos Dwarfs, Leadership +10, Spell resistance +10%, Income from post-battle loot +25%
Route 2
  • Destroy the following factions: Crooked Moon, Disciples of the Maw, The Bloody Handz, Clan Mors, Exiles of Khorne, Harbinger of Disaster
  • Build landmark: Statue of King Vikram Ironside
  • Win the following battle: The Dungeons of Black Crag
Reward: Hit points +20%, Weapon strength +15%, Passive ability "Grudgestriker" for faction leader
Route 3
  • Control the following provinces: Gianthome Mountains, Northern World's Edge Mountains, Peak Pass, Rib Peaks, Black Water, Black Mountains, The Vaults, Southern Grey Mountains, Northern Grey Mountains, Deadrock Gap, The Silver Road, Blood River Valley, Western Badlands, Eastern Badlands, Death Pass, Eight Peaks, Southern World's Edge Mountains, Blightwater, Devil's Backbone, Southlands World's Edge Mountains, Atalan Mountains, Spine of Sotek
  • Reclaim the following lost holds and mines: Black Crag, Karak Azgal, Karak Ungor, Karak Eight Peaks, Karak Vlag, Karak Dum, Kraka Drak, Karak Zorn, Ekrund, Mount Gunbad, Mount Silverspear, Karak Angazhar, Karak Vrag, Karak Azorn, Karak Krakaten
  • Ensure that the total severity of grudges in the Great Book of Grudges is no greater than 9
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Diplomatic relations with all factions -50, +5 melee attack when attacking, campaign movement range +100% after winning a battle
Dilemma Reward 2: Diplomatic relations with all factions +50, income from trade for every ally +20%, allegiance points gained +100%

Grombrindal the White Dwarf
Route 1
  • Destroy faction: Naggarond
  • Control the following settlements: Clar Karond, Naggarond, Hag Graef, Ghrond, Har Ganeth, Karond Kar
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Oathgold cost for crafting Runes: -10%, Allegiance points gained: +100% for alliances with High Elves and Wood Elves, Diplomatic relations: +40 with Dark Elves, High Elves and Wood Elves
Dilemma Reward 2: Missile resistance: +20% when fighting against Elves, Oathgold generated: +40 per turn, Diplomatic relations: -40 with Dark Elves, High Elves and Wood Elves
Route 2
  • Control at least 2 of the following regions: Lothern, Gaean Vale, The Oak of Ages, The Witchwood
  • Control at least 5 of the following regions: Vaul's Anvil, Tor Anroc, Tor Anlec, Tor Achare, Tor Koruali, Tor Yvresse, Elessaeli, White Tower of Hoeth, Tor Elyr
Reward: Oathgold from buildings: +50%, Income from trade tarrifs: +50%
Route 3
  • Ensure that the total severity of grudges in the Great Book of Grudges is no greater than 9.
  • Destroy the following factions: Legion of the Gorequeen, The Drowned, Slaughterhorn Tribe
Reward: Turn time -5 between each passing of the Living Ancestor event, construction cost: -10% for all buildings, Casualty replenishment rate: +10%

Belegar Ironhammer
Route 1
  • Win at least 25 battles
  • Destroy the following factions: Clan Skryre, Warherd of the Shadowgave, Pirates of Sartosa, Disciples of the Maw
Reward: Weapon strength +5% when fighting against Skaven, Skaven corruption -5 (factionwide), Diplomatic relations +20 with Order factions, Allegiance points gained +50%
Route 2
  • Control the following provinces: The Vaults, Southern Grey Mountains, Northern Grey Mountains
  • Destroy factions: The Barrow Legion, Broken Axe
  • Control the following settlements via conquest or diplomacy: Couronne, The Oak of Ages
Reward: Custom item, army ability Stoneshaker for Belegar's army, Weapon strength +5%, Missile resistance +15% during siege battles, Enables replenishment in foreign territory (faction leader's army), Defensive supplies +100 per turn when under siege
Route 3
  • Hold Karak Eight Peaks
  • Build the Ancestor Tombs landmark
  • Win the Eight Peaks Eternal quest battle
  • Destroy factions: Crooked Moon, Clan Mors
Reward: Custom item, Leadership +15 during subterranean siege battles, Weapon strength +15% for embedded heroes (faction leader's army), physical resistance +20%, public order +5 (for faction leader)

Ungrim Ironfist
Route 1
  • Control the following provinces: Northern World's Edge Mountains, Peak Pass, Rib Peaks, Black Water, Deadrock Gap
  • Build landmarks: Great Slayer Shrine of Karak Kadrin, Brightstone Mine, Bugman's Brewery
  • Destroy factions: Bonerattlaz, Crooked Moon, Sylvania, Lahmian Sisterhood
Reward: Custom item, custom follower, Oathgold from buildings: +50%, Recruit rank +3 for Slayer units, Weapon strength +10% for faction leader, Leadership +10 when under siege (faction leader's army)
Route 2
  • Control the following provinces: Zorn Uzkul, The Plain of Zharr, The Blasted Wastes, The Wolf Lands, The Howling Wastes, The Desolation of Azgorh, The Plain of Bones
  • Destroy factions: Disciples of Hashut, The Legion of Azgorh
Reward: Construction cost + time -25% for all buildings, Armour +5 for infantry units
Route 3
  • Build landmark: The Silver Hall
  • Destroy factions: Wargrove of Woe, Clan Moulder, Wintertooth, The Ecstatic Legions
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Diplomatic relations with Wood Elves: -25, Income from post battle loot +25%, Double experience gain when fighting against Wood Elves
Dilemma Reward 2: Diplomatic relations with Wood Elves: +25, Magic item drop chance +25%, Spell Resistance +30% (all armies)

Thorek Ironbrow
Route 1
  • Search for the Portal Stone of Valaya by securing settlements via conquest or through vassals and military allies: Fortress of Dawn, Tlaqua, Sudenburg, Ka-Sabar, Khemri, Deff Gorge, Lybaras, Teotiqua
Reward: Chance of a plague spreading -50% (armies in province), Casualty replenishment rate +10%, Immune to Contact Effects, Physical resistance 5% (all armies)
Route 2
  • Construct the following landmarks: Lost Underway Junction, Grand Underway Junction, Rib Peaks Train Yard, Journey's End, Ironbrow's Weapons Shops
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Enable attrition to hostile armies in your territory, campaign movement range -25% for enemy armies in your territory, Army ability Railway Gun Barrage for friendly armies in your territory
Dilemma Reward 2: Global recruitment capacity +3, Recruitment cost -25% (factionwide), campaign movement range +20 for armies in friendly territory
Route 3
  • Reforge all 8 Artefacts in the Artefact Vault.
  • Win the following battle: The Lost Vault
Reward: Oathgold from buildings: +50%, research rate: +50%, shared cooldown: -15% for all Rune Magics
Dwarfs 2
Malakai Makaisson (Immortal Empires)
Route 1
  • Control the following provinces: Helspire Mountains, Vanaheim Mountains, Ice Tooth Mountains, Mountains of Naglfari, Trollheim Mountains, Mountains of Hel, Gianthome Mountains, Goromadny Mountains
  • Build landmark: The Silver Hall
Reward: Experience gain +100% when fighting against Forces of Chaos, Range +10%, Missile Resistance +10% Speed +25% for Gyrocopters, Gyrobombers and Thunderbarge units
Route 2
  • Lay waste to at least 7 of the following Dark Fortresses: Red Fortress, Bloodwind Keep, Fortress of Eyes, Zanbaijin, The Writhing Fortress, The Howling Citadel, The Crystal Spires, Black Rock, The Twisted Towers, Fortress of the Damned, The Frozen City, The Palace of Ruin
Reward: Weapon strength +10%, Missile Resistance +15% and Recruit rank +2 for Slayer units
Route 3
  • Destroy faction: Azazel, Wintertooth, Clan Moulder, Bonerattlaz, Drycha, Festus, Sylvania, The Deceivers, Khazrak the One-Eye
  • Control the following regions directly or via diplomacy: Altdorf, Nuln
Reward: Research rate +50%, Allegiance points gained for alliances with the Empire +100%, Armies replenish in foreign territory, Income from trade +10% for every ally

Malakai Makaisson (Realm of Chaos)
Route 1
  • Control the following provinces: Vanaheim Mountains, Helspire Mountains, Ice Tooth Mountains, Trollheim Mountains, Mountains of Hel, Gianthome Mountains, The Goromadny
  • Build landmark: The Silver Hall
Reward: Experience gain +100% when fighting against Forces of Chaos, Range +10%, Missile Resistance +10% Speed +25% for Gyrocopters, Gyrobombers and Thunderbarge units
Route 2
  • Lay waste to at least 7 of the following Dark Fortresses: Red Fortress, The Volary, Zerulous, City of Splinters, The Gallows Tree, The Writhing Fortress, The Sunken Sewers, Blood Haven, The Crystal Spires, Black Rock, Infernius, The Silvered Tower of Sorcerers, The Shifting Monolith, The Palace of Ruin
Reward: Weapon strength +10%, Missile Resistance +15% and Recruit rank +2 for Slayer units
Route 3
  • Destroy faction: Daemon Prince, Wintertooth, Clan Moulder, Valkia, The Drakenhof Conclave, The Deceivers, Vilitch, Disciples of the Maw, Festus
  • Control the following regions directly or via diplomacy: Altdorf, Nuln
Reward: Research rate +50%, Allegiance points gained for alliances with the Empire +100%, Armies replenish in foreign territory, Income from trade +10% for every ally
The Empire

Karl Franz
Route 1
  • Control following provinces: Reikland, Axe Bite Pass, The Wasteland, Gisoreux Gap, Middenland, Laurelorn Forest, The Misty Hills, Nordland, Ostland, Hochland, The Middle Mountains
  • Destroy or vassalise the following factions: Marienburg, Warherd of the One-Eye, The Fecundites
Reward: Income from trade-good producing buildings: +50%, Leadership: +10, Melee attack +10 when fighting at seas
Route 2
  • Control following provinces: Wissenland, Solland, Winter's Teeth Pass, Averland, Mootland, Southern Sylvania, Northern Sylvania, Stirland, Talabecland, Ostermark, Gryphon Wood
  • Destroy or vassalise the following factions: Sylvania, Wargrove of Woe, The Deceivers
Reward: Enemy hero action success chance: -20%, Hero capacity: +4 for Warrior Priests and Witch Hunters, Corruption -4
Route 3
  • Move characters to the following regions: Couronne, Karaz-a-Karak, Kislev, Lothern, Wei-Jin
  • Have at least 5 alliances
  • Destroy faction: Warhost of the Apocalypse
Reward: Allegiance points gained: +100%, Research rate: +50%, Upkeep -20% for Elector Count State Troops

Volkmar the Grim
Route 1
  • Control the following provinces: Coast of Araby, Land of Assassins, Great Desert of Araby, The Cracked Land, Land of the Dervishes, Shifting Sands, Land of the Dead
  • Raze or conquer the Black Pyramid
Reward: Diplomatic relations +15 with the Empire, Campaign movement range: +20% (all armies), Casualty replenishment rate +5% when in foreign territory
Route 2
  • Ensure the following characters are in a wounded/dead state: Skarbrand, Kairos, Ku'gath, N'Kari
  • Destroy faction: Shadow Legion
  • Win 35 battles
Reward: Custom item, Enemy hero action success chance -20%, Corruption -2 factionwide, Ward Save +5% when fighting against Chaos, Attribute Cause Fear when fighting Chaos Daemons (faction leader)
Route 3
  • Seal all Books of Nagash
  • Destroy faction: Caravan of the Blue Roses
  • Win quest battle: Battle of the Deathless Dunes
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Speed +20%, Upkeep reduction -20%, Replenishment rate +10% for Flagellants
Dilemma Reward 2: Weapon strength +15%, Physical resistance +10%, Charge bonus +25% for Flagellants

Balthasar Gelt
Route 1
  • Control the following provinces: Gunpowder Road, Lands of Stone and Steel, Imperial Road, Plains of Xen, Forests of the Moon, Warpstone Desert, Wastelands of Jinshen, Celestial Riverlands, Celestial Lake, Jade River Delta, Nongchang Basin, Mount Li, Broken Lands of Tian Li, The Great Canal, Serpent Estuary
Reward: Custom item, Power of Yin, Mastery of Alchemy for Gelt, , Upkeep -15% for all units, Research rate +50%
Route 2
  • Control the following region either directly or diplomatically: Temple of Elemental Winds
  • Search the following regions for Power Stone reagents via conquest or diplomacy: Uzkulak, Zharr-Naggrund, Silver Pinnacle, Crookback Mountain, Tower of Gorgoth, Black Fortress, The Fortress of Vorag
Reward: Hero recruit rank +5, Upkeep -20% for Battle Wizards, Winds of Magic cost -10% for all spells, Can craft Power Stones for each Wind of Magic by recruiting Battle Wizards. After all 8 are collected, you unlock a powerful Elemental Blade
Route 3
  • Build the Auric Bastion in the following provinces: Gryphon Wood, Zorn Uzkul, Chimera Plateau
  • Control directly or via diplomacy at least 3 of the following regions: Snake Gate, Dragon Gate, Turtle Gate, Castle von Rauken, Bechafen, Nagenhof
Reward: Diplomatic relations with Forces of Order +20, Income from all buildings +15%, Allegiance points gained +100%, Can replenish in neutral territory

Markus Wulfhart
Route 1
  • Accumulate 100 Acclaim
  • Win the Battle for Itza quest battle
Reward: Diplomatic relations: +50 with The Empire, Lord recruit rank +5 (all provinces), Upkeep -50% for Huntsmen and Archers units (all armies), Recruitment duration: -1 turn for Steam Tank, War Wagon and Luminark of Hysh units
Route 2
  • Search for the Orb of Eternity by securing the following settlements via conquest or through vassals and military allies: Skeggi, Hexoatl, Pahuax, Floating Pyramid, Spektazuma, The Blood Hall
  • Search for the Prismatic Housing by securing the following settlements via conquest or through vassals and military allies: Tlaxtlan, Xlanhuapec, The Awakening,The Star Tower, Altar of the Horned Rat, The Southern Sentinels
  • Search for the Seal of the Exile by securing the following settlements via conquest or through vassals and military allies: Hualotal, Great Turtle Isle, The Golden Colossus, Mine of the Bearded Skulls, Oyxl, Kaiax
Reward: Custom item, Magic item drop chance: +15% (all characters), Income from post-battle loot: +15% (factionwide), Bonus vs Large +% when fighting against Lizardmen, Acclaim +10
Route 3
  • Construct the following landmark: Trophy Hall
  • Destroy the following factions: Hexoatl, Itza, Cult of Sotek, The Thousand Maws, Clan Pestilens, The Awakened
Reward: A dilemma will offer a choice between powerful rewards! Acclaim +10
Dilemma Reward 1: Explosive bullets ammunition (all characters), Missile strength +10% for artillery units, Reload time reduction +15% for artillery units
Dilemma Reward 2: Plague duration -50%, Casualty replenishment rate +10%, Enables contaminating attacks (all characters)
Dilemma Reward 3: Cooldown -10% to all spells, Hero recruit rank +5 for Battle Wizards, enables sundering attacks (all characters)
Dilemma Reward 4: Construction cost: -50% for Ports, Leadership +10, Melee attack +10 when fighting at sea

Elspeth von Draken
Route 1
  • Destroy the following factions: Sylvania, The Deceivers, Drycha, Festus, Khazrak the One-Eye
  • Win at least 35 battles
Reward: Campaign movement range after winning a battle +15 (Elspeth's army), Spell intensity +20%, Targeting range +25%, Weapon strength +10% for Elspeth
Route 2
  • Control the following provinces either directly or via diplomacy:
  • Immortal Empires: Eastern Border Princes, Western Border Princes, Tilea, Pirates Current, The Blighted Marshes, Estalia, Irrana Mountains
  • Realm of Chaos: Vanaheim Mountains, Helspire Mountains, Ice Tooth Mountains, Trollheim Mountains, Mountains of Hel, Gianthome Mountains, The Goromadny + Kislev, Erengrad and Praag
Reward: Global recruitment capacity +3, Income from all buildings +15%, recruitment cost -15%
Route 3
  • Search for the location of Fozzrik's Flying Fortress via conquest or diplomacy in the following settlements:
  • Immortal Empires: Doz Karaz, Barag Dawazbag, Varenka Hills, Iron Rock, Valaya's Sorrow, Crooked Fang Fort, Karak Azgal, Deff Gorge, Morgheim, Floating Village, Sunken Khernarch, Agrul Migdhal, Gor Gazan, Stormhenge, Galbaraz, Gronti Mingol, Dragonhorn Mines, Ekrund, Stonemine Tower, Bitterstone Mine
  • Realm of Chaos: The Fortress of Vorag, The Haunted Forest, Crookback Mountain, The Silver Pinnacle, Uzkulak, The Tower of Gorgoth, Zharr-Naggrund, Black Fortress
Reward: Custom follower, Post battle chance of stealing a magic item +10%, Income from post-battle lot +10%, Research rate +25%
The Empire 2
Boris Todbringer
Route 1
  • Destroy the following factions: Warherd of the One-Eye, The Fecundites, Wargrove of Woe, Sylvania
  • Win at least 35 battles
Reward: Prestige gained from battles +25%, Charge bonus +25% faction leader, Diplomatic relations +25 with the Empire
Route 2
  • Control directly or diplomatically: Laurelorn, Couronne, Karak Kadrin
  • Destroy factions: Shadow Legion, Mousillon, The Barrow Legion, Broken Axe Tribe, Bonerattlaz Tribe, The Lahmian Sisterhood, Crooked Moon Tribe
Reward: Casualty replenishment rate +10%, Diplomatic relations +25 with Wood Elves, Corruption -5 factionwide, Unlocks new unit: Ghost Striders
Route 3
  • Control the following provinces: Helspire Mountains, Vanaheim Mountains, Ice Tooth Mountains, Mountains of Naglfari, Trollheim Mountains, Mountains of Hel, Gianthome Mountains, Goromadny Mountains
  • Control directly or diplomatically: Erengrad, Praag, Kislev
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Diplomatic relations with the Empire -100, Income from all buildings +25%, Upkeep -25%
Dilemma Reward 2: Immune to Chaos corruption and Chaos Wastes attrition, Weapon strength when fighting against Forces of Chaos +5% factionwide, Armies replenish in foreign territory
Grand Cathay

Miao Ying, the Storm Dragon
Route 1
  • Control at least 6 of the following regions: Zharr-Naggrund, Great Hall of Greasus, Nagashizzar, Black Crag, Khemri, Naggarond, Konquata, Castle Drakenhof, Skavenblight, Hell Pit
Reward: Enables replenishment in foreign territory, Income from post-battle loot: +50%, weapon strength: +15% when attacking (faction leader)
Route 2
  • Control settlements: Snake Gate, Turtle Gate, Dragon Gate
  • Construct landmark: The Ninth Wall
  • Destroy factions: Puppets of Misrule, The Blessed Dread, Clan Eshin, The Warhost of Zharr, Heralds of the Tempest
Reward: Defensive supplies: +500, Leadership: +10 when defending, Melee defence: +5 when defending, Armour-piercing weapon damage: +5 when defending
Route 3
  • Search the following Dark Fortresses: Red Fortress, Bloodwind Keep, Fortress of Eyes, Zanbaijin, The Writhing Fortress, The Howling Citadel, The Crystal Spires, Black Rock, The Twisted Towers, Fortress of the Damned, The Frozen City, The Palace of Ruin
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Growth +20, Casualty replenishment rate: +15%, Corruption -8
Dilemma Reward 2: Weapon strength: +5% for all units & experience gain +10% when fighting against Chaos, Attribute: Cause Terror when fighting against Chaos (faction leader)

Zhao Ming, the Iron Dragon
Route 1
  • Have a gross income of 25,000
  • Complete 9 caravan runs
  • Trade a minimum of 13,140 goods with the west.
  • Construct the following landmark: The Great Embassy
Reward: Allegiance points gained +40%, Diplomatic relations +40 with High Elves, Bretonnia, Dwarfs, the Empire
Route 2
  • Raze or conquer Skavenblight, Hell Pit, Mordheim, Nagashizzar, Crookback Mountain
Reward: Spell Flensing Ruin, Skaven corruption +13 for faction leader, Warpstone Doomrocket army ability for armies
Route 3
  • Control the following provinces: Gnoblar Country, Ivory Road, Mountains of Mourn, Bone Road
  • Caravan of Blue Roses, The Legion of Azgorh, Poxmakers of Nurgle
Reward: Maximum Caravan cargo capacity: +100%, Income from trade tariffs: +60%

Yuan Bo, the Jade Dragon
Route 1
  • Construct 4 Astromantic Relays
  • Win the Wu Xing Compass final battle
Reward: Wu Xing Compass cooldown: -1 turns, Enables Burning Alignment for Wu Xing War Compass units, Corruption -8 (all provinces)
Route 2
  • Control following provinces: Gunpowder Road, Lands of Stone and Steel, Imperial Road, Plains of Xen, Forests of the Moon, Warpstone Desert, Wastelands of Jinshen, Celestial Riverlands, Celestial Lake, Jade River Delta, Nongchang Basin, Mount Li, Broken Lands of Tian Li, The Great Canal, Serpent Estuary
Reward: Diplomatic relations: +50 with Grand Cathay, Growth +30 (all provinces), Recruitment cost: -20% (all armies)
Route 3
  • Move characters to the following regions: Itza, Naggarond, Lothern, Sartosa, Khemri, Couronne
Reward: Research rate: +50%, Hero action success chance: +25%, Ambush defence chance: +25%, Weapon strength: +10% for Onyx Crowmen units

REALM OF CHAOS
Miao Ying, the Storm Dragon
Route 1
  • Destroy factions: Grimgor's 'Ardboyz, Disciples of Hashut, Legion of the Gorequeen, Poxmakers of Nurgle, Exiles of Khorne, Seducers of Slaanesh
Reward: Enables replenishment in foreign territory, Income from post-battle loot: +50%, weapon strength: +15% when attacking (faction leader)
Route 2
  • Control settlements: Snake Gate, Turtle Gate, Dragon Gate
  • Construct landmark: The Ninth Wall
  • Destroy factions: The Ecstatic Legions, Oracles of Tzeentch, Clan Eshin
Reward: Defensive supplies: +500, Leadership: +10 when defending, Melee defence: +5 when defending, Armour-piercing weapon damage: +5 when defending
Route 3
  • Search the following Dark Fortresses: Red Fortress, The Volary, Zerulous, City of Splinters, The Gallows Tree, The Writhing Fortress, The Sunken Sewers, Blood-Haven, The Crystal Spires, Black Rock, Infernius, The Silvered Tower of Sorcerers, The Shifting Monolith, The Palace of Ruin
Reward: Wu Xing Compass cooldown: -1 turns, Enables Burning Alignment for Wu Xing War Compass units, Corruption -8 for all provinces

Zhao Ming, the Iron Dragon
Route 1
  • Have a gross income of 25,000
  • Complete 9 caravan runs
  • Trade a minimum of 13,140 goods with the west.
  • Construct the following landmark: The Great Embassy
Reward: Allegiance points gained +40%, Diplomatic relations +40 with High Elves, Bretonnia, Dwarfs, the Empire
Route 2
  • Raze or conquer Seep-Gore, Hell Pit, Castle Drakenhof, Castle Drachenfels, Crookback Mountains
Reward: Spell Flensing Ruin, Skaven corruption +13 for faction leader, Warpstone Doomrocket army ability for armies
Route 3
  • Control the following provinces: Ivory Road, Wyrm Pass, Ice Pass
  • Raze or conquer the following settlement: Black Fortress
Reward: Maximum Caravan cargo capacity: +100%, Income from trade tariffs: +60%

Yuan Bo, the Jade Dragon
Route 1
  • Construct 4 Astromantic Relays
  • Win the Wu Xing Compass final battle
Reward: Wu Xing Compass cooldown: -1 turns, Enables Burning Alignment for Wu Xing War Compass units, Corruption -8 (all provinces)
Route 2
  • Control following provinces: Gunpowder Road, Lands of Stone and Steel, Imperial Road, Forests of the Moon, Celestial Riverlands, Broken Lands of Tian Li, Wastelands of Jinshen, Warpstone Desert
Reward: Diplomatic relations: +50 with Grand Cathay, Growth +30 (all provinces), Recruitment cost: -20% (all armies)
Route 3
  • Move characters to the following regions: Altdorf, Kislev, Castle Drakenhof, Karak Kadrin, Zharr-Naggrund, Great Hall of Greasus
Reward: Research rate: +50%, Hero action success chance: +25%, Ambush defence chance: +25%, Weapon strength: +10% for Onyx Crowmen units
Greenskins

Grimgor Ironhide
Route 1
  • Control the following provinces: Path to the East, Gash Kadrak, Ancient Giant Lands, Bone Road, Mountains of Mourn, Ivory Road, Gnoblar Country
  • Destroy factions: Goldtooth
Reward: Custom item, Allegiance points gained: +100% for alliances with Ogre Kingdoms, Diplomatic relations: +40 with Ogre Kingdoms, Income from all buildings, All Ogre Kingdoms factions will be forcibly vassalised
Route 2
  • Control the following provinces: Zorn Uzkul, The Plain of Zharr, The Blasted Wastes, The Wolf Lands, The Howling Wastes, The Desolation of Azgorh, The Plain of Bones
  • Destroy factions: Disciples of Hashut, The Legion of Azgorh
Reward: 2 custom items, Scrap +20 per turn, Armour +40 for Black Orc units, Armour-piercing weapon damage +20 for Black Orc units
Route 3
  • Raze or conquer Wei-Jin, Snake Gate, Dragon Gate, Turtle Gate
  • Control the following provinces: Haichai, Kunlan, Beichai, Shi-Wu, Tower of Ashung, Jungles of Chi'an, Fu Hung, Nongchang, Shi Long, Zhanshi, Po Mei, Hanyu Port, Shang-Yang, Nan-Gau
Reward: Reputation +2 per turn, Magic item drop chance from battle: +50%, Income from post-battle loot +200% when fighting against Caravans, income from sacking settlements +50%

Azhag the Slaughterer
Route 1
  • Raze or conquer Altdorf
  • Control at least 10 of the following regions: Marienburg, Middenheim, The Black Pit, Laurelorn Forest, Salzenmund, Brass Keep, Wolfenburg, Hergig, Talabheim, Bechafen, Gryphon Wood, Castle Drakenhof, Castle Templehof, The Moot, Wurtbad, Averheim, Pfeildorf, Nuln
  • Destroy the following factions: Reikland, Wissenland, Middenland
Reward: Custom item, Scrap +20 per turn, Research rate +50, Income from all buildings +10%
Route 2
  • Search for the Ancient Battle Site in the following settlements: Kislev, Erengrad, Praag, FOrt Jakova, Fort Ostrosk, Volksgrad, Hell Pit, Karak Vlag, Kraka Drak, The Forbidden Citadel, The Tower of Khrakk, Doomkeep, Altar of the Crimson Harvest
Reward: Ability Raise Dead for Azhag, causes attrition to enemy armies within your territory, casualty replenishment rate +15%
Route 3
  • Capture Nagashizzar
Reward: ( ͡° ͜ʖ ͡°)

Skarsnik, Warlord of the Eight Peaks
Route 1
  • Control the following provinces: Northern World's Edge Mountains, Peak Pass, Rib Peaks, Black Water, Deadrock Gap, The Silver Road, Death Pass
  • Build at least 3 Dung Heaps in the Empire
Reward: Custom item, Income from post-battle loot +10%, chance of intercepting an army using Underway, beast-paths or Worldroots +25%, cooldown -15% to Little Waaagh! spells
Route 2
  • Continue Gobbla's culinary crusade by securing settlements via conquest or through diplomacy: Silver Pinnacle, Zharr-Naggrund, Crookback Mountain, The Fortress of Vorag, Dread Rock, The Haunted Forest, Great Hall of Greasus
Reward: Recruit rank +2, Speed +20%, Weapon strength +10% for Squig units
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Magic item drop chance +20%, Income from all buildings +15%, weapon strength for faction leader's army +5%
Dilemma Reward 2: Enemy hero action success chance -25%, Ward save +15% (faction leader), Double experience gain when fighting against Chaos Dwarfs
Route 3
  • Hold Karak Eight Peaks
  • Build the Defiled Ancestor Tombs landmark
  • Win the Eight Peaks Eternal quest battle
  • Destroy factions: Clan Angrund, Clan Mors
Reward: Custom item, custom item, Diplomatic relations +40 with Greenskins, Campaign movement range +15%, ambush success chance +15%, melee attack +5 during ambushes
Greenskins 2
Wurrzag da Great Green Prophet
Route 1
  • Control following provinces: Western Jungles, Central Jungles, Southern Jungles, Dawn's Landing, The Jungles of the Gods, The Golden Pass, Heart of the Jungle, Kingdom of Beasts
  • Destroy factions: Tlaqua, Last Defenders
Reward: Custom item, custom item, growth +20, Recruitment cost: -10%, Global recruitment duration -1 turns, Global recruitment capacity +3
Route 2
  • Search for warpaint ingredients in the following regions: The Godless Crater, Mount Athull, The Never-ending Chasm, The Sinhall Monolith, Grotrilex's Glare Lighthouse, Daemon's Gate, Fateweaver's Crevasse, The Lost Palace, Volulltrax, The Skull-Carver's Abode, Okkam's Forever Maze, Castle of Splendour, Crucible of Delights, Altar of Facades
Reward: Passive ability Weirdling Warpaint, physical resistance 10%, Speed +25% for Savage Orcs, Physical resistance +5% when fighting against Daemons of Chaos
Route 3
  • Construct 5 Bone Idols in Khemri
  • Explore the following regions: Eagle Eyries, Khazid Irkulaz, Mount Gunbad, Massif Orcal, Black Crag
Reward: Winds of Magic cost -10% for Big Waaagh! spells, Weapon strength +10% for faction leader, Vigour loss reduction -20% when fighting against Undead factions
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Custom item
Dilemma Reward 2: Custom item, custom item

Grom the Paunch
Route 1
  • Maintain control of following provinces: Caledor, Tiranoc, Nagarythe, Chrace, Cothique, Northern Yvresse, Southern Yvresse, Eataine, Ellyrion, Avelorn, Saphery
  • Destroy factions: Yvresse, Eataine, Avelorn
  • Win the following battle: Final Siege of Tor Yvresse (unlocked by collecting 12 recipes)
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Global recruitment capacity +3, Recruitment cost -25%, Reputation +1 per turn
Dilemma Reward 2: Campaign movement range +20% for all navies, Casualties captured post-battle +50%, Melee attack +5 when fighting at sea
Route 2
  • Maintain control of following provinces: Marches of Couronne, Coast of Lyonesse, Forest of Arden, Bastonne, River Brienne, Forest of Chalons, Barrows of Cuileux, Carcassone
  • Destroy factions: Couronne, Carcassone
  • Raze or conquer the Oak of Ages
  • Destroy factions: Talsyn, Argwylon
Reward: Income from raiding +30%, income from all buildings +15%
Reward: Magic item drop chance +15%, income from post-battle loot +20%
Route 3
  • Destroy factions: Reikland, Wissenland, Middenland, The Ice Court, The Great Orthodoxy
  • Build landmarks: Nuln Grom Prix, Statue of Grom
Reward: Charge bonus +20% for Chariot and Pump Wagon units, Weapon strength +10% for Chariots and Pump Wagon units, income from sacking settlements: +20%

Gorbad Ironclaw
Route 1
  • Raze or conquer Karaz-a-Karak, The Moot, Pfeildorf, Nuln, Altdorf
  • Destroy factions: Karaz-a-Karak, Reikland
Reward: Custom item, custom item, Reputation +2 per turn, Growth +30, unit mass +25%, charge bonus +50% for faction leader
Route 2
  • Search for Fozzrik's Flying Fortress in the following settlements: Dok Karaz, Barag Dawazbag, Varenka Hills, Iron Rock, Valaya's Sorrow, Crooked Fang Fort, Karak Azgal, Deff Gorge, Morgheim, Floating Village, Sunken Khernarch, Agrul Migdhal, Gor Gazan, Stormhenge, Galbaraz, Gronti Mingol, Dragonhorn Mines, Ekrund, Stonemine Tower, Bitterstone Mine
Reward: Custom item, post battle chance of stealing a magic item: +10%, research rate +25, income from post-battle loot 10%
Route 3
  • Maintain control of the following provinces: Eastern Border Princes, Western Border Princes, Tilea, Pirate's Current, The Blighted Marshes, Estalia, Irrana Mountains
Reward: Campaign movement speed for navies +25%, Global recruitment duration -1 turns, Income from ports +100%, global recruitment capacity +3
High Elves

Tyrion
Route 1
  • Destroy factions: Seducers of Slaanesh, The Dreadfleet, Broken Axe, The Drowned
  • Control regions: Griffon Gate, Unicorn Gate, Phoenix Gate, Eagle Gate
  • Win at least 25 battles
Reward: +60 Growth, +4 Control, +50% Income from Ports
Route 2
  • Destroy faction: Naggarond
  • Raze or conquer: Naggarond, Hag Graef, Clar Karond, Ghrond, Har Ganeth, Karond Kar
  • Control settlements: Lothern, Gaean Vale
  • Build landmark: Court of the Phoenix
Reward: Recruit cost: -25%, recruit rank +3, Attribute: Cause Terror when fighting against Dark Elves (all armies); Influence +10 per turn, Corruption -2
Route 3
  • Control the following regions: Shrine of Khaine, Oak of Ages, Karaz-a-Karak
  • Occupy at least 2 of the following regions via diplomacy or conquest: Forest of Gloom, Gryphon Wood, Laurelorn Forest, Oreon's Camp
  • Occupy at least 2 of the following regions via diplomacy or conquest: Karak Kadrin, Black Crag, Karak Eight Peaks, Karak Zorn
Reward: +35 diplomacy with Wood Elves, allegiance points +100% for alliances with Wood Elves, All Elven Wood Elf factions are forcibly vassalised; Income from trade: +10% for every ally, Tribute from vassals: +50%

Teclis
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Alarielle the Radiant
Route 1
  • Control the following provinces: Caledor, Tiranoc, Nagarythe, Chrace, Cothique, Northern Yvresse, Southern Yvresse, Eataine, Ellyrion, Avelorn, Saphery
  • Build landmark: Court of the Everqueen
  • Win quest battle: The Crone's Folly
Reward: Diplomatic relations +20 with High Elves, research rate +50%, income from all buildings +15%, leadership +15 when in own or allied territory
Route 2
  • Control the following settlements either diplomatically or directly: Har Ganeth, Konquata, Mousillon, Skeggi
  • Destroy the following factions: Har Ganeth, Shadow Legion
Reward: Influence cost: -25% for Intrigue at Court actions, Passive ability: Touch of the Everqueen for Alarielle, Weapon strength +10% when fighting against Forces of Chaos, Experience gain +100% for units when fighting against the Forces of Chaos
Route 3
  • Control at least 5 of the following settlements: The Witchwood, The Sacred Pools, Oreon's Camp, Laurelorn Forest, Gryphon Wood, Forest of Gloom, The Haunted Forest, Jungles of Chi'an
Reward: Custom item, Abilities: Acorns of the Oak of Ages, Berry Wine, Dart of Doom, Wrath of the Wood for Alarielle

Alith Anar
Route 1
  • Destroy Naggarond faction
  • Control the following settlements: Naggarond, Hag Graef, Clar Karond, Ghrond, Har Gnaeth, Karond Kar
Reward: Custom item, Missile strength +15% for Shadow Warriors and Shadow Walkers, Hero action success chance: +20%, Ambush success chance: +15%, Melee attack +5 during ambushes
Route 2
  • Search for the Amulet of Sunfire by securing the following settlements via conquest or through diplomacy: The Twisted Glade, Hag Hall, The Witchwood, Clarak Spire, Plain of Dogs, Arnheim, Ancient City of Quintex, Tyrant Peak
Reward: Custom item, magic item drop chance +25%, income from post battle loot +10%, Ward save +10% (faction leader), Attribute: Strider (faction leader)
Route 3
  • Build landmark: Black Citadel of Anlec
  • Carry out at least 25 successful assassination attempts
  • Ensure the following characters are in a wounded state: Malekith, Morathi, Crone Hellebron, Malus Darkblade, Rakarth, Lokhir Fellheart
Reward: Influence cost -50% for Intrigue at Court actions, research rate +50%, Growth +50

Eltharion the Grim
Route 1
  • Ensure that Tor Yvresse is in safe hands.
  • Have at least 100 Yvresse Defence Level
  • Win the following battle: Final Siege of Tor Yvresse
  • Destroy faction: Broken Axe
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Income from post-battle loot +20%, Missile strength +10%, double experience gain when fighting against Greenskins
Dilemma Reward 2: Casualties captured post-battle +50%, Missile resistance +10%, Double experience gain when fighting against Dark Elves
Route 2
  • Main control of the following provinces: The Barrier Idols, Southern Badlands, Western Badlands, Blood River Valley, Death Pass, Eight Peaks, Eastern Badlands, Blightwater, Marshes of Madness
Reward: Weapon strength +10%, Charge bonus +20%, Enemy leadership -10 (faction leader), Cause Terror when fighting against Greenskins (all armies)
Route 3
  • Search the following regions for something to repair the Watchstone of Tor Yvresse: Tor Koruali, Tor Achare, Tor Anlec, Tor Anroc, Vaul's Anvil, Lothern, Tor Elyr, Gaean Vale, White Tower of Hoeth, Elessaeli, Skavenblight, Miragliano, Sartosa, Myrmidens, Karaz-a-Karak, Khemri, Black Pyramid of Nagash, Great Desert of Araby, Lahmia, Karak Zorn
Reward: Custom follower, Cooldown -10% to all spells, research rate +50%, Winds of Magic cost: -10% for all spells, Weapon strength +5% when fighting against Slaaneshi factions

Imrik, Dragon Prince of Caledor
Route 1
  • Recruit dragon Bruwor, Protector of Life
  • Control provinces: The Haunted Forest, Ivory Road, Gnoblar Country
  • Destroy factions: Poxmakers of Nurgle, Caravan of Blue Roses
  • Move a character to Celestial Riverlands
Reward: Diplomatic relations +30 with Wood Elves, Ambush success chance +15%, Ability Dragon Spear for faction leader, Influence +10 per turn, Allegiance points gained +50%, Diplomatic relations +30 with Cathay
Route 2
  • Recruit dragons, Lamoureux, The Frozen Breath,Shackolot the Calamity
  • Control provinces: The Howling Wastes, The Desolation of Azgorh, The Wolf Lands, The Plain of Zharr
  • Destroy factions: The Legion of Azgorh, Lahmian Sisterhood
  • Build landmark: Purified Graves of the Dragons
  • Raze or conquer the Silver Pinnacle
Reward: Custom item, Enables Flammable! attacks for Dragon Princes, armour +15 for Dragon units, Melee defence +5 for Dragon units, Corruption -4 factionwide, Double experience gain when fighting against Undead
Route 3
  • Recruit dragons, Ymwrath the Eternal, Gordinar, Champion of the Flame
  • Build landmark: Hall of Dragons
  • Destroy factions: Clan Mors, Exiles of Khorne, Harbinger of Disaster, The Bloody Handz
Reward: Speed +15 for Dragons, recruit rank +3 for Dragons, ability number of uses +2 for all Dragon Breath attacks, Magic item drop chance +20% all characters, Income from post-battle loot +20%

Khorne

Skarbrand the Exiled
Route 1
  • Ascend in The Great Game by spreading your corruption over 50 regions
  • Control at least 8 of the following regions: Hexoatl, The Awakening, Nagarond, Lothern, Skavenblight, The Oak of Ages, Altdorf, Couronne, Kislev, Castle Drakenhof, Khemri, Black Crag, Karaz-a-Karak, Zharr-Naggrund, Great Hall of Greasus
Reward: Casualty replenishment rate +5%, Upkeep -25% for Khorne Daemon units, The Skull Throne Cost: -10%, +15% chance to automatically colonise ruined regions in province at turn start
Route 2
  • Search for the Bloodfane in one of the following regions: Dok Karaz, Barag Dawazbag, Varenka Hills, Iron Rock, Valaya's Sorrow, Crooked Fang Fort, Karak Azgal, Deff Gorge, Morgheim, Floating Village, Sunken Khernarch, Agrul Migdhal, Gor Gazan, Stormhenge, Galbaraz, Gronti Mingol, Dragonhorn Mines, Ekrund, Stonemine Tower, Bitterstone Mine
Reward: Custom follower, Melee attack +5% for all units in Blood Hosts, campaign movement range +15% for Blood Hosts, Passive ability: Berserk (faction leader's army)
Route 3
  • Destroy factions: Khemri
  • Control the following provinces: Shifting Sands, Land of the Dervishes, The Cracked Land, Land of the Dead, Coast of Araby, Land of Assassins, Great Desert of Araby
  • Accumulate at least 10,000 skulls
Reward: Custom item, Skulls collected from skull piles: +100%, Skulls gained from kills: +15%, Melee attack: +5 when fighting in desert terrain (faction leader's army)

REALM OF CHAOS
Skarbrand the Exiled
Route 1
  • Ascend in The Great Game by spreading your corruption over 50 regions
  • Reach rank 40 with Skarbrand
Reward: Casualty replenishment rate +5%, Upkeep -25% for Khorne Daemon units, The Skull Throne cost: -10%, +15% chance to automatically colonise ruined regions in province at turn start
Route 2
  • Occupy, loot, raze or sack 32 settlements
  • Raze or conquer Castle Drakenhof, The Silver Pinnacle
  • Destroy factions: The Drakenhof Conclave
Reward: Custom follower, Melee attack +5% for all units in Blood Hosts, campaign movement range +15% for Blood Hosts, Passive ability: Berserk (faction leader's army)
Route 3
  • Accumulate at least 10,000 skulls
  • Destroy factions: Seducers of Slaanesh, The Ecstatic Legions
  • Win 35 battles
Reward: Skulls collected from skull piles: +100%, Skulls gained from kills: +15%, Melee attack: +5 when fighting in desert terrain (faction leader's army)

Skulltaker
Route 1
  • Raze or conquer Hexoatl and Itza
  • Destroy factions: Hexoatl, Itza, Cult of Sotek
  • Build landmarks: Plateau of the Fallen Gates, Temple of Mists, The Emerald Pools, Shrine of Birds
Reward: Post battle chance of stealing a magic item: +50%, income from razing settlements +20%, Khorne corruption +5 for all adjacent provinces, Bonus vs Large +15 for all characters
Route 2
  • Harvest Star-Metal from at least 8 of the following locations: The Godless Crater, Mount Athull, The Never-ending Chasm, The Sinhall Monolith, Grotrilek's Glare Lighthouse, Daemon's Gate, Fateweaver's Crevasse, The Lost Palace, Volulltrax, The Skull-Carver's Abode, Okkam's Forever Maze, Castle of Splendour, Crucible of Delights, Altar of Facades
Reward: Recruit rank +3, Armour +5, Weapon strength +5%
Route 3
  • Build landmarks: Profaned Stellar Pyramids, Flesh Hound Kennel, Desecrated Woods, Ransacked Convent of Sorcery, Shattered White Tower of Hoeth
Reward: Miscast base chance +20%, Cooldown +50%, Targeting range -50% for all enemy spellcasters, Spell resistance +25%

Arbaal the Undefeated
Route 1
  • Control at least 5 of the following Dark Fortresses: Red Fortress, Bloodwind Keep, Fortress of Eyes, Zanbaijin, The Writhing Fortress, The Howling Citadel, The Crystal Spires, Black Rock, The Twisted Towers, Fortress of the Damned, The Frozen City, The Palace of Ruin
Reward: Casualty replenishment rate +10%, recruitment rank +3 for non-Daemonic units, Global recruitment capacity +3, Chance to automatically colonise ruins in your provinces at turn start +10%
Route 2
  • Raze or conquer Wei-Jin
  • Destroy or vassalise faction: Goldtooth Tribe
  • Control the following 4 settlements either directly or through vassals and military allies: Uzkulak, Zharr-Naggrund, Tower of Gorgoth, Black Fortress
Reward: Custom item, Weapon strength +10%, ward save +10% for Flesh Hounds of Khorne, Armour +5, melee attack +5 for all non-Daemonic Infantry units
Route 3
  • Win at least 25 battles
  • Ensure the following characters are in a wounded state: Emperor Karl Franz, Louen Leoncoeur, Tzarina Katarin, Thorgrim Grudgebearer, Orion
Reward: Attribute: Daemonic, hit point +15%, weapon strength +20% for faction leader, diplomatic relations for Forces of Chaos +25
Kislev

Tzarina Katarin
Route 1
  • Control the following settlements: Kislev, Erengrad, Praag
  • Destroy or confederate The Great Orthodoxy
  • Build landmark: Bokha Palace
Reward: Devotion +2 (all characters), Hero action success chance +30%, Campaign line of sight +100%, Leadership +10 when fighting against Chaos, Experience gain for units +50% when fighting against Forces of Chaos
Route 2
  • Destroy factions: Legion of Chaos, Clan Moulder, Bonerattlaz, The Fecundites
Reward: Cooldown -10% to Lore of Ice spells, miscast base chance -30% when fighting against Chaos, Passive ability: The Chilling Aura for faction leader
Route 3
  • Destroy factions: Warhost of the Apocalypse, The Ecstatic Legions, Wintertooth, World Walkers
  • Construct landmarks: Imperial Embassy, Bokha Palace
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Diplomatic relations +40 with Bretonnia, Recruit rank +3, Speed +10%, Charge bonus +10% for cavalry
Dilemma Reward 2: Diplomatic relations +40 with Dwarfs, Enables Liquid Fortification for Tzar Guard units, Unlocks Dwarf units Slayers and Giant Slayers, melee attack +10 for Tzar Guard units
Dilemma Reward 3: Diplomatic relations +40 with Empire, Unlocks Empire units Mortars and Great Cannons, Range +20% for Kislev units, Missile strength +10% for Kossars
Dilemma Reward 4: Diplomatic relations +40 with High Elves, Winds of Magic power reserve capacity +10, Magic item drop chance +20% (all characters), Winds of Magic cost -10% for all spells

Kostaltyn
Route 1
  • Control the following settlements: Kislev, Erengrad, Praag
  • Destroy or confederate The Ice Court
  • Build landmark: Grand Citadel
Reward: Devotion: +2, Growth +50, recruitment cost: -20%
Route 2
  • Destroy factions: Clan Moulder, The Ecstatic Legions, Wintertooth, World Walkers
Reward: Diplomatic relations: +20 with Kislev factions, armour +15 when defending settlements, Campaign movement range -25% for enemy armies starting their turn in this region
Route 3
  • Capture the following regions: Altdorf, Marienburg, Middenheim, Castle Drakenhof
  • Build 6 Orthodoxy Churches
Reward: Unlocks new unit: Orthodoxy Flagellants, Income from Ports +30%, Melee defence +6 when under siege, Corruption -2

Boris Ursus
Route 1
  • Destroy factions: Legion of Chaos, Hag Graef, The Decadent Host, Shadow Legion
  • Win 25 battles
Reward: Speed +6% Lord's army, Weapon strength +8% Lord's army, Bonus vs Large +10, Leadership +10 when fighting against Chaos
Route 2
  • Destroy factions: Warhost of the Apocalypse, Heralds of the Tempest, Grimgor's 'Ardboyz, Disciples of Hashut
  • Occupy, loot, raze or sack 25 different settlements
Reward: Ward save +5% when fighting against Chaos, Experience gain for units +50% when fighting against Chaos, Income from post-battle loot +15%, Melee attack: +5 when fighting against Chaos Dwarfs
Route 3
  • Control the following settlements: Kislev, Erengrad, Praag
  • At the start of your turn, have at least 600 Supporters
Reward: Construction cost: -15% for all buildings, Devotion: +2, Recruitment cost: -10%, Global recruitment duration: -1 turn for all units

Mother Ostankya
Route 1
  • Obtain the 5 Hexes
  • Unleash the Malediction of Ruin
Reward: The Malediction of Ruin, Corruption -5 (faction leader), Ward save +10% against Chaos (faction leader's army), Weapon strength +5% against Chaos (all armies)
Route 2
  • Search the following settlements for Itxi Grubs: Skeggi, Hexoatl, Pahuax, Floating Pyramid, Spektazuma, The Blood Hall
  • Search the following settlements for Jungle Lotus Leaves: Tlaxtlan, Xlanhuapec, The Sacred Pools, The Awakening, The Star Tower, Altar of the Horned Rat
  • Search the following settlements for Coatl Feathers: Hualotal, Great Turtle Isle, The Golden Colossus, Mine of the Bearded Skulls, Oyxl, Kaiax
Reward: custom item, Frenzy, Charge Bonus: +25, Physical resistance: 10% for Creatures of the Forest
Route 3
  • Occupy, loot, raze or sack 32 different settlements
  • Destroy the following factions: Cult of Pleasure, Exiles of Nehek, Slaughterhorn Tribe, The Drowned, Naggarond, Legion of the Gorequeen
Reward: Construction cost: -10% for all buildings, Casualty replenishment rate: +10%, Income from all buildings: +15%
Kislev (Realms of Chaos)

Tzarina Katarin
Route 1
  • Control the following settlements: Kislev, Erengrad, Praag
  • Destroy or confederate The Great Orthodoxy
  • Build landmark: Bokha Palace
Reward: Devotion +2 (all characters), Hero action success chance +30%, Campaign line of sight +100%, Leadership +10 when fighting against Chaos, Experience gain for units +50% when fighting against Forces of Chaos
Route 2
  • Destroy factions: Legion of Chaos, Clan Moulder, Bonerattlaz, The Fecundites
Reward: Cooldown -10% to Lore of Ice spells, miscast base chance -30% when fighting against Chaos, Passive ability: The Chilling Aura for faction leader
Route 3
  • Defeat at least 32 armies
  • Construct landmarks: Imperial Embassy, Bokha Palace
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Diplomatic relations +40 with Bretonnia, Recruit rank +3, Speed +10%, Charge bonus +10% for cavalry
Dilemma Reward 2: Diplomatic relations +40 with Dwarfs, Enables Liquid Fortification for Tzar Guard units, Unlocks Dwarf units Slayers and Giant Slayers, melee attack +10 for Tzar Guard units
Dilemma Reward 3: Diplomatic relations +40 with Empire, Unlocks Empire units Mortars and Great Cannons, Range +20% for Kislev units, Missile strength +10% for Kossars
Dilemma Reward 4: Diplomatic relations +40 with High Elves, Winds of Magic power reserve capacity +10, Magic item drop chance +20% (all characters), Winds of Magic cost -10% for all spells

Kostaltyn
Route 1
  • Control the following settlements: Kislev, Erengrad, Praag
  • Destroy or confederate The Ice Court
  • Build landmark: Grand Citadel
Reward: Devotion: +2, Growth +50, recruitment cost: -20%
Route 2
  • Destroy factions: Clan Moulder, Puppets of Misrule, Wintertooth, Legion of Chaos
Reward: Diplomatic relations: +20 with Kislev factions, armour +15 when defending settlements, Campaign movement range -25% for enemy armies starting their turn in this region
Route 3
  • Capture the following regions: Altdorf, Marienburg, Middenheim, Castle Drakenhof
  • Build 6 Orthodoxy Churches
Reward: Unlocks new unit: Orthodoxy Flagellants, Income from Ports +30%, Melee defence +5 when under siege, Corruption -2

Boris Ursus
Route 1
  • Destroy factions: Legion of the Gorequeen
  • Control at least 2 of the following regions: Palace of Princes, Infernius, The Sunken Sewers, The Volary
  • Win 32 battles
Reward: Speed +6% Lord's army, Weapon strength +8% Lord's army, Ward save +5% when fighting against Chaos, Experience gain +20% for units when fighting against Chaos
Route 2
  • Control the following provinces: Zorn Uzkul, The High Pass, Road of Skulls
  • Raze or conquer Zharr Naggrund, The Silver Pinnacle
  • Destroy factions: Disciples of Hashut, The Warhost of Zharr, The Legion of Azgorh
Reward: Construction cost -15% for all buildings, Income from post-battle loot +10%, Ward save +5% when fighting against Greenskins, Ogres and Skaven
Route 3
  • Control the following provinces: Eastern Oblast, Goromadny Mountains, Zorn Uzkul, Path to the East
Reward: Vigour loss reduction -20%, Recruitment cost -10%, Global recruitment duration -1 turn for all units, Ammunition +20% for missile infantry units

Mother Ostankya
Route 1
  • Obtain the 5 Hexes
  • Unleash the Malediction of Ruin
Reward: The Malediction of Ruin, Corruption -5 (faction leader), Ward save +10% against Chaos (faction leader's army), Weapon strength +5% against Chaos (all armies)
Route 2
  • Destroy the following factions: Oracles of Tzeentch, The Ecstatic Legions
  • Search the following settlements for a Ki-rin Horn: Nan-Gau, Po Mei, Weng Chang, Nan-Li
  • Search the following settlements for Jungle Lotus Leaves: Wei-Jin, Jade Wind Mountain, Xing Po, Zhanshi
  • Search the following settlements for Coatl Feathers: Shang-Wu, Hanyu Port, Shang-Yang, Shrine of the Alchemist
Reward: custom item, Frenzy, Charge Bonus: +20, Physical resistance: 10% for Creatures of the Forest
Route 3
  • Destroy the following factions: Legion of the Gorequeen, Poxmakers of Nurgle, Exiles of Khorne, Seducers of Slaanesh
  • Control the following settlements either via direct ownership or diplomacy: Erengrad, Praag, Kislev
Reward: Construction cost: -10% for all buildings, Casualty replenishment rate: +10%, Income from all buildings: +15%
Lizardmen

Lord Mazdamundi
Route 1
  • Control at least 8 of the following regions: Naggarond, The Witchwood, Lothern, Gaean Vale, Skavenblight, Altdorf, Couronne, Kislev, Castle Drakenhof, Khemri, Black Crag, Sartosa, Karaz-a-Karak, Zharr-Naggrund, Fire Mouth, Wei-Jin
  • Ensure at least 5 of the following buildings have been constructed: Geomantic Nexus
Reward: Casualty replenishment rate: +10%, Recruit rank +2 (all armies), Hero and Lord recruit rank +4, Diplomatic relations +40 with Lizardmen
Route 2
  • Destroy factions: Cult of Pleasure, Exiles of Nehek, Slaughterhorn Tribe, The Drowned, Legion of the Gorequeen
Reward: Corruption -2 (all provinces), Ward save: 5%, Double experience gain when fighting against Chaos
Route 3
  • Destroy factions: The Huntsmarshal's Expedition, Bordeleaux Errant, The Awakened, The Thousand Maws
  • Occupy Itza
Reward: Growth +30, Construction cost: -15% for all buildings, Control +2, Weapon strength +5% when fighting against Humans

Kroq-Gar
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Tehenhauin
Route 1
  • Unlock the final stage of the Prophecy of Sotek
  • Build the Temple of the Hungry Serpent at Skavenblight
  • Win the following battle: Countdown to Cataclysm
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Sacrificial offerings generated +10 per turn, Army ability Crimson Crusaders, income from post-battle loot +20%, armour-piercing weapon damage +10 for Red Crested Skink units
Dilemma Reward 2: Sacrificial offerings generated +10 per turn, Army ability Sotek's Wrath, Magic item drop chance +15%, Ward save +15% for Bastiladon Ark of Sotek units
Route 2
  • Search for the Plaque Fragment in the following settlements: Hualotal, Great Turtle Isle, The Golden Colossus, Mine of the Bearded Skulls, Oyxl, Kaiax
  • Search for the Plaque Fragment in the following settlements: Tlaxtlan, Xlanhuapec, The Sacred Pools, The Awakening, The Star Tower, Altar of the Horned Rat
  • Search for the Plaque Fragment in the following settlements: Skeggi, Hexoatl, Pahuax, Floating Pyramid, Spektazuma, The Blood Hall
Reward: Campaign movement range +10%, Research rate +50%, Recruit rank +3 for Skink units, Weapon strength +5 for Skink, Chameleon Skink, Chameleon Stalker and Red Crested Skinks
Route 3
  • Capture 100,000 battle captives
  • Destroy the following factions: Clan Mors, Clan Pestilens, Clan Rictus, Clan Skryre, Clan Eshin, Clan Moulder
Reward: Custom follower, Campaign movement range +50% after winning a battle (faction leader), Casualties captured post-battle +25%, Weapon strength: +15% (faction leader), Melee attack +5 for Skink, Chameleon Skink and Red Crested Skink units (faction leader's army)
Reward: The destruction of each faction will grant a powerful trophy

Tiktaq'to
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Nakai the Wanderer
Route 1
  • Reactivate the Geomantic Web by securing at least 7 of the following settlements via conquest or through vassals and military allies: Haichai, Kunlan, Beichai, Shi-Wu, Tower of Ashung, Jungles of Chi'an, Fu Hung, Nongchang, Shi Long, Zhanshi, Po Mei, Hanyu Port, Shang-Yang, Nan-Gau
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Diplomatic relations -40 with Cathay, Income from post-battle loot: +50%, Weapon strength +10%, Missile resistance +10% when fighting against Cathay
Dilemma Reward 2: Diplomatic relations +40 with Cathay, Cooldown +10% to all spells, Winds of Magic cost: +10% for all spells, Research rate: +80%
Route 2
  • Destroy factions: The Huntsmarshal's Expedition, Bordeleaux Errant, The Awakened, Clan Pestilens
  • Reach rank 40 with the following character: Nakai the Wanderer
  • Win the following battle: Battle for Itza
Reward: Recruitment cost: -25%, Upkeep: -15%, Melee attack: +10 for Kroxigor and Sacred Kroxigors, Recruit rank +5 for Kroxigor Ancients
Route 3
  • Win at least 25 battles
  • Ensure Ku'gath, Skarbrand, Kairos and N'Kari are in a wounded state or their factions are destroyed
Reward: Corruption -5 (all characters factionwide), Tribute from vassals +50%, Weapon strength +15% when fighting against Chaos, Diplomatic relations: +40 with Lizardmen

Gor-Rok
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Oxyotl
Route 1
  • Control the following 4 provinces: The Ice-Fire Plains, The Southern Wastes, The Abyssal Glacier, The Daemonium Hills
  • Destroy faction: Oracles of Tzeentch
Reward: Corruption in adjacent provinces -5, corruption -5, Hero and lord recruit rank +5, Attribute: Causes Terror when fighting against Chaos (faction leader's army), Upkeep -20%, Speed +20% for Chameleon Skinks and Stalkers, Missile Strength +15 for Chameleon Skinks, Melee attack +5 for Chameleon Stalkers
Route 2
  • Control at least five of the following Dark Fortresses: Red Fortress, Bloodwind Keep, Fortress of Eyes, Zanbaijin, The Writhing Fortress, The Howling Citadel, The Crystal Spiires, Black Rock, The Twisted Towers, Fortress of the Damned, The Frozen City
  • Construct at least 5 Geomantic Bastions (located in the northern chaos wastes)
Reward: Corruption in adjacent provinces -5, corruption -5, Hero and lord recruit rank +5, Attribute: Bonus vs large +5 when fighting against Chaos (faction leader's army), Cooldown -25% for Golden Blowpipe of P'Toohe, Weapon strength +10% when fighting against Chaos, Attribute Executor for faction leader
Route 3
  • Comple at least 10 Vision of the Old Ones (hard) missions
  • Reach rank 40 for Oxyotl
  • Win the following battle: The Heart of the Dark
  • Destroy faction: Slaughterhorn tribe
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Reload time reduction 25%, ammunition +30% (faction leader), Immune to Chaos corruption and Chaos Wastes attrition, Ward save +5% when fighting against Daemons
Dilemma Reward 2: Missile strength +10%, Range +20%, Casualties suffered from all attrition -50%, Weapon strength +5% when fighting against Chaos

Norsca

Wulfrik the Wanderer
Route 1
  • Attain level 3 allegiance with one of the gods.
  • Defeat all of the Challengers sent against you.
  • Complete at least 6 Monster Hunts
Reward: Unlocks new Daemonic units after pledging to a Chaos god, Bonus v large +6 for Spearmen and Hunters, passive ability Primal Instincts for Spearmen and Hunters
Route 2
  • Occupy at least 10 settlements: The Oak of Ages, Couronne, Miragliano, Karaz-a-Karak, Altdorf, Castle Drakenhof, Black Crag, Kislev, Naggarond, Lothern, Hexoatl, Skavenblight, Khemri, The Awakening, Zharr-Naggrund, Wei-Jin, Great Hall of Greasus
  • Occupy Skeggi
Reward: Ability: Hunter of Champions for Wulfrik, Enables poison attacks for all Marauder infantry
Route 3
  • Control the following provinces: Helspire Mountains, Vanaheim Mountains, Ice Tooth Mountains, Mountains of Naglfari, Trollheim Mountains, Mountains of Hel, Gianthome Mountains, Goromadny Mountains
Reward: Campaign movement range +50% for all navies, campaign movement range +100% after razing a port settlement

Throgg, King of the Trolls
Route 1
  • Attain level 3 allegiance with one of the gods.
  • Defeat all of the Challengers sent against you.
  • Build landmark: Cave of the Rocky Throne
Reward: Custom follower, Causes attrition to enemy armies within your territory, Enables frostbite attacks for all Marauder infantry units
Route 2
  • Destroy the following factions: The Great Orthodoxy, The Ice Court, Karak Kadrin, The Golden Order, Reikland, Middenland
  • Earn at least 7500 from raiding
  • Build landmark: The Ducal Throne
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Hit Points +20%, Battle Healing Cap +50%, Ability Thorn's Aura for Throgg
Dilemma Reward 2: Growth +50, Campaign replenishment rate +10, Winds of Magic power reserve capacity +5 (factionwide)
Route 3
  • Construct the following landmarks: Trogland, The Caves of Couronne, River Reik Troll Colony, Halls of the Winter King
Reward: Leadership +10, Recruit rank +2, Speed +20%, Weapon Strength +10% for Troll units

Nurgle

Ku'gath Plaguefather
Route 1
  • Ascend in the Great Game by spreading your corruption over 50 regions
  • At the start of your turn, have at least 2000 Infections
Reward: Hero capacity +5 for Cultists, Nurgle corruption in adjacent provinces +15%, Chance of a plague spreading +10% (local settlements)
Route 2
  • Destroy factions: Caravan of Blue Roses, The Western provinces, Spirit of the Jungle
  • Raze or conquer The Haunted Forest, Jungles of Chi'an
Reward: Infection cost -20%, Weapon strength +5% when fighting against Undead, Growth per region +5 after winning a battle (all provinces) (factionwide), Missile resistance +10% when fighting against Cathay
Route 3
  • Raze or conquer Karaz-a-Karak
  • Control at least 4 of the following regions: Karak Azorn, Karak Azul, Karak Izor, Karak Hirn, Karak Zorn, Zhufbar, Karak Norn, Karak Kadrin, Kraka Drak
  • Control the following regions: Ruin's End, Pigbarter, Daemon's Stump, Zharr Naggrund
Reward: Passive ability Acid Ichor, Speed +10%, Missile strength +10% for faction leader, Armour +10, Melee defence +5 for Nurgling units

Tamurkhan
Route 1
  • Build Occupied Celestial Palace landmark
  • Ensure following settlements are in a razed or occupied state: Snake Gate, Dragon Gate, Turtle Gate
  • Control the following provinces: Gunpowder Road, Lands of Stone and Steel, Imperial Road, Plains of Xen, Forests of the Moon, Warpstone Desert, Wastelands of Jinshen, Celestial Riverlands, Celestial Lake, Jade River Delta, Nongchang Basin, Mount Li, Broken Lands of Tian Li, The Great Canal, Serpent Estuary
Reward: Upkeep -15%, Casualty replenishment rate +10%, Ward Save +10% for Toad Dragons, Cycle time for Advanced Military buildings -1
Route 2
  • Destroy faction: Goldtooth Tribe
  • Control the following provinces: Path to the East, Gash Kadrak, Ancient Giant Lands, Bone Road, Mountains of Mourn, Ivory Road, Gnoblar Country
  • Control the following regions either directly or via diplomacy: Uzkulak, Zharr-Naggrund, Tower of Gorgoth, Black Fortress
Reward: Custom item, Recruit rank +2, Weapon Strength +15% for Plague Ogres, Attrition suffered by defenders when laying siege or encircling +15%, Allied recruitment cost: -50%
Route 3
  • Build landmark: The Throne of Chaos
  • Control at least 3 of the following regions: Altdorf, Kislev, Karaz-a-Karak, The Oak of Ages, Couronne
Reward: Attribute Daemonic, Hit Points +20%, Weapon Strength +15% for Tamurkhan, Speed +15% for Tamurkhan's army

Epidemius
Route 1
  • Build at least 5 Plague Pits scattered around the Chaos Wastes
  • Control at least 5 of the following Dark Fortresses: Red Fortress, Bloodwind Keep, Iron Storm, The Volary, The Writhing Fortress, The Challenge Stone, The Crystal Spires, Fortress of the Damned, Palace of Princes, Infernius, The Twisted Towers
Reward: Population surplus for newly captured settlements +1, Plague immunity duration -1 turns for all future plagues, Infections from all buildings +15%
Route 2
  • Control the following provinces: Helspire Mountains, Vanaheim Mountains, Ice Tooth Mountains, Mountains of Naglfari, Trollheim Mountains, Mountains of Hel, Gianthome Mountains, Goromadny Mountains
Reward: Melee defence +5, Weapon Strength +10, Recruitment cost -15% for non-Daemonic units
Route 3
  • Control at least 6 of the following regions: Clar Karond, Naggarond, Hag Graef, Ghrond, Har Ganeth, Karond Kar, Vauls Anvil (Ulthuan), Tor Anroc, Tor Anlec, Tor Achare, Tor Koruali, Tor Yvresse, Elessaeli, Lothern, Tor Elyr, Gaean Vale, White Tower of Hoeth
Reward: Custom follower, Speed +25 for faction leader, Nurgle corruption in adjacent provinces +5 for all characters, Public order +2 for all characters, infection cost to create a Plague -10%

REALM OF CHAOS
Ku'gath Plaguefather
Route 1
  • Ascend in the Great Game by spreading your corruption over 50 regions
  • At the start of your turn, have at least 2000 Infections
Reward: Hero capacity +5 for Cultists, Nurgle corruption in adjacent provinces +15%, Chance of a plague spreading +10% (local settlements)
Route 2
  • Control at least 3 of the following regions: Wei-Jin, Nan-Gau, Po Mei, Zhanshi, Shang-Wu, Hanyu Port
  • Raze or conquer Kislev, Erengrad, Praag
Reward: Infection cost -20%, Weapon strength +5% when fighting against Undead, Growth per region +5 after winning a battle (all provinces) (factionwide), Missile resistance +10% when fighting against Cathay, Melee attack +5 when fighting against Humans
Route 3
  • Raze or conquer Karak Dum, Kraka Drak, Karak Azorn, Zhufbar, Karak Kadrin
  • Destroy faction Karak Kadrin
  • Raze or conquer Zharr Naggrund
Reward: Passive ability Acid Ichor, Speed +10%, Missile strength +10% for faction leader, Armour +10, Melee defence +5 for Nurgling units

Tamurkhan
Route 1
  • Build Occupied Celestial Palace landmark
  • Ensure following settlements are in a razed or occupied state: Snake Gate, Dragon Gate, Turtle Gate
  • Control the following provinces: Gunpowder Road, Lands of Stone and Steel, Imperial Road, Forests of the Moon, Celestial Riverlands, Broken Lands of Tian Li, Wastelands of Jinshen, Warpstone Desert
Reward: Upkeep -15%, Casualty replenishment rate +10%, Ward Save +10% for Toad Dragons, Cycle time for Advanced Military buildings -1
Route 2
  • Destroy faction: Goldtooth Tribe
  • Control the following provinces: Ivory Road, Mountains of Mourn, The Great Maw, Ice Pass, Ancient Giant Lands, Bone Road, Gash Kadrak, Path to the East
  • Control the following regions either directly or via diplomacy: Uzkulak, Zharr-Naggrund, Tower of Gorgoth, Black Fortress
Reward: Custom item, Recruit rank +2, Weapon Strength +15% for Plague Ogres, Attrition suffered by defenders when laying siege or encircling +15%, Allied recruitment cost: -50%
Route 3
  • Build landmark: The Throne of Chaos
  • Control at least 3 of the following regions: Altdorf, Kislev, Karak Kadrin, Castle Drakenhof, Laurelorn Forest
Reward: Attribute Daemonic, Hit Points +20%, Weapon Strength +15% for Tamurkhan, Speed +15% for Tamurkhan's army
Ogre Kingdoms

Greasus Goldtooth
Route 1
  • Have a gross income of 25,000
  • Control the following provinces: Path to the East, Gash Kadrak, Ancient Giant Lands, Bone Road, Mountains of Mourn, Ivory Road, Gnoblar Country
  • Destroy factions Grimgor's 'Ardboyz
Reward: Custom item, Diplomatic relations +30 with all factions, Global recruitment capacity +3, Allegiance points gained +50%, Income from trade +100% for every ally
Route 2
  • Control the following provinces: Zorn Uzkul, The Plain of Zharr, The Blasted Wastes, The Wolf Lands, The Howling Wastes, The Desolation of Azgorh, the Plain of Bones
Reward: Ability Hell on Wheels for Greasus, Passive ability Darkforged Blades for Ironguts, +10% Physical resistance for Ironguts units, +10% Weapon strength for Ironguts units
Route 3
  • Control at least 7 of the following regions: Haichai, Kunlan, Beichai, Shi-Wu, Tower of Ashung, Jungles of Chi'an, Fu Hung, Nongchang, Shi Long, Zhanshi, Po Mei, Hanyu Port, Shang-Yang, Nan-Gau
  • Construct landmark Goldtooth's Toll Gate
Reward: Magic item drop chance +25%, Camp limit +3, Income from camp buildings +30%, Casualty replenishment rate +15%

Skrag the Slaughterer
Route 1
  • Maintain control of the following provinces: Eastern Border Princes, Western Border Princes, Tilea, Pirate's Current, The Blighted Marshes, Estalia, Irana Mountains
  • Control the following settlements: Galleon's Graveyard
Reward: Custom ability Hungry Tide, Campaign movement range +25% for navies, Regeneration when fighting at sea, 50% income from ports
Route 2
  • Offer a total of 200 meat to the Great Maw
  • Harvest meat from at least 6 of the following regions: Altdorf, Nuln, Pfeildorf, Averheim, The Moot, Castle Drakenhof, Castle Templehof, Talabheim, Bechafen, Gryphon Wood
  • Harvest meat from at least 6 of the following regions: Marienburg, The Black Pit, Middenheim, Laurelorn Forest, Salzenmund, Hergig, Brass Keep, Wolfenburg
Reward: Meat provided by camps +25%, upkeep -25% for Butchers, cooldown -15%, Winds of Magic cost -10% for Lore of the Great Maw spells
Reward: Passive ability Bloodfrenzy for Gnoblars, Leadership +10 for Gnoblars, Offer to Great Maw cost: -20%
Route 3
  • Search for the Tregara Hive in the following settlements: Dok Karaz, Barag Dawazbag, Varenka Hills, Karaz-a-Karak, Iron Rock, Black Crag, Valaya's Sorrow, Crooked Fang Fort, Karak Azgal, Deff Gorge, Morgheim, Floating Village, Sunken Khernarch, Agrul Migdhal, Gor Gazan, Stormhenge, Galbaraz, Gronti Mingol, Dragonhorn Mines, Ekrund, Stonemine Tower, Bitterstone Mine
Reward: Custom item, passive ability Spiked Carapace, Armour +10, Missile Resistance +20%, Speed +15 for Gorgers

♥♥♥♥♥♥♥ Maneater
Route 1
  • Complete 25 Mercenary Contracts
Reward: Campaign movement range +20% when in foreign territory, hit points +20%, mass +3%, enemy leadership -10 for faction leader
Route 2
  • Build 3 of the following landmarks scattered around the world: Hunting Ground, Treasure Vault, Ale Hoard
Reward: Meat Construction Cost -25% for Ogre Camp settlement chains, recruitment cost -15% for all armies, Liquid fortification and unit mass +20% for Maneaters
Route 3
  • Move characters to the following regions: Altdorf, Couronne, Kislev, Karaz-a-Karak, Zharr-Naggrund, Great Hall of Greasus, Wei-Jin, Khemri, The Oak of Ages, Lothern, Naggarond, Hexoatl
Reward: Diplomatic relations +15 with all factions, Income from post battle loot +25% when fighting against a Contract enemy, Weapon strength +10, recruit rank +2 for Maneaters

REALM OF CHAOS
Route 1
  • Have a gross income of 25,000
  • Control the following provinces: Path to the East, Gash Kadrak, Ancient Giant Lands, Bone Road, Mountains of Mourn, Ivory Road, Gnoblar Country
  • Destroy factions Grimgor's 'Ardboyz
Reward: Custom item, Diplomatic relations +30 with all factions, Global recruitment capacity +3, Allegiance points gained +50%, Income from trade +100% for every ally
Route 2
  • Control the following provinces: Zorn Uzkul, The Plain of Zharr, The Blasted Wastes, The Wolf Lands, The Howling Wastes, The Plain of Bones, Gnoblar Country
Reward: Ability Hell on Wheels for Greasus, Passive ability Darkforged Blades for Ironguts, +10% Physical resistance for Ironguts units, +10% Weapon strength for Ironguts unitsGoldtooth
Route 3
  • Control the following 8 provinces: Gunpowder Road, Lands of Stone and Steel, Imperial Road, Forests of the Moon, Celestial Riverlands, Broken Lands of Tian Li, Wastelands of Jinshen, Warpstone Desert
  • Construct landmark Goldtooth's Toll Gate
Reward: Magic item drop chance +25%, Camp limit +3, Income from camp buildings +30%, Casualty replenishment rate +15%

Skrag the Slaughterer
Route 1
  • Maintain control of the following provinces: Vanaheim Mountains, Helspire Mountains, Ice Tooth MOuntains, Trollheim Mountains, Mountains of Hel, Gianthome Mountains, The Goromadny
Reward: Custom ability Hungry Tide, Campaign movement range +25% for navies, Regeneration when fighting at sea, 50% income from ports
Route 2
  • Offer a total of 200 meat to the Great Maw
  • Destroy the following factions: Hochland, Middenland, Nordland, Marienburg, Reikland, Wissenland, Stirland, Ostermark, Ostland
  • Win at least 35 battles
Reward: Meat provided by camps +25%, upkeep -25% for Butchers, cooldown -15%, Winds of Magic cost -10% for Lore of the Great Maw spells
Reward: Passive ability Bloodfrenzy for Gnoblars, Leadership +10 for Gnoblars, Offer to Great Maw cost: -20%
Route 3
  • Search for the Tregara Hive in the following settlements: The Fortress of Vorag, The Haunted Forest, Crookback Mountain, The Silver Pinnacle, Uzkulak, The Tower of Gorgoth, Zharr-Naggrund, Black Fortress
Reward: Custom item, custom item, passive ability Spiked Carapace, Armour +10, Missile Resistance +20%, Speed +15 for Gorgers
Skaven

Queek Headtaker
Route 1
  • Destroy factions: Exiles of Khorne, Harbinger of Disaster, Khemri, Cult of Sigmar, Chevaliers de Lyonesse
  • You will get a trophy whenever one of the above factions is destroyed
Reward: Hit points +15%, weapon strength +5%, ward save +5% for faction leader
Route 2
  • Search for the Withering Idol by securing the following settlements via conquest or through vassals and military allies: Lahmia, Temple of Skulls, Karak Zorn, Oreon's Camp, Teotiqua, Temple Avenue of Gold, Fortress of Dawn, Zlatlan, Cuexotl, Tlaqua
Reward: Custom item, Campaign movement range +15%, casualties captured post-battle +25%, casualty replenishment rate +10%
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Loyalty +3 for Grey Seer recruits, Unit mass +50, Weapon strength +10% when attacking for faction leader
Dilemma Reward 2: +60 diplomacy rating with Skaven, -15% recruitment cost for all units, Growth +50 all provinces
Route 3
  • Hold Karak Eight Peaks
  • Build the Plundered Dwarfen Treasury landmark
  • Win the Eight Peaks Eternal quest battle
  • Destroy factions: Clan Angrund, Crooked Moon
Reward: Custom item, custom item, Growth +30, Income from all buildings +10% (factionwide), global recruitment capacity +3, leadership +10 during subterranean siege battles

Lord Skrolk
Route 1
  • Search for Wormstone in the following regions: Great Turtle Isle, The Golden Colossus, Mine of the Bearded Skulls, Kaiax, Citadel of Dusk, The Southern Sentinels, Oyxl, Altar of the Horned Rat, The Star Tower, The Awakening, Xlanhuapec, Itza, The Sacred Pools, Tlaxtlan, Hualotal, The Blood Hall, Spektazuma, Isle of the Crimson Skull, Pahuax, Hexoatl, Skeggi
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Custom item, Battle healing cap +50%, Physical resistance +15% for Plague Monks, Plague Priests and Plagueclaw Catapults, Passive ability Regeneration when fighting against an enemy with a Plague
Dilemma Reward 2: Custom item, Melee attack +5 when fighting against an enemy with a Plague, Campaign movement range +25% after winning a battle, Armour-piercing missile damage +35 for Plague Monks, Plague Priests and Plagueclaw Catapults
Route 2
  • Construct the World Engine landmark at the Isthmus of Lustria
  • Build at least 5 Concealed Caches hidden throughout Naggaroth
Reward: Custom follower, plague immunity duration -1 turns, chance of a plague spreading +15%, plague duration: +2 turns, Skaven corruption in adjacent provinces +5
Route 3
  • Search the following settlements for Star-Metal: The Godless Crater, Mount Athull, The Never-ending Chasm, The Sinhall Monolith, Grotrilex's Glare Lighthouse, Daemon's Gate, Fateweaver's Crevasse, The Lost Palace, Volulltrax, The Skull-Carver's Abode, Okkam's Forever Maze, Castle of Splendour, Crucible of Delights, Altar of Facades
  • Search the following settlements for Exotic Plague Reagents: Fortress of Dawn, Temple Avenue of Gold, Teotiqua, Temple of Skulls, Oreon's Camp, Tlaqua, Cuexotl, Zlatan
  • Search the following settlements for Exotic Plague Reagents: Nan-Gau, Po Mei, Wei-Jin, Haichai, Kunlan, Shang-Yang, Hanyu Port, Shang-Wu, Zhanshi, Fu-Chow, Nongchang, Shi-Wu, Fu Hung, Bamboo Crossing, Tower of Ashung, Jungles of Chi'an
Reward: Custom follower, Hit points +15%, Bonus vs Infantry +15%, passive ability Miasmic Aura for faction leader, Casualty replenishment rate +10% (faction leader's army)

Tretch Craventail
Route 1
  • Construct the following three landmarks: The Great Temple of Hashut (Desecrated), The Tower of Gorgoth, Tower of the Bloodytooth
  • Win the Moonfall quest battle
Reward: Armour +10, Melee attack +5 for Stormvermin, Construction cost -10% for all buildings, Income from trade tarrifs: +10%, Income from all buildings: +10%
Route 2
  • Maintain control of the following provinces: The Silver Road, Deadrock Gap, Rib Peaks, Black Water, Peak Pass, Northern World's Edge Mountains
  • Destroy factions: Karaz-a-Karak, Karak Kadrin
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Custom item, Diplomatic relations: +30 with Skaven, weapon strength +15%, Ward save +20% for faction leader
Dilemma Reward 2: Custom item, Growth +10 (all provinces), Upkeep -15% (all armies), Recruitment cost -10% for Stormvermin
Route 3
  • Build the following landmark in the Badlands: Fozzrik's Flying Fortress
  • Destroy or vassalise Clan Mors
Reward: Recruitment cost: -20%, recruit rank +3, recruitment duration -1 turn for Stormvermin
Reward: Custom ancillary, Post battle chance of stealing a magic item: +10%, Income from post-battle loot: +10%

Ikit Claw
Route 1
  • Construct at least 5 Corrupted Waystones in Ulthuan
  • Win the following battle: Heart of the Tempest
Reward: Allegiance points gained: +100% for alliances with Skaven, Campaign movement range +20% (all navies), Allied recruitment cost: -50%, Recruit rank +3, Global recruitment capacity: +3
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward: ( ͡° ͜ʖ ͡°)
Route 2
  • Search for the Black Arc in the following settlements: Couronne, L'Anguille, Lyonesse, Mousillon, Castle Artois, Gisoreux, Castle Bastonne, Montfort, Bordeleaux, Aquitaine, Castle Carcassonne, Brionne, Parravon, Quenelles, Massif Orcal
Reward: Custom item, Missile strength +10%, Reload time reduction +20%, Range +30% for Warp Lightning Cannons,
Route 3
  • Control the following provinces: Eastern Border Princes, Western Border Princes, Tilea, Pirate's Current, The Blighted Marshes, Estalia, Irana Mountains
  • Capture 10,000 battle captives
  • Build the Warpstone Hoard in the Badlands (grants a custom item)
  • Raze or conquer The Oak of Ages
  • Destroy factions: Talsyn, Argwylon
Reward: Construction cost + time: -25% for all buildings, Armour +5, Weapon strength +5% for all infantry units
Skaven 2
Deathmaster Snikch
Route 1
  • Perform 4 rituals of the following categories: Nightlord's Say-So
  • Win the following battle: Rise of Darkness
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Ability: Tz'arkan, Ward save +10, Weapon strength +10 (faction leader)
Dilemma Reward 2: Double experience gain when fighting against Chaos, Research speed +80%, Cooldown -25% to all spells
Route 2
  • Carry out 13 assassinations
  • Build landmark: Repurposed Forges, Warpstone Hoard, Occupied Celestial Palace
  • Destroy factions: Puppets of Misrule, Spirit of the Jungle
  • Ensure the following Legendary Lords are in a wounded state: Miao Ying, Zhao Ming, Yuan Bo
Reward: Custom item, Diplomatic relations +30 with Skaven, Hero action success chance: +25% for Assassins, Income from post-battle loot: +50%, Melee attack: +5 during ambushes (all armies)
Route 3
  • Control the following provinces: Gunpowder Road, Lands of Stone and Steel, Imperial Road, Plains of Xen, Forest of the Moon, Warpstone Desert, Wastelands of Jinshen, Celestial Riverlands, Celestial Lake, Jade River Delta, Nongchang Basin, Mount Li, Broken Lands of Tian Li, The Great Canal, Serpent Estuary
Reward: Growth +50, Hero and Lord recruit rank +5, Increased experience gain +30% for units when fighting against the Forces of Order, Attribute: Executor (faction leader)

Throt the Unclean
Route 1
  • Unlock all Infantry and Monster augments
  • Control the following provinces: Helspire Mountains, Vanaheim Mountains, Ice Tooth Mountains, Mountains of Naglfari, Trollheim Mountains, Mountains of Hel, Gianthome Mountains, Goromadny Mountains
Reward: Weapon strength +5% for all Clan Moulder units, Mutagen +5 per turn, Ward save +5% when fighting against Chaos. Weapon strength +10%, Missile resistance +20%. Passive ability Paragon of Carnage for Ghoritch
Route 2
  • Destroy factions: The Great Orthodoxy, The Ice Court, Karak Kadrin, Wissenland, Reikland, Middenland
  • Capture at least 10,000 battle captives
Reward: Growth Juice gained from battles +15%, Casualties captured post-battle +50%, Income from looting settlements +50%
Route 3
  • Construct the following landmarks: Dukhlys Forest Brood Warren, Warpstone Pillar, Broken Heart of Laurelorn, The Black Deeps
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Hit points +10%, Ward save +10% all characters, Ability Regrowth for Throt
Dilemma Reward 2: Diplomatic relations +40 with Skaven, Income from all buildings +10%, Global recruitment capacity +2

Slaanesh

N'Kari
Route 1
  • Ascend in The Great Game by spreading your corruption over 50 regions
  • Control the following provinces: Caledor, Tiranoc, Nagarythe, Chrace, Cothique, Northern Yvresse, Southern Yvresse, Eataine, Ellyrion, Avelorn, Saphery
Reward: Weapon strength +10 for N'Kari, Leadership +10 when fighting against Elves, Recruit rank +3, Weapon strength +5% for Daemonettes, Exalted Daemonettes, Chaos Warriors and Marauders of Slaanesh
Route 2
  • Spread at least 40 Gifts of Slaanesh
  • Establish at least 20 Chaos Cults
Reward: Hero recruit rank +5, Summon Disciple Army size +20%, Hero action cost -30%, Hero action success chance +20%
Route 3
  • Destroy factions: Eataine, Order of Loremasters, Naggarond
Reward: Allegiance points gained +25%, Devotees +200 per turn, Tribute from vassals +100%

REALM OF CHAOS
N'Kari
Route 1
  • Ascend in The Great Game by spreading your corruption over 50 regions
Reward: Slaanesh corruption in adjacent provinces +4, Slaanesh corruption +6, Increased experience gain +10% for units when fighting against the Forces of Order, Recruit rank +3, Weapon strength +5% for Daemonettes, Exalted Daemonettes, Chaos Warriors and Marauders of Slaanesh
Route 2
  • Spread at least 40 Gifts of Slaanesh
  • Establish at least 20 Chaos Cults
Reward: Hero recruit rank +5, Summon Disciple Army size +20%, Hero action cost -30%, Hero action success chance +20%
Route 3
  • Destroy factions: Exiles of Khorne
  • Control at least 6 of the following 9 regions: Infernius, The Writhing Fortress, Lair of the Troll King, Kislev, Laurelorn Forest, Altdorf, Middenheim, Marienburg, Nuln
Reward: Weapon strength +10% for N'Kari, Leadership +10 when fighting against Khornate factions, Allegiance points gained +25%, Devotees +200 per turn, Tribute from vassals +100%
Tomb Kings

Settra the Imperishable
Route 1

Reward:
Route 2

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Route 3

Reward:

Grand Hierophant Khatep
Route 1

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Route 2

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Route 3

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High Queen Khalida
Route 1

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Route 2

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Route 3

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Arkhan the Black
Route 1
  • Destroy faction: Khemri
  • Control provinces: Shifting Sands, Land of the Dervishes, The Cracked Land, Land of the Dead, Coast of Araby, Land of Assassins, Great Desert of Araby
Reward: Unit capacity +4 Tomb Guard, Tomb Guard (Halberds), Skeleton Chariot, Recruit rank +4 (all armies)
Route 2
  • Control at least 4 of the following regions: Galleon's Graveyard, The Awakening, Lahmia, Castle Drakenhof, Silver Pinnacle, Blackstone Post, The Haunted Forest
Reward: Allegiance points gained +100% for alliances with Vampire Counts and Vampire Coast, Vampiric corruption in adjacent provinces +4, Vampiric corruption +6
Route 3
  • Control the following 3 settlements: Black Tower of Arkhan, Black Pyramid of Nagash, Nagashizzar
  • Destroy factions: Bonerattlaz
  • Collect all the Books of Nagash
Reward: Army capacity +3, Hero and lord recruit rank +5, Custom item
Tzeentch

Kairos Fateweather
Route 1
  • Ascend in The Great Game by spreading your corruption over 50 regions
  • At the start of your turn, have at least 2,000 Grimoires
Reward: Tzeentch corruption in adjacent provinces: +5, Hero and Lord recruit rank +5, Cooldown -15% to Lore of Tzeentch and Metal spells
Route 2
  • Destroy the following factions: Ghosts of Pahuax, Cult of Sotek, Itza
  • Raze or conquer Itza
Reward: 2 custom items, Barrier +20% during battles, Chance of Winds of Magic increasing in strength when changing +10%, Ability: Supreme Shield of the Old Ones (faction leader)
Route 3
  • Destroy the following factions: Order of Loremasters, Last Defenders
  • Raze or conquer Karak Zorn
Reward: Custom item, Magic item drop chance +50% (faction leader), Ability: Potion of Charoi (faction leader)

The Changeling
Route 1
  • Win the Ultimate Scheme battle.
Reward: Grimoires gained post-battle: +50%, Cooldown: -50% to all spells (faction leader), Hero and Lord recruit rank: +5
Route 2
  • Move any character to the following regions: Altdorf, Couronne, Kislev, Karaz-a-Karak, Zharr-Naggrund, Great Hall of Greasus, Wei-Jin, Khemri, The Oak of Ages, Lothern, Naggarond
Reward: 5% chance per turn to expand the Trickster Cult to an adjacent region (factionwide), income from post-battle loot: +25%, Leadership +20 (faction leader's army), Leadership aura size: +50% (faction leader)
Route 3
  • Ensure the following characters are wounded: Miao Ying, Zhao Ming, Yuan Bo
Reward: Custom item, Post battle chance of stealing a magic item: +35%, Passive ability Power of Yin (faction leader), Attribute: Causes Fear when fighting against Cathay

REALM OF CHAOS

Kairos Fateweather
Route 1
  • Ascend in The Great Game by spreading your corruption over 50 regions
  • At the start of your turn, have at least 2,000 Grimoires
Reward: Tzeentch corruption in adjacent provinces: +15, Hero and Lord recruit rank +5, Cooldown -15% to Lore of Tzeentch and Metal spells
Route 2
  • Destroy the following factions: Poxmakers of Nurgle
  • Raze or conquer Tancred Castle
Reward: 2 custom items, Chance of a plague spreading -10%, Growth +10, Changing of the Ways cost -10%, Magic item drop chance +50% (faction leader), Ability: Potion of Charoi (faction leader)
Route 3
  • Destroy the following factions: The Northern Provinces, The Western Provinces
  • Raze or conquer Wei-Jin
Reward: Causes attrition to enemy armies within your territory, Chance of Winds of Magic increasing in strength when changing +15% (factionwide), Army ability: Summoned from Beyond

The Changeling
Route 1
  • Win the Ultimate Scheme battle.
Reward: Grimoires gained post-battle: +50%, Cooldown: -50% to all spells (faction leader), Hero and Lord recruit rank: +5
Route 2
  • Move any character to the following regions: Altdorf, Kislev, Hell Pit, Castle Drakenhof, Karak Kadrin, Zharr-Naggrund, Great Hall of Greasus, Wei-Jin
Reward: 5% chance per turn to expand the Trickster Cult to an adjacent region (factionwide), income from post-battle loot: +25%, Leadership +20 (faction leader's army), Leadership aura size: +50% (faction leader)
Route 3
  • Ensure the following characters are wounded: Miao Ying, Zhao Ming, Yuan Bo
Reward: Custom item, Post battle chance of stealing a magic item: +35%, Passive ability Power of Yin (faction leader), Attribute: Causes Fear when fighting against Cathay
Vampire Coast

Luthor Harkon
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Count Noctilus
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Aranessa Saltspite
Route 1
  • At the start of your turn, have at least 24,000 Infamy
  • Earn the following amount from raiding: 7,500
Reward: Speed +10%, Weapon strength +10% for Aranessa Saltspite, Ammunition +20%, Reload time reduction -20% for Deck Gunners
Route 2
  • Build landmark: Dragon Tooth Lighthouse
  • Destroy the following factions: Skeggi, Wyrmkins, Skaeling, Vanaheimlings, Bjornling, Varg, Goromadny Tribe, Wintertooth, World Walkers
Reward: Leadership +12, Melee attack +12 when fighting at sea, Upkeep -50% for Rotting Prometheans and Rotting Leviathans, Infamy +2,500
Route 3
  • Destroy faction: The Dreadfleet
  • Control region: The Galleon's Graveyard
Reward: Campaign movement range +60% after winning a battle, income from Smugglers' Cove buildings +25%, Ability: Captain Roth's Moondail, Recruitment duration -1 turn for Necrofex Colossus units, Upkeep -3% for Necrofex Colossus, Infamy 2,500

Cylostra Direfin
Route 1
  • Control the following settlements: Karond Kar, Clar Karond, Hag Graef, Naggarond, Ghrond, Har Ganeth
Reward: Casualties captured post-battle +25%, Recruitment cost -10%, Recruit rank +2, Income from Smugglers' Cove buildings: +20%, Infamy 2,500
Route 2
  • Search the following settlements: The Witchwood, Drackla Spire, Clarak Spire, Ancient City of Quintex, Hexoatl
Reward: Custom item, Infamy 2,500, Cooldown -10% to all spells (faction leader), Research rate +50%, Weapon strength +10% for Rotting Prometheans and Rotting Leviathans, Melee attack +5 when fighting at sea
Route 3
  • At the start of your turn, have at least 24,000 Infamy
  • Construct landmark: Cylostra's Opera House, Cylostra's Balcony
  • Control settlement: Couronne
Reward: A dilemma will offer a choice between powerful rewards! Unlocks new units: Damned Knights Errant, Damned Knights of the Realm, Damned Questing Knights
Dilemma Reward 1: Enables Dazed contact effect, Speed +25%, Weapon Strength +10% for Zombie Pirates
Dilemma Reward 2: Charge Bonus +10, Leadership +15, Vigor loss reduction +50% for Zombie Pirates
Dilemma Reward 3: Enables frostbit attacks, Physical resistance +5%, for Zombie Pirates, Pirate crew growth +10
Dilemma Reward 4: Winds of Magic power reserve +5 per turn, Weapon strength +10%, Ward Save +10% for faction leader
Vampire Counts

Mannfred von Carstein
Route 1
  • Destroy factions: Khemri, Cult of Sigmar, Chevaliers de Lyonesse
  • Control provinces: Shifting Sands, Land of the Dervishes, The Cracked Land, Land of the Dead, Coast of Araby, Land of Assassins, Great Desert of Araby
Reward: Diplomatic relations +20 with Vampire Counts, Campaign movement range +10% (all armies), A portal to Sylvania will become available to Mannfred's army, The Dead Rise Again +10% chance for destroyed units to be restored after battle, The Dead Rise Again +10% hit points for destroyed units restored after battle
Route 2
  • Destroy faction: Sylvania
  • Control provinces: Northern Sylvania, Southern Sylvania
  • Construct landmark: Malevolent Museum, Occupied Imperial Palace
  • Destroy faction: Reikland
Reward: Leadership +5 when fighting against Humans, Weapon strength +5% Weapon strength when fighting against Humans, Ward Save +20%, Weapon Strength 20% for faction leader, custom item
Route 3
  • Control the following settlements: Black Pyramid of Nagash, Nagashizzar, Altdorf
  • Collect all Books of Nagash
Reward: Custom item, Recruitment duration -1 turn for all units, Cooldown -20% for all spells, Recruitment cost -20%

Helman Ghorst
Route 1
  • Destroy factions: Poxmakers of Nurgle, Knights of Caledor, Cult of Sigmar
  • Win quest battle Sigmar's blood
  • Build landmark: Great Halls of Nagashizzar
Reward: Speed +10%, Weapon strength +50%, Physical resistance +10% for Zombie units
Route 2
  • Destroy factions: The Western Provinces
  • Control at least 5 of the following regions: Hanyu Port, Shi Long, Nongchang, Shi-Wu, Fu Hung, Bamboo Crossing, Jungles of Chi'an, Tower of Ashung
  • Capture 5000 battle captives
Reward: Recruitment rank +3 for units recruited via Raise Dead, Local recruitment capacity +3, Leadership +15 for Zombies, Skeleton Warriors, and Skeleton Spearmen, custom unit
Route 3
  • Search the following regions: Great Hall of Greasus, The Maw Gate, Karak Azorn, Fire Mouth
  • Search the following regions: Black Fortress, Crookback Mountain, Tower of Gorgoth, Zharr Naggrund
  • Carry out at least 25 wound or assassination attempts
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Weapon strength +15%, Ward Save +20%, Ability Daemonic Strength for faction leader
Dilemma Reward 2: Enables magical attacks, Spell resistance +20%, Passive ability The Restless Dead (faction leader)

Vlad/Isabella von Carstein
Route 1
  • Maintain control of the following provinces: Reikland, Axe Bite Pass, The Wasteland, Gisoreux Gap, Middenland, Laurelorn Forest, The Misty Hills, Nordland, Ostland, Hochland, The Middle Mountains, Wissenland, Solland, Winter's Teeth Pass, Averland, Mootland, Southern Sylvania, Northern Sylvania, Stirland, Talabecland, Ostermark, Gryphon Wood
  • Destroy faction: Reikland
  • Build landmark: Occupied Imperial Palace
Reward: Custom item, Growth +30, Casualty replenishment rate +10%, Income from all buildings +10%, Increased experience gain: +50% for units when fighting against the Forces of Order
Route 2
  • Destroy the following factions: Karaz-a-Karak, Karak Kadrin, Clan Angrund
  • Raze or conquer: Karaz-a-Karak
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Raise dead cost -20%, Recruit rank +3, Armour +5% for infantry units
Dilemma Reward 2: Magic item drop chance +25%, Income generated +1000, Armour-piercing weapon damage +5% for infantry units
Route 3
  • Control the following provinces: River Lynsk, Troll Country, Southern Oblast, River Urskoy, The Cursed City, Eastern Oblast
  • Destroy faction: The Ice Court
Reward: Custom follower, Targeting range +25% for spells (all characters), Cooldown -10% to all spells (all characters), Winds of Magic cost -10% for all spells, Research rate +50%

Heinrich Kemmler
Route 1
  • Control the following 8 provinces: Marches of Couronne, Coast of Lyonesse, Forest of Arden, Bastonne, River Brienne, Forest of Chalons, Barrows of Cuileux, Carcassonne
  • Build landmark: Throne of the Corpse King
Reward: Custom follower, casualty replenishment rate +5%, Upkeep -50% for Black Knights, Raise dead cost: -15%
Route 2
  • Search the following regions for the Black Arc: Marienburg, Altdorf, Nuln, Pfeildorf, Averheim, The Moot, Castle Drakenhof, Castle Templehof, Wurtbad, Talabheim, Hergig, Brass Keep, Middenheim, Laurelorn Forest, The Black Pit, Salzenmund, Wolfenburg, Bechafen, Gryphon Wood
Reward: Custom item, spell: Flensing Ruin, cooldown -10% for Lore of Death, Winds of Magic costs: -20% for Lore of Death (faction leader)
Route 3
  • Raze or conquer Karak Kadrin
  • Ensure Ungrim Ironfist is in a wounded state
  • Destroy faction: Reikland
  • Occupy, loot, raze or sack 20 different settlements
  • Destroy faction: Argwylon
  • Construct landmark: Blightwood
  • Raze or conquer The Oak of Ages, Waterfall Palace, Crag Halls of Findol, Vaul's Anvil, King's Glade
Reward: Allegiance points gained: +50% for alliances and vassalage with Warriors of Chaos and Norsca, Magic item drop chance: +50% (faction leader), Vampiric corruption in adjacent provinces: +10 (all provinces), Hero and Lord recruit rank: +5

The Red Duke
Route 1
  • Destroy factions: Couronne, Carcassonne
  • Search the following regions for the Grail: Couronne, L'Anguille, Lyonesse, Mousillon, Castle Artois, Gisoreux, Castle Bastonne, Montfort, Bordeleaux, Aquitaine, Castle Carcassonne, Brionne, Parravon, Quenelles
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Raise dead cost -10%, melee defence +5 when in own territory, 20% hit points and 10% ward save for faction leader
Dilemma Reward 2: Charge bonus +15 when in foreign territory, armies replenish in foreign territory, weapon strength +25 and speed +25% for faction leader
Route 2
  • Construct at least 5 Profaned Waystones in Ulthuan
Reward: Targeting range +25% for spells, Cooldown -25% for spells, Effect duration +25% for spells, Ability Soulstorm for faction leader
Route 3
  • Conquer the following provinces: Helspire Mountains, Vanaheim Mountains, Ice Tooth Mountains, Mountains of Naglfari, Trollheim Mountains, Mountains of Hel, Gianthome Mountains, Goromadny Mountains
Reward: Charge bonus +15, recruit rank +3, recruitment and raise dead cost -25%, and passive ability Murderous Charge for Hexwraiths, Black Knights and Blood Knights
Warriors of Chaos

Archaon the Everchosen
Route 1
  • Destroy or vassalise the following factions: Ursun Revivalists, Legion of Chaos, Shadow Legion
  • Control at least 3 of the following Dark Fortresses: The Writhing Fortress, The Howling Citadel, The Crystal Spires, Black Rock, Karak Dum, Karak Vlag
Reward: Undivided Authority +2 (faction leader), Souls gained from battles +10% (all armies)
Route 2
  • Control at least 4 of the following regions: Altdorf, Kislev, Couronne, Lair of the Troll King, Karaz-a-Karak, The Oak of Ages, Khemri, The Awakening, Lothern, Naggarond
  • Occupy, loot, raze or sack 50 different settlements
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Magic item drop chance +50%, Income from post-battle loot +50%, Weapon strength -10% (Faction leader)
Dilemma Reward 2: Weapon strength +20%, Ability Burning Rage, Passive ability Tempered Rage (faction leader)
Route 3
  • Destroy or vassalise the following factions: The Ice Court, Middenland, Reikland
  • Control the following settlement: Middenheim
  • Win 50 battles
Reward: Chaos Undivided corruption in adjacent provinces +10, Recruitment cost -25%, Warband upgrade cost -25% for Undivided units

Kholek Suneater
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Sigvald the Magnificent
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Be'lakor
Route 1
  • Control province: Albion
  • Control at least 4 of the following settlements: Altdorf, Kislev, Couronne, Karaz-a-Karak, The Oak of Ages, Lothern, Itza, Wei-Jin
Reward: Hit points +25% (faction leader), Weapon strength +25% (faction leader), Upkeep -10% for Daemon units, Physical resistance +5% for all Daemons
Route 2
  • Destroy or vassalise the following factions: Seducers of Slaanesh, Exiles of Khorne, Oracles of Tzeentch, Poxmakers of Nurgle
Reward: Custom item, Allegiance points gained +50%, Tribute from vassals +50%, Archaon and the Godslayer will be forcibly vassalised (if still alive)
Route 3
  • Harvest the following settlements until the Aetherophasic Engine is activated: Zharr Naggrund, Great Hall of Greasus, Black Crag, Castle Drakenhof, Khemri, Skavenblight, The Galleon's Graveyard, Naggarond
  • Have at least 50,000 Souls
Reward: ( ͡° ͜ʖ ͡°)




Warriors of Chaos 2

Azazel
Route 1
  • Destroy or vassalise the following factions: World Walkers, Wintertooth
  • Control the following provinces: Goromadny Mountains, Gianthome Mountains, Trollheim Mountains, Mountains of Hel, Mountains of Naglfari, Ice Tooth Mountains, Vanaheim Mountains, Helspire Mountains
Reward: Character experience gain +15%, Hero recruit rank +3, Hero action success chance +20%, Melee attack +5 for embedded Heroes
Route 2
  • Spread at least 40 Gifts of Slaanesh
  • Destroy or vassalise the following factions: The Great Orthodoxy, The Ice Court, Warherd of the One-Eye, Laurelorn, Wargrove of Woe, Couronne
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Custom item, Attribute Vanguard Deployment for all units (faction leader's army), AMbush success chance +15% (all armies), Attribute Stalk (faction leader), Melee attack +5 during ambushes (all armies)
Dilemma Reward 2: Custom item, Souls gained from battles +10%, Control +4, Charge bonus +10 for all Chaos Knights units, Attribute Causes Terror when fighting against Bretonnia (all armies factionwide)
Dilemma Reward 3: Custom item, Growth +30, Casualty replenishment rate +10%, Attribute Causes Fear and Terror when ambushing in forests, Ability "Roused to Wrath" (faction leader)
Dilemma Reward 4: Custom item, Causes attrition to enemy armies within your territory, Winds of Magic cost -10% for all spells, Passive ability The Chilling Aura (faction leader)
Route 3
  • Destroy or vassalise the following factions: Reikland
  • Control at least 8 of the following regions: Altdorf, Marienburg, Middenheim, The Black Pit, Salzenmund, Wolfenburg, Hergig, Talabheim, Bechafen, Wurtbad, Averheim, Nuln, Pfeildorf
Reward: Custom item, Seduce units budget +50%, Seduce units cost: -25%, Melee attack +5 when fighting against Humans (faction leader's army)

Festus the Leechlord
Route 1
  • Destroy or vassalise the following factions: Hochland, Middenland, Nordland, Marienburg, Reikland, Wissenland, The Golden Order, Averland, Stirland, Talabecland, Ostermark, Ostland
Reward: Enables replenishment in foreign territory, Warband Upgrades cost -10% for all units, Growth +50, Nurgle corruption in adjacent provinces +15
Route 2
  • Raze or conquer the following settlements: Laurelorn Forest, The Black Pit, Kislev, Castle Drakenhof, Karak Kadrin
  • Win 30 battles
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Custom item, Diplomatic relations +40 with Clan Pestilens, Spell Plague (faction leader), Army ability Pestilens Clanstone
Dilemma Reward 2: Custom item, Diplomatic relations +40 with Clan Pestilens, Spell Pestilent Birth, Army ability Pestilens Clanstone
Route 3
  • Control at least 2 of the following regions: Couronne, The Oak of Ages, Skavenblight, Sartosa, Karaz-a-Karak, Black Crag
  • At the start of your turn, have at least 5,000 Infections
Reward: Hit points +25%, Speed +15%, Missile resistance +30%, Passive Ability Aura of Pestilence (faction leaders)

Vilitch the Curseling
Route 1
  • Control the following settlements: Red Fortress, Bloodwind Keep, Fortress of Eyes, The Challenge Stone, Zanbaijin, The Writhing Fortress
  • Destroy faction: Warhost of the Apocalypse
Reward: A dilemma will offer a choice between powerful rewards! Legendary Lord Archaon the Everslave will become available for recruitment.
Dilemma Reward 1: Unlocks legendary Lord Archaon the Everslave, Passive ability Berserker for Archaon, Weapon Strength +20 for Archaon, Attribute Causes Fear when fighting against Chaos
Dilemma Reward 2: Unlocks legendary Lord Archaon the Everslave, Allegiance points +100% for alliances and vassalage with Warriors of Chaos and Norsca, Diplomatic relations +40 with Chaos, Warband Upgrades cost -10% for all units
Route 2
  • Destroy or vassalise the following factions: The Northern Provinces, The Western Provinces
  • Raze or conquer Wei-Jin
  • At the start of your turn, have at least 10,000 Souls
Reward: Winds of Magic power reserve capacity +5, Enables Burning Alignment for Chaos Warshrine of Tzeentch units, Chance of Winds of Magic increasing in strength when changing +15%
Route 3
  • Search the following regions: Haichai, Kunlan, Beichai, Shi-Wu, Tower of Ashung, Jungles of Chi'an, Fu Hung, Nongchang, Shi Long, Zhanshi, Po Mei, Hanyu Port, Shang-Yang, Nan-Gau
Reward: Custom items, Tzeentch corruption in adjacent provinces +10, Double experience gain for units when fighting against Cathay, Attribute: Causes Fear when fighting against Cathay

Valkia the Bloody
Route 1
  • Raze or conquer Har Ganeth, Ghrond, Naggarond, Hag Graef, Clar Karond, Karond Kar
  • Destroy faction: Naggarond
  • Destroy or vassalise faction: Har Ganeth
Reward: Campaign movement range +35% after winning a battle, Weapon strength +15%, Passive ability Fuelled by Rage for faction leader, Casualties captured post-battle +25%, Income from post-battle loot +10%
Route 2
  • Destroy or vassalise the following factions: The Ancestral Throng, Nagarythe, The Drowned, Heralds of Ariel, Exiles of Nehek, Cult of Pleasure
  • Win 35 battles
Reward: Army ability: Greater Gate of Khorne, Warband Upgrades cost -10% for all units, Construction cost -25% for all buildings, Path to Glory -20% souls cost to devote to Khorne
Route 3
  • Control at least 5 of the following Dark Fortresses: Dagrak's End, The Palace of Ruin, The Frozen City, Fortress of the Damned, The Silvered Tower of Sorcerers, The Twisted Towers, Black Rock
  • Destroy the following factions: The Decadent Host, Hag Graef, Seducers of Slaanesh
Reward: A dilemma will offer a choice between powerful rewards! 3 custom items
Dilemma Reward 1: Diplomatic relations +30 with Chaos, Recruit rank +3 for Khorne units, Weapon strength +8% when fighting against Slaaneshi factions, Attribute Causes Fear when fighting against Slaaneshi factions
Dilemma Reward 2: Physical resistance +20%, Passive ability Whisper of Glory, Enemy leadership -8 (faction leader), Melee attack +8 when fighting against Elves (all armies)
Warriors of Chaos (Realms of Chaos)

Azazel
Route 1
  • Destroy or vassalise the following factions: Oracles of Tzeentch, Poxmakers of Nurgle
  • Control at least 5 of the following Dark Fortresses: Red Fortress, The Volary, Zerulous, City of Splinters, The Gallows Tree, The Sunken Sewers, The Writhing Fortress
Reward: Character experience gain +15%, Hero recruit rank +3, Hero action success chance +20%, Melee attack +5 for embedded Heroes, Rift sigils +1
Route 2
  • Destroy or vassalise the following factions: The Northern Provinces, The Western Provinces
  • Raze or conquer Wei-Jin
Reward: Rift sigils +1, Magic item drop chance +10% (all characters), Warband Upgrades cost -10% for all units, Growth +30
Route 3
  • Spread at least 40 Gifts of Slaanesh
  • Destroy or vassalise the following factions: The Ice Court, Stone-Horn Tribe, Jagged-Horn Tribe, Laurelorn, Marches of Couronne
  • Destroy or vassalise the following factions: Reikland
Reward: A dilemma will offer a choice between powerful rewards!, custom item, Seduce units budget +50%, Seduce units cost: -25%, melee attack: +5 when fighting against Humans (faction leader's army), rift sigils +1
Dilemma Reward 1: Custom item, Attribute Vanguard Deployment for all units (faction leader's army), AMbush success chance +15% (all armies), Attribute Stalk (faction leader), Melee attack +5 during ambushes (all armies)
Dilemma Reward 2: Custom item, Souls gained from battles +10%, Control +4, Charge bonus +10 for all Chaos Knights units, Attribute Causes Terror when fighting against Bretonnia (all armies factionwide)
Dilemma Reward 3: Custom item, Growth +30, Casualty replenishment rate +10%, Attribute Causes Fear and Terror when ambushing in forests, Ability "Roused to Wrath" (faction leader)
Dilemma Reward 4: Custom item, Causes attrition to enemy armies within your territory, Winds of Magic cost -10% for all spells, Passive ability The Chilling Aura (faction leader)

Festus the Leechlord
Route 1
  • Destroy or vassalise the following factions: Hochland, Middenland, Nordland, Marienburg, Reikland, Wissenland, Stirland, Talabecland, Ostermark, Ostland
Reward: Enables replenishment in foreign territory, Warband Upgrades cost -10% for all units, Growth +50, Nurgle corruption in adjacent provinces +15, Rift sigils +1
Route 2
  • Raze or conquer the following settlements: Laurelorn Forest, The Black Pit, Kislev, Castle Drakenhof, Karak Kadrin
  • Win 30 battles
Reward: A dilemma will offer a choice between powerful rewards!, Rift sigils +1
Dilemma Reward 1: Custom item, Diplomatic relations +40 with Clan Pestilens, Spell Plague (faction leader), Army ability Pestilens Clanstone
Dilemma Reward 2: Custom item, Diplomatic relations +40 with Clan Pestilens, Spell Pestilent Birth, Army ability Pestilens Clanstone
Route 3
  • Control at least 3 of the following regions: Wei-Jin, Nan-Gau, Hanyu Port, Zharr Naggrund, Black Fortress, The Tower of Gorgoth, Fire Mouth, Great Hall of Greasus, Karak Azorn
  • At the start of your turn, have at least 5,000 Infections
Reward: Hit points +25%, Speed +15%, Missile resistance +30%, Passive Ability Aura of Pestilence (faction leaders), Rift sigils +1

Vilitch the Curseling
Route 1
  • Control the following settlements: Altar of the Crimson Harvest, Doomkeep, Foul Fortress, Troll Fjord, The Forbidden Citadel
  • Destroy or vassalise faction: Legion of Chaos
Reward: A dilemma will offer a choice between powerful rewards!, Rift sigils +1, Legendary Lord Archaon the Everslave will become available for recruitment.
Dilemma Reward 1: Unlocks legendary Lord Archaon the Everslave, Passive ability Berserker for Archaon, Weapon Strength +20 for Archaon, Attribute Causes Fear when fighting against Chaos
Dilemma Reward 2: Unlocks legendary Lord Archaon the Everslave, Allegiance points +100% for alliances and vassalage with Warriors of Chaos and Norsca, Diplomatic relations +40 with Chaos, Warband Upgrades cost -10% for all units
Route 2
  • Destroy or vassalise the following factions: The Great Orthodoxy, The Ice Court
  • Raze or conquer Erengrad, Praag, Kislev
  • At the start of your turn, have at least 10,000 Souls
Reward: Winds of Magic power reserve capacity +5, Enables Burning Alignment for Chaos Warshrine of Tzeentch units, Chance of Winds of Magic increasing in strength when changing +15%, Rift sigils +1
Route 3
  • Search the following regions: Brass Keep, Middenheim, Laurelorn Forest, Marienburg, Castle Drachenfels, Gristle Valley, Altdorf, Nuln, Castle Drakenhof, Karak Kadrin, Zhufbar
Reward: Custom items, Tzeentch corruption in adjacent provinces +9, Souls gained from battles +9%, Souls gained from sacrificing captives +9%, Custom item, Rift sigils +1

Valkia the Bloody
Route 1
  • Destroy or vassalise the following factions: The Ice Court, The Great Orthodoxy
  • Raze or conquer Praag, Kislev, Erengrad
Reward: Rift sigils +1, Custom item, Campaign movement range +35% after winning a battle (all armies), Weapon strength +15%, Passive ability Fuelled by Rage (faction leader)
Route 2
  • Raze or conquer the following settlements: Uzkulak, Zharr Naggrund, The Silver Pinnacle, Black Fortress, Crookback Mountain, The Tower of Gorgoth
  • Destroy or vassalise the following factions: Disciples of Hashut, The Legion of Azgorh
Reward: Army ability: Greater Gate of Khorne, Warband Upgrades cost -10% for all units, Construction cost -25% for all buildings, Path to Glory -20% souls cost to devote to Khorne, Rift sigils +1
Route 3
  • Control at least 5 of the following Dark Fortresses: Frozen Landing, Kraka Drak, The Sunken Sewers, The Writhing Fortress, Blood-Haven, Black Rock, The Crystal Spires, Infernius, The Shifting Monolith, The Silvered Tower of Sorcerers, The Palace of Ruin
  • Destroy the following factions: Seducers of Slaanesh
Reward: A dilemma will offer a choice between powerful rewards! Custom item, Rift sigils +1
Dilemma Reward 1: Diplomatic relations +30 with Chaos, Recruit rank +3 for Khorne units, Weapon strength +8% when fighting against Slaaneshi factions, Attribute Causes Fear when fighting against Slaaneshi factions
Dilemma Reward 2: Physical resistance +20%, Passive ability Whisper of Glory, Enemy leadership -8 (faction leader), Melee attack +8 when fighting against Elves (all armies)
Wood Elves

Orion
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Durthu
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

Sisters of Twilight
Route 1
  • Pertform 3 rituals of the following category: Worldroots Healing
  • Recruit Ariel, Avatar of Isha
  • Destroy faction: Cult of Pleasure
  • Raze or conquer Ghrond
Reward: Research rate +50%, Ability number of uses +1 for Volley of Kurnous, Ability number of uses +1 for all Dragon Breath attacks
Reward: A dilemma will offer a choice between powerful rewards!
Dilemma Reward 1: Construction cost + time -25% for buildings, growth +50
Dilemma Reward 2: Armies replenish in foreign territory, campaign movement range +50% after winning a battle, global recruitment capacity +2
Route 2
  • Control the following 3 settlements: Vaul's Anvil, Vaul's Anvil, Vaul's Anvil
Reward: Daith's Favour +33% chance to earn additional Daith's Favour after battle, ability Volley of High Arrows, Ability Volley of Dark Arrows (faction leader), Army ability: Vaul's Hammer during siege battles
Route 3
  • Control regions: Sacred Pools, Gaean Vale
  • Destroy factions: The Huntsmarshal's Expedition, Bordeleaux Errant, Avelorn
Reward: Gain +1 additional Forest Health for winning battles in Magical Forests or their Heathlands, Melee attack +5 when fighting against Humans, Cooldown -20% to Lore of Life spells, Ability Isha's Rain, Passive ability Shieldstone of Isha (faction leader)

Drycha
Route 1

Reward:
Route 2

Reward:
Route 3

Reward:

52 Yorum
rajahafeez 29 Nis @ 14:12 
How do you recruit the Black Orcs as Zhatan of Chorfs?
VW Passat 2.0 TDI B6 2008 26 Nis @ 12:30 
Does anyone know how to do Route 1 for Skarsnik ? I've been stuck on the dung heap part for quite a bit.
Olodyn 19 Nis @ 2:43 
Getting Realms of Chaos objectives for the non-native races with major factions like Skaven and Norsca would also be very cool. The campaign is lighter to load and shorter to play. I know it requires Mixu's Unlocker, but still.
Vhascometo 6 Nis @ 7:53 
oh yeah sick idea Boer Basher!
Flannel_Beats_Denim TTV 31 Mar @ 23:58 
that guy 3 below has a good idea
B4CC4LORD 25 Mar @ 19:53 
For Fay Enchantress, the 1st route only requires some of the settlements. I got the completion with Lyonesse, Mousillon, Gisoreux (what pushed me over the edge), Bordeleaux, Aquitaine, Castle Carcassonne, Brionne, Parravon and Quenelles (9/14)
Lulu 30 Oca @ 6:00 
that guy below as a good idea
Boer Basher 1 Oca @ 21:33 
Got a suggestion for Sigvald, could do something with his hatred for the imperfect, like how in the lore he went out of his way to attack throgg before getting destroyed by him. could have him going after throgg, golg and thrott. dunno what rewards might result from this, but i feel like going out of his way to kill potential allies for the slight of ugliness is very on brand for him
Benji 22 Ara 2024 @ 18:53 
I'm not sure about the Ikit objectives. The 'build a warpstone hoard' got completed for me even though I had not even set foot in the badlands (it's a weird direction to go, everything else keeps you very central to that area, then that one objective makes you go conquer all the badlands looking for the one settlement where you can build the hoard?). Anyway, it got completed for me. At some point I got a 'short victory campaign completed' notification even though I had not completed any of the routes yet, too.
Sigmar 1 Ara 2024 @ 3:13 
If anyone is wondering what route 3 for belakor gives, it gives you a choice of vassalising an entire race. i got high elves, bretonnia, empire and dwarves. you also only need to capture 4 of the listed settlements instead of all of them.

would have been nice to know since i grinded through 100 dwarf settlements before i was able to complete it lol