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I dont get any errors or log entries as far as I can see sadly, otherwise I could provide more intel on this. But it seems I just messed up with load prio of mods.
You just basically made your own Rimworld of Magic. I am quite impressed.
I'm definitely using this mod in my Fantasy Good Guy playthrough.
Thanks for the info again, and yes, looking forward to a 1.0 release. And thanks for all the hard work you put into these mods. Many people forget that its something one never has to do and many more don't realize how hard coding your own mods are. Hats off.
Apologies for the inconvenience!
1. Flowing aether is only the most visible part of the system and as I'm sure you all have noticed, doesn't actually enable much on its own.
2. The class and job system in particular requires a ThingComp to be added to every race that wants to support it, specifically CompClassUser.
3. Job crystals in addition require both the ARR_Soul conceptual body part to be added to the BodyDef of each race that needs job support as well as the job crystals themselves added to the restricted apparel list of each race in their HAR race settings. The latter is necessary to prevent "infinite pants syndrome" on races that do not actually have the correct body part.
(cont'd)