Project Zomboid

Project Zomboid

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Dynamic Mining
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Apr 16, 2023 @ 1:26am
Jun 13, 2023 @ 3:21am
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Dynamic Mining

In 2 collections by spoon
Realismus Crisostomus
74 items
Project Realistic Overhaul
23 items
Description
You can find several types of traces of ores in the deep forest, while picking them up they will automatically convert from your bag to ground where you are standing and then while investigating further - turn them into randomised ore deposits. These deposits are heavy and can't be moved. Works both in SP and MP and can be added/removed mid-game.

Details:
  • You find traces of ores while foraging in DEEP FOREST. Need forage skill +5. They should be pretty rare to come by.
  • When finding the traces it will be spawned on the ground infront of you(You have to take a small step to see it in the loot menu.)
  • While having a pickaxe you can investigate the ore traces and it will turn them into one of 7 ore deposits - Rock, coal, iron, salt, aluminum, silver or gold.
  • Rock is the most common while others come with declining frequency with gold and silver being quite rare.
  • There are 3 different sizes of ore deposits - 5-10-20 actions per deposits. After that they will dissapear.
  • Mining activity drains your endurance, thirst and hunger and gives fatigue. It can also give you minor injuries.
  • The mined raw resources are mostly left to be the bottom vanilla items : such as stone, unusable metal and aluminum. With some like salt and coal- they come in a simple ore form that can be converted into table salt and charcoal respectively.


My following mods have more recipes in them to turn some of the mined items into useful stuff:
Real Metalworking - Handles IRON related items - including Gold/Silver.
The Engineer - Handles most of the ALUMINUM related items.
Food Preservation Plus - SALT can be used in various recipes.









Credits :
To my mentor Glytch3r, to Dane who is always most helpful and to the whole PZ modding community for without you I wouldn't have learned half as much. Also to Melo for tuning up my rocks back in the day - I knew I can use them again somewhere!
Russian translation - Thank you axelroadman

This is part of... :
Project Realistic Overhaul - Set of mods I've created that will overhaul the vanilla game experience to be more hardcore and true to life, but on the other hand leaves you the option to make it through and survive. It makes items and actions have more value and makes the world more alive.


Workshop ID: 2963057869
Mod ID: DynamicMining
Popular Discussions View All (2)
7
Jul 9, 2023 @ 3:10am
Issue report
JimsBomb
1
May 15, 2023 @ 2:03am
Requesting Consent for Mod Usage
Reckoner
53 Comments
AnomalousVORTEX May 3 @ 1:34am 
Soulfilcher's Blacksmith mod and this (for iron and coal)
Is it compatible? Or strictly with Real Metalworking?
Fatecheater Apr 22 @ 10:49pm 
Will this work with Inventory Tetris mod? I saw in the video that you had to put the ore deposit into your inventory to investigate it first, which cannot be done with limited grid size of pocket inventory.
man Apr 2 @ 5:30pm 
The spawn rate of rocks should be configurable.
FireRabbit70w0 Mar 30 @ 5:46am 
true, we need a primitive pick please
VinLoke Mar 27 @ 12:27am 
Would be really cool for there to be a primitive pick as part of this. Perhaps something that breaks after one node. Just for those who like to do the wilderness life
Peni4 Jan 26 @ 7:19am 
Eh, do I understand correctly that this mod does nothing other than add the very possibility of finding some ore? And I need your other mods to make this useful?
Riuru Dec 14, 2023 @ 9:41am 
i think in existing mp game doest work, i spend 2 days with lvl 8 skills and i cant find one deposit
IDF Operator Dec 2, 2023 @ 8:59am 
Is it compatible with snake?
Capitano Sprinkler Oct 15, 2023 @ 9:35am 
Can i put this mod in a existing mp game?
Crimson Jul 27, 2023 @ 8:00am 
This should be in the base game, I don't understand why we don't have BASIC ELEMENTS in the game