Total War: WARHAMMER III

Total War: WARHAMMER III

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Proper Chaos Dwarf Shields (6.0 Ready)
   
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810.819 KB
Apr 13, 2023 @ 9:00am
Mar 25 @ 9:15pm
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Proper Chaos Dwarf Shields (6.0 Ready)

In 1 collection by GOW LIKE A BOSS
GOW LIKE A BOSS TWW3 Mods
31 items
Description
Update 5.0:
All values retained for infantry. Bull Centaur unit shield upgrade to 55 has been removed in line with CA's values to represent increased difficulty of shielding an entire horse-sized unit with a buckler.

This mod is the Chaos Dwarf version of my original, Proper Dwarf Shielding mod.
Since I am not discontinuing the original mod (as my values are still a bit higher than CAs), I have made this mod to bring the Chaos Dwarfs in line with the higher values my other mod gives Dwarfs.

Ironsworn and Infernal Iron Guard, as well as all lords with shields, now have a 60_metal block chance instead of a 55_metal block chance.

Chaos Dwarf Warriors, their RoR, Bull Centaur Render Shields, and Chaos Dwarf Blunderbuss values have been left at the vanilla CA values of 55_metal.

NOTE: This version ONLY includes Chaos Dwarfs, and not regular Dwarfs. If you want both Chaos Dwarfs and Regular Dwarfs, you will need both mods.

Link to Proper Dwarf Shielding:
https://steamcommunity.com/sharedfiles/filedetails/?id=2853016881
5 Comments
n.pedrazalis Dec 30, 2023 @ 6:26pm 
thank you for this
GOW LIKE A BOSS  [author] Sep 3, 2023 @ 3:56pm 
Note as of 4.0: I am not currently playing TWW3 as of Update 4.0. I briefly looked over the new files and don't see that any of my mods have new conflicts that would need fixed. If you are using my mod, and something is broken or incomplete (that was working or complete before 4.0) please post your issue and I will do a more targeted troubleshooting to identify any issues and fix them. Thank you.
GOW LIKE A BOSS  [author] Apr 13, 2023 @ 2:16pm 
@NotAnarchy
The shields are selected from a drop-down menu that only has certain options available. The 60_metal is the best there is, I believe. I haven't tried overwriting them with custom values, but I think it would cause ctd at worst, but definitely balance problems at best.
NotAnarchy Apr 13, 2023 @ 2:02pm 
Mod limit is gone and I suggest to keep the mods divided, since someone might wanna use it for Chorf but not for Dwarfs - for example.

Btw, any chance of highering the % to 65 instead of 60? Feels weird to only raise it by 5.
GOW LIKE A BOSS  [author] Apr 13, 2023 @ 9:20am 
@RagnaroK
Is the mod limit still there? The CA patch notes video said they fixed it and unlimited mods are no longer an issue