Total War: WARHAMMER III

Total War: WARHAMMER III

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Yukino's Sigma Empire Building Effects mod
   
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graphical
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File Size
Posted
Updated
500.380 KB
Apr 8, 2023 @ 9:01am
Aug 30, 2024 @ 1:15am
3 Change Notes ( view )

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Yukino's Sigma Empire Building Effects mod

Description
2024/09/13:
hi everyone (๑ ╹ ◡ ╹) ノ " I'm the author (Yukino) and I've recreated this building mod for you!

Tip 1: The main contents are: (basic building) + (Trade resource building) + (most landmark effects)


Tip 2: The cover of the Imperial Caravan requires you to subscribe to the mod for this link below:
https://steamcommunity.com/sharedfiles/filedetails/?id=2943940309


Let me show you some of the landmark effects:
Aldorf Landmarks sequence:
Imperial palace
New Hero Level: Imperial Captain +8

New Lord Level: All Lords +4

Control: +2
(Faction range)

Control: +10
(Province)

Value of all construction revenue: +25%
(All provinces)


When the total Treasury value of the round is higher than 5000:
Hero Action success rate: +5%

When control is higher than >0:
Hero Action cost: -25%

When the control power is above >50:
Hero recruitment cost: -50%

When control is equal to =100:
Reinforcement distance: +50%

With a population surplus of 5 points:
Population surplus: Newly occupied cities +1
(All our people in the faction)



Rick Praetorian Headquarters sequence:
Rick Guard Castle
Recruitment cost: Rick's Guard -20%

Recruitment time: This province of Nerek Praetorian Guard -1 round
(Our troops in their province)

New Troop level: Rick's Guard +1

Maintenance: All melee non-Monster Knight troops -5%

Passive: Deadly outflanker
Rick's guard


When the total Treasury value of the round is higher than 5000:
Ranged Resistance: Cavalry +5%

When control is higher than >0:
Charge Bonus: Cavalry +10%

When the control power is above >50:
Melee Attack: Cavalry +2
Melee Defense: Cavalry +2

When control is equal to =100:
Weapon Power: Cavalry +15%

With a population surplus of 5 points:
Special protection: Cavalry +3%
(All our troops within the faction)



Ubrec Landmark sequence:
Red Moon Tavern
Fiscal revenue: +600

Add walls to the town
(Location)

Control: +4
Religious corrosion: -4
(Province)


When the total Treasury value of the round is higher than 5000:
Allowed to recruit heroes: Imperial Captains
(All provinces)

When control is higher than >0:
Hero Recruitment Capacity: Imperial Captain +2

When the control power is above >50:
New Hero Level: Imperial Captain +4

When control is equal to =100:
Port revenue output value: +20%
(Faction range)

When the round develops above 200 or has a population surplus of 5 points:
Ambush detection probability: +10%

With a population surplus of 5 points:
Combat Support time: +50%
(Enemy troops in our area)



Black Rose Knight Sequence:
Chapel of the Knights of the Black Rose
Recruitment cost: Black Knights of the Rose -20%

Time of recruitment: Black Knights of the Rose in the province -1 round
(Our troops in their province)

New Troop level: Black Rose Knight Troop +1

Maintenance: All melee non-Monster Knight troops -5%

Passive skill: Heart of Steel
Black Knights of the Rose


When the total Treasury value of the round is higher than 5000:
Ranged Resistance: Cavalry +5%

When control is higher than >0:
Charge Bonus: Cavalry +10%

When the control power is above >50:
Melee Attack: Cavalry +2
Melee Defense: Cavalry +2

When control is equal to =100:
Weapon Power: Cavalry +15%

With a population surplus of 5 points:
Special protection: Cavalry +3%
(All our troops within the faction)



Order of the Cheetah sequence:
Chapel of the Order of the Cheetah
Recruitment cost: Imperial Knight Troops -20%

Recruitment time: Imperial Knights in the province -1 round
(Our troops in their province)

New Troop level: Imperial Knight Troop +1

Maintenance: All melee non-Monster Knight troops -5%

Remote blocking probability:
Imperial Knight Troops +15%


When the total Treasury value of the round is higher than 5000:
Ranged Resistance: Cavalry +5%

When control is higher than >0:
Charge Bonus: Cavalry +10%

When the control power is above >50:
Melee Attack: Cavalry +2
Melee Defense: Cavalry +2

When control is equal to =100:
Weapon Power: Cavalry +15%

With a population surplus of 5 points:
Special protection: Cavalry +3%
(All our troops within the faction)



Order of the Flame Sun:
Chapel of the Knights of the Flame Sun
Recruitment cost: Knights of the Flame Sun -20%

Recruitment time: The Knights of the Flame Sun in the province -1 round
(Our troops in their province)

New Troop level: Knights of the Flame Sun +1

Maintenance: All melee non-Monster Knight troops -5%


Unlocked properties: Attack causes "flammable" effect (reduces fire resistance)
Knights of the Flaming Sun


When the total Treasury value of the round is higher than 5000:
Ranged Resistance: Cavalry +5%

When control is higher than >0:
Charge Bonus: Cavalry +10%

When the control power is above >50:
Melee Attack: Cavalry +2
Melee Defense: Cavalry +2

When control is equal to =100:
Weapon Power: Cavalry +15%

With a population surplus of 5 points:
Special protection: Cavalry +3%
(All our troops within the faction)



Other content please subscribe to the player view the picture or enter the game after experience!
If you are satisfied, please like this mod (because liking will let more people see this mod)
24 Comments
Arthas Sep 6, 2024 @ 1:25am 
@ωうさぎωニャω
是的,这项工程相当困难...
希望有朝一日,全面战争会发善心送工具让我们自己能够修改地图模板
ωうさぎωニャω  [author] Sep 5, 2024 @ 9:08pm 
@Arthas
(Chinese)
以现在我的技术水准做不到,如果涉及到UI(脚本)类型我就无能为力;我不是学计算机代码的!
尤其是改城镇的东西在RPFM这个工具里面做不到的:( :cocochan2:
Arthas Sep 4, 2024 @ 1:46am 
作者阁下您好
不知您是否有兴趣,希望未来能有朝一日挑战做个【所有的城镇都变成主城且皆为独立省】mod

就像Kislev的主城(独立城)或木精灵的大树城镇那样

自罗马2起,全面战争系列作品全部采取1个主城+2~3个次级城为一个省的机制,但这个对于次级派系以及只占据了次级城镇的玩家(还有强迫症的玩家)很不利,而且凡是一个城是由腐败派系占据的话,就会连累其他不是腐败派系的城镇。反之,其他派系占据的城市建起抗腐败建筑的话,腐败派系则无法提高自己的城镇的腐败值

曾经我问过其他mod作者,他们都说这个工程很麻烦,而且即使做了也很有可能游戏会卡
所以您就当作我这个愿望书只是单纯的"呟き"也行,打扰了:DealAgreed:
ωうさぎωニャω  [author] Aug 30, 2024 @ 1:19am 
(Chinese)
我的帝国建筑效果mod已更新,请大家重新订阅mod;确保你的内容与我一致!

此mod不提供驻军部队,倘若你需要驻军请使用以下链接!

(English)
My Empire Building effect mod has been updated, please re-subscribe to the mod; Make sure your content matches mine!

This mod does not provide garrison troops, if you need garrison please use the following link!

https://steamcommunity.com/sharedfiles/filedetails/?id=2857965210
voloneZeroki Aug 26, 2024 @ 9:04pm 
yeah!
GonRin Aug 14, 2024 @ 10:46pm 
I love your mod so much. Now it's to the point where I can't play games without your mod. I just want to say thank you so much for your hard work.
蹲一手
voloneZeroki Aug 5, 2024 @ 8:44pm 
好兄弟就等你的好消息了
东风破丶 May 2, 2024 @ 12:59am 
加油,雪乃! 等你更新,开了你的MOD 才能感觉游戏是完整的!:steamthumbsup:
[][][][][][][] Apr 30, 2024 @ 9:02pm 
求更新!