Project Zomboid

Project Zomboid

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KD6's AA-12 Auto Shotgun
   
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Mar 27, 2023 @ 12:45am
Apr 24, 2023 @ 1:23pm
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KD6's AA-12 Auto Shotgun

Description
This is my second official weapon mod for public use.
This mod adds a AA-12 Auto Shotgun with a 8 round capacity.
Items should spawn in limited quantities at gun stores, pawn stores and some military lockers.

This mod requires the 'KD6's Weapon Attachment Companion Mod' mod to function properly.

- 8 round capacity
- Fast fire rate.
- Average accuracy.
- Loud & proud.


Current Version 1.0.1

Works with build .41+ And MP compatible.

Workshop ID: 2953313156
Mod ID: KD6AA12



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Ask for permission[theindiestone.com]
This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online.

If no permission is received you may not alter the mod.

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Thanks for stopping by, Also if you wish to support me with a donation please feel free to donate here.

https://ko-fi.com/kd6pzproject


30 Comments
supasaiyajinrosekaiokenx Jan 7 @ 3:25am 
oh NAH you can't take that disrespect. you gotta update to b42 to prove the haters wrong!
NotAimee  [author] Sep 18, 2023 @ 12:31am 
ZedVORTEX "Isn't this from Hydrocraft B41? It's as blue as the one from the mod, and it also has an 8 round mag cap." is more of an accusation and offensive than "because I'd to see if they are using my content thanks."

I like that it took only a few small words and your own interpretation of the matter concluding with you calling me the asshole and full of ones self, and somehow my profile being private has anything to do with it? Excuse me but last I checked I have the right to privacy as much as the next person.

And lastly your take on my mod, that is your opinion and that's fine. Positive or negative, everyone has their own view and right to it. I can't make it any clearer that this is just a hobby that anyone can partake in, heck past on by if need be I'm not losing sleep over this.

Best of luck to you.
LambVORTEX Sep 17, 2023 @ 11:22pm 
Still, you sounded full of yourself when you accused the reworkers of Hydrocraft B41 for stealing your content. Your profile is private, and you are probably an asshole.

Besides why should an AA12 be ugly blue and only have stick mags? Black with drums is way better.

I hope this mod gets forgotten.
NotAimee  [author] Sep 17, 2023 @ 11:17pm 
ZedVORTEX First of all you brought it up and I don't use a lot of other people content for my games so I don't know what and when something was made, secondly think of it in my POV where I'm being accused of using someone else content, whilst full knowing I took the time to make such content literally myself from scratch. Anyhow I had a look myself anyway and there is no similarities in polys of the models and or the UV layout of the textures. So no problems mate.
LambVORTEX Sep 17, 2023 @ 11:10pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=2778991696

Here. Hydrocraft B41, a great mod that was ported over from the older builds, and patched up by the fans of it.
Maybe you should contribute to it instead of thinking that mod stole something from you?
LambVORTEX Sep 17, 2023 @ 11:08pm 
>See if they are using my content

Buddy, Hydrocraft and Hydrocraft B41 were long out before you made this.
NotAimee  [author] Sep 17, 2023 @ 10:57pm 
ZedVORTEX if you could send a link to the exact mod that you mention? because I'd to see if they are using my content thanks.
NotAimee  [author] Sep 17, 2023 @ 10:49pm 
ZedVORTEX, I make everything myself the models, textures, sounds and script files so nothing is borrowed or stolen on my end.
LambVORTEX Sep 17, 2023 @ 9:25am 
Isn't this from Hydrocraft B41? It's as blue as the one from the mod, and it also has an 8 round mag cap.
NotAimee  [author] Jul 27, 2023 @ 11:20pm 
Hi Archadies,
I believe what you're referring to is FRAG-12 rounds; Now unfortunately with the way explosives function in game I don't think I can properly implement it due to games handling of explosions as just sound indicators with fire being the way of area damage. There's also the issue with lore accuracy, the game is set in 1993 and development of FRAG-12 rounds didn't start till 1994. It's a hard maybe but only until the Devs rework how explosive damage works because currently I don't like the way it functions now.