tModLoader

tModLoader

195 ratings
Every NPC is a Worm
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
117.334 KB
Mar 25, 2023 @ 10:22pm
Aug 8, 2023 @ 9:04pm
2 Change Notes ( view )

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Every NPC is a Worm

Description
Makes every enemy in the game into a "worm" type enemy.

Config support for:
- Allowing Town NPCs, Critters, and/or invincible NPCs to become worms
- Increasing worm segment defense (piercing destroys them)
- Increasing/Decreasing the amount of segments each NPC grows (default 10). Set this to 0 if the segments are causing issues for a specific boss.
- Making the segments invincible and/or deal no damage

Segments glitch a bit when the NPC's sprite uses multiple columns, but it doesn't affect the hitbox I think.

...and yes, existing worm enemies also "become" worms...
Originally posted by tModLoader:
Developed By YuH
81 Comments
Radolus Mar 7 @ 2:55pm 
KRATOS VERDE
uttermost colt18 Feb 14 @ 6:44pm 
does it worl with kratos verte :steamhappy:
Ragin' Ramen Nov 21, 2024 @ 6:21pm 
I LOVE IT
Hunter Aug 27, 2024 @ 3:07pm 
Is this a reference to the absurd amount of worm bosses in calamity? although more worms more fun
Ashes Aug 17, 2024 @ 1:07am 
what happens to worm bosses then :| IS DoG 100 TIMES LONGER NOW
Wenda Jul 17, 2024 @ 4:51pm 
does it work with the player
GinYuH  [author] Dec 20, 2023 @ 6:29pm 
I have Calamity active lol, but he takes a few seconds to despawn anyways
Hijinx16 Dec 20, 2023 @ 4:00pm 
So who's gonna question how the Eye of Cthulhu isn't despawned yet, unles they have Calamity active. And im talking about the thumbnail
bruhgod69 Nov 16, 2023 @ 4:40pm 
no way a calamity reference
ForkLor Sep 26, 2023 @ 9:40am 
w o r m