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Ilmoita käännösongelmasta
CGM allows changing almost everything
mods do not disable achievments
System.NullReferenceException: Object reference not set to an instance of an object.
at ClusterManager.UpdateWorldReverbSnapshot (System.Int32 worldId) [0x00064] in <5375d36347d34bc0b1ea487bdcad48e4>:0
at ClusterManager.OnSpawn () [0x00020] in <5375d36347d34bc0b1ea487bdcad48e4>:0
at KMonoBehaviour.Spawn () [0x0005d] in <1f583ce96a48430ba66629e5477a0517>:0
Build: U55-663500-S
I've conquered the moo asteroid start and the water asteroid start without any teleporters. Next I'd like to conquer the Regolith asteroid; but I've noticed there's no option to start there. Is there a particular reason for that? I understand the reasoning for the superconductive asteroid but the regolith asteroid seems very conquerable when compared to the moo or water asteroids.
I understand why we can't start on the niobium asteroid, that would be nearly impossible to deal with xD.