RimWorld

RimWorld

908 ratings
Van's Retexture : Mechanitor
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Mod, 1.4, 1.5, 1.6
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928.781 KB
Mar 8, 2023 @ 5:17am
Oct 11, 2024 @ 5:21am
4 Change Notes ( view )
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Van's Retexture : Mechanitor

In 1 collection by Sir Van
Van's Retextures
10 items
Description


I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!

If you use vanilla textures expanded, put that mod below for it to be applied.

Consider subscribing and liking, it helps and is always very appreciated!











Q : I came here for the Mechlord suit, my world is crashing down at the fact that it's not there, why ?
A : Yes i know, don't worry it'll be out at some point, i'm just very lazy when it comes to full apparels and couldn't get my mind to it.

Q : I dislike that the packs are not colorable, is that something i can change ?
A : Nope, if really asked i'll provide some white version in the files but that's it.

Q : Will you make more ?
A : When i feel like it yeah !



Thanks to xcom2 for existing and giving me with a hatred of %

Thanks to Elseud/Sandwish for helping my smooth brain figure out the simplest problems for the patches

This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you credit me and others who worked on it.

RimWorld is owned by Ludeon Studios.

[ko-fi.com]
124 Comments
Spac3Drunk Nov 13 @ 8:30pm 
at last my mechlord helm don't look like a turkey anymore !
Dagger Oct 31 @ 11:08am 
Can you make the glowing part of the array headset and the intergrator headset the part that is affected by the styling bench stuff
Not Dvdyyz Oct 27 @ 10:40am 
Wow this is great Mr vancil sharpener please make 1.1 version
KaroaVR Aug 23 @ 2:08pm 
This was a really cool re-texture to the original Mechinator gear, Would you happen to have plans on adding a retexture to Prestige Variants too? Cause the Mechlord Prestige helmet doesn't seem to change
GetUrAssToMars Aug 11 @ 12:19pm 
Just a followup - Moving visored headgear to load before Van retexture fixed the issue. Thank you to those lower in the comments who advised the same xD
NeinDao Aug 11 @ 3:09am 
can we get a update for this
GetUrAssToMars Aug 7 @ 10:01pm 
Texture MechlordHelmet has dimensions of 128 x 128, but its mask has 256 x 256. This is not supported, texture will be excluded from atlas

This started popping up after one of the recent updates for some reason.
PPCLI_Mouse Aug 4 @ 11:26am 
Sucks you didn't complete this one. Nothing against you, in fact it's the opposite. It sucks because your work is so good. It doesn't really affect me because I stop around that modern age of technology.
Sir Van  [author] Aug 4 @ 6:57am 
@Starempire42 I don't play high-tech colonies anymore and i mod for myself first. Armors and apparels are exceedingly boring to make and i did not feel like doing that, anyone is free to take the design and actually make it a reality tho.
Starempire42 Aug 3 @ 7:00pm 
so what happened to the planned suit re-texture? Did you get bored or something?