RimWorld
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Van's Retexture : Mechanitor
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Mod, 1.4, 1.5, 1.6
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928.781 KB
8 mrt 2023 om 5:17
11 okt 2024 om 5:21
4 wijzigingsnotities (weergeven)
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Van's Retexture : Mechanitor

In 1 verzameling van Sir Van
Van's Retextures
10 items
Omschrijving


I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!

If you use vanilla textures expanded, put that mod below for it to be applied.

Consider subscribing and liking, it helps and is always very appreciated!











Q : I came here for the Mechlord suit, my world is crashing down at the fact that it's not there, why ?
A : Yes i know, don't worry it'll be out at some point, i'm just very lazy when it comes to full apparels and couldn't get my mind to it.

Q : I dislike that the packs are not colorable, is that something i can change ?
A : Nope, if really asked i'll provide some white version in the files but that's it.

Q : Will you make more ?
A : When i feel like it yeah !



Thanks to xcom2 for existing and giving me with a hatred of %

Thanks to Elseud/Sandwish for helping my smooth brain figure out the simplest problems for the patches

This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you credit me and others who worked on it.

RimWorld is owned by Ludeon Studios.

[ko-fi.com]
120 opmerkingen
GetUrAssToMars 11 aug om 12:19 
Just a followup - Moving visored headgear to load before Van retexture fixed the issue. Thank you to those lower in the comments who advised the same xD
NeinDao 11 aug om 3:09 
can we get a update for this
GetUrAssToMars 7 aug om 22:01 
Texture MechlordHelmet has dimensions of 128 x 128, but its mask has 256 x 256. This is not supported, texture will be excluded from atlas

This started popping up after one of the recent updates for some reason.
CanadianHussy 4 aug om 11:26 
Sucks you didn't complete this one. Nothing against you, in fact it's the opposite. It sucks because your work is so good. It doesn't really affect me because I stop around that modern age of technology.
Sir Van  [auteur] 4 aug om 6:57 
@Starempire42 I don't play high-tech colonies anymore and i mod for myself first. Armors and apparels are exceedingly boring to make and i did not feel like doing that, anyone is free to take the design and actually make it a reality tho.
Starempire42 3 aug om 19:00 
so what happened to the planned suit re-texture? Did you get bored or something?
Sir Van  [auteur] 31 jul om 0:05 
@Strain Then your wait has been for nothing unfortunately.
Strain 30 jul om 18:07 
I've been waiting for 2 years for the suit to be made. Without it, I don't even want to use this mod. Because it won't look nice. I hope it will come true someday, I just don't understand why it's so hard to make one armor for the mod, without negativity
Weeb that laughs at you 25 jul om 5:31 
s this anticipated that reskins are missing the texture if you swap their layer in settings ? Used Character Editor to that and tried 2 mod layers and one core. it turn to missing texture square no matter what layer is used. Tho it does work in race occasions, like Array headset and eyes layer
Cookie of Fish 16 jul om 15:20 
gotta love how someone who worked on 35mods and on a few vanilla mods cant finish a bowl of soup and nothing but a piss. finish your wee BEFORE leaving the bathroom if you want people to stop asking you leave and you ask for "check please"!