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这什么概念呢,void 机械族这种不必多提,hellsing的真吸血鬼碰到边缘核能的核弹下去吭都不吭一声,全图核弹也就8-900%流血,几秒就能回满,单人和闪耀的机械队对射不弱下风甚至不用复活,就是这样的真祖吸血鬼被双持传奇手枪小人以每秒百拳的攻击打个2分钟5条命全没最后连大道都被粉碎了23333
我只想说泰南你的数据计算方式可以再搞笑一点
It not a 'Compatibility issue', and I'd rather call it a 'feature'.
The 'cooldown time' of guns will be applied to both ranged and melee attack, and it's how the game work. And the melee attacks don't have warmup, so...
To solve the 'feature', you can decrease the related factor, because ranged cooldown at 0.1s is kind of ... unbalanced, and is not considered when the mod is developed.
And [Ry]Draw a bead' and 'Quality Cooldown is XML mods, so theoretically, they will work forever.