Project Zomboid

Project Zomboid

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Safe house: Center manor house
   
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1.840 MB
Mar 6, 2023 @ 12:14am
Mar 17, 2023 @ 11:59pm
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Safe house: Center manor house

Description
The following content is translated by the translator. I hope you can understand it.

Haven't you found a place to settle down? Are you tired of having to rebuild the base every time you start a new game? Come and have a look at this manor! There are solid walls, complete facilities, rich resources and excellent geographical location. What are you hesitating about? Hurry up and check in!



Details:

--As the name implies, the central manor is located near the center of the map (27,32), northwest of Lake Ivy Town. This means it is more convenient to go to any city. The northern part of the manor is surrounded by a lake, other directions are completely surrounded by walls, and there is only one gate on the east side as the exit.

--The buildings in the manor mainly include: kitchen, farmland and greenhouse, fishing house, indoor garage, indoor warehouse, infirmary, bar, library, outdoor large garage, large warehouse, logging house, 5 bedrooms.

--Additional resources: there is a gas station outside the large warehouse; there are 7 generators in the manor (the indoor garage has the chance to spawns the generator additionally); there is a well in the farmland; in the villa, except for the large bathroom and the infirmary on the first floor, the corresponding empty wooden buckets have been placed above the water resources in other bathrooms and kitchens; there are dense forests in the southwest of the manor, and a vacant land has been reserved for the 42nd version of animal husbandry system in the northwest, The spawn point is on the first floor of the villa.



Attention:

This module will make your game easier. If you mind, don't use it



BUG:

The water tiles of the swimming pool on the second floor of the villa is missing and is displayed in black, but it can be used normally. Reload the game near the swimming pool to restore the water tiles, but they will be missing again after it is far away or interactive or the perspective is extended. The water tiles can be displayed normally on the ground of the first floor. It should be an official problem. Maybe the official didn't consider the swimming pool on the second floor.



PS: Although I have set the spawn rate of zombies in the manor to the lowest, other houses outside the villa still have a chance to spawn zombies. Please be careful.

If you know how to fix the bug or have other suggestions, please leave a message and let me know. I will update it if I have time.

Thanks and enjoy!

Cells Occupied:(27,32)

Workshop ID: 2943072738
Mod ID: SH_CenterManorHouse
Map Folder: SH_CenterManorHouse
46 Comments
GIFT Feb 19 @ 5:31am 
b42能用吗
𝙈𝙉𝙊 Dec 31, 2024 @ 2:51am 
加了这个地图人物不能移动了
不清楚是和别的地图冲突了还是啥
羽毛 Oct 12, 2024 @ 7:49am 
大门旁边的瞭望塔那里会刷新丧尸,可以稍微扩大一点不刷新丧尸的范围嘛?
Grayhill Jun 1, 2024 @ 6:13am 
能放得下所有特殊家具,大房子就是爽
桑桑 Mar 17, 2024 @ 8:35am 
好评!
时卿OvO Feb 16, 2024 @ 8:54pm 
不知为何,在外边常态200帧,但是一进安全屋大门就会降到50帧,而且五秒左右卡顿一次
砂狼シロコ Jan 16, 2024 @ 5:18am 
就是我是服务器玩了一半加的后面我去看发现之刷了一点出来其他大部分都没刷出来咋搞
天罗地网 Nov 25, 2023 @ 10:53pm 
Conflict with Orchidwood & Green Hell Community Center map, so avoid using those map if you want to use this map.
秋月梨 Sep 20, 2023 @ 5:42am 
太大了,单人生存的我选择了住车库……话说大佬有小点的建筑图吗?
🌴 Zunder 🌴 Aug 2, 2023 @ 11:19pm 
ya un autre truc ici