Total War: WARHAMMER III

Total War: WARHAMMER III

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Tzeentch Reskin by Storeslem
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graphical
Tags: mod
File Size
Posted
Updated
2.485 GB
Mar 5, 2023 @ 8:54am
Mar 1 @ 2:00pm
11 Change Notes ( view )

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Tzeentch Reskin by Storeslem

Description
Reskins almost all units in the roster and adds an insane amount of weapons and variation included twisted units.

Higly recommend using ''Roate Lord/Hero'' mod & ''Variant selector'' with this mod.
Keep in mind this edits many of the vfx effects and removes the ''wh3_dlc20_unit_passive_giver_of_arcane_glory'' vfx also. Units will only have barrier effect when they are hit nothing else. (i personally never liked the barrier vfx's since its too much glow) and the magic coming up from the ground around the exalted lords of change. also the pink fire javelins.
You can easily get the vfx effects back if you delete the spesific vfx effect with RPFM.
i also specifically made my exalted lords of change compatible with the gunking ''Greater demons reskin'' making them variant 6-10 so gunkings version will be 1-5.

Changes:

Lords/Heroes
Exalted Lord of Change - new color variants and models, removed vfx when standing
Tzeentch Chaos Lord +6 new variants (variant 1-5 has small model improvements like head adjustment and leg texture fix)
Sorcerer Lord +6 variants, removed vfx on weapon & staff
Sorcerer +5 variants, removed vfx on weapon & staff
Herald +5 variants
Irridescent Horror + 4 variants

Units
Doom Knights - replaced model & new weapons/armor, ror is golden
Tzeentch Knights - added more horse colors and removed glow
Chosen - new armor, weapons and added twisted variants
Tzeentch Warriors - now have huge variation and added twisted skins
Marauders - huge variation and some twisted weapons
Forsaken - 3 color variants, 5 variants each color
Tzaangors - added loreful reskin all have beaks
Centigors - more weapon and variation with some blue ones
Horrors - added loreful reskin & new weapons
Screamers - added loreful reskin and ror version
Chariot - replaced icons with tzeentch ish style
Spawns of Teentch - more Tzeentch twisted

TO DO LIST:
maybe add some beak variants to exalted pink horrors
add a red feathered exalted Lord of Change

KNOWN ISSUES:
Tzeentch Chaos Lord use halberd animation on character screen (no problem in campaign and in battle)
doom knight/ror uses vanilla model as 3d porthole (i have no idea how to fix this)

Other mods by me:

Cathay reskin
https://steamcommunity.com/sharedfiles/filedetails/?id=3049380825

Nurgle reskin:
https://steamcommunity.com/sharedfiles/filedetails/?id=2999893352

Slaanesh reskin:
https://steamcommunity.com/sharedfiles/filedetails/?id=2974154874

Greenskins reskin:
https://steamcommunity.com/sharedfiles/filedetails/?id=2887458135

Khorne Reskin
https://steamcommunity.com/sharedfiles/filedetails/?id=2893400779

Ogre Reskin
https://steamcommunity.com/sharedfiles/filedetails/?id=2917130264

Standing Greasus
https://steamcommunity.com/sharedfiles/filedetails/?id=2905193811

No Corset Skarbrand
https://steamcommunity.com/sharedfiles/filedetails/?id=2829184812

No Choking axes Skarbrand
https://steamcommunity.com/sharedfiles/filedetails/?id=2828698620
251 Comments
Storeslem  [author] Apr 28 @ 4:24am 
@Autismus Maximus there is a mod that have variants for the exalted hero already, but i plan to make my own variants at a later point
Autismus Maximus Apr 27 @ 3:47pm 
INSANE, incredible. How do you even pull this off?

How about a little update for more Exalted Hero of tzeentch variants?
Violen Apr 21 @ 3:53pm 
Hmm I wonder about its compatibility with SFO? I know for a fact SFO changes appearance of the same units this does. IS it just whos ever gets loaded highest that gets the changes?
Storeslem  [author] Apr 8 @ 11:13pm 
@ExtACE there is no bug, you have a conflicting mod. You can remove unit cards using rpfm
ExtACE Apr 8 @ 4:00pm 
Thanks for the mods!!! a visual bug was found: Tzeentch Knights Horses armor is not displayed. there is a mod option but without adding your new unitcards for centigor,blue horror,pink horror,exalted pink horro???
The Baron Apr 8 @ 5:04am 
yeah given how birdlike the spawn were, the forsaken being a step bellow would make sense that some would have feathers and beaks too, not that the current ones lookbad, they look amazing, just suprised they dont have bird boi variations XD
Storeslem  [author] Apr 3 @ 12:23pm 
@The Baron i could add some beak/feathered variants in a future update
The Baron Apr 3 @ 9:09am 
im surprised the forsaken of tzeentch dont have feathers abd bird beaks
Storeslem  [author] Apr 1 @ 2:23pm 
@luthurram the halberd hero? Not yet, but i can
luthurram Apr 1 @ 9:58am 
Do you have any plans to add variants to the melee heroes?