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蒂蒂我的蒂蒂(Skadi my Skadi)
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
File Size
Posted
Updated
11.032 MB
Feb 28, 2023 @ 9:57pm
Feb 25 @ 4:46pm
56 Change Notes ( view )

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蒂蒂我的蒂蒂(Skadi my Skadi)

Description
This mod refers to my waifu's weapon (yes, my waifu >V<)

It includes a staff and weapon (both of the same type)

They will be generated randomly in water chests in the world,, and at most one will be generated

Two weapons can be converted at the altar of Corruption or Crimson

Since this is my first Mod, I am actually a little nervous to share my work with you guys.
Have fun!

v0.1.9.7 & v0.1.9.8:
Remade the staff, and added 3 skills which are copies of the skills in the original game.
A Boss was added to the mod, but it was my first time ever making one, so it was definitely not perfect. Beating it at different stages could unlock new drops of items that are now parts of the recipes that you need to craft the elite items and skills.
Decreased the damage increase amount of the sword for its last strike but increased the damage of the first and second hits. Removed its ability to gain attack speed from accessories except for its first skill.
Broke down the damage increase from a direct increase given by the elite item to the combination of the base damage gained by the equipping of the elite state and some additional increase of damage by defeating vanilla Bosses that don't go beyond some threshold depending on which elite state you are in.
Fixed some visual bugs during the swinging animation of the sword.
(重做了法杖,增加了一个boss,修了挥舞弹幕染色问题。法杖现在和剑一样有3个技能,技能享受同样的合成配方。boss在不同阶段会额外掉落一些材料,这些材料是用来合成更高阶的精英饰品和技能的必需品。削弱了剑的第三次攻击的攻击力成长,加强了第一二次攻击的倍率。现在剑不能通过一技能以外的饰品和效果获得攻速加成,同时其从装备精英化所获得的基础伤害被细分,现在分为精英化装备而提升的伤害和通过击败原版Boss获得的额外伤害增加(这些伤害的增加不会超过某个阈值,具体取决于所处的精英状态)。这是我第一次做boss,希望大家能给我反馈,这样能帮助我继续改进)

v0.1.9.6:
Added some English translations to items and accessories.
(新增了英文翻译)

v0.1.9.5:
Added effects to sword slash and its visual performance, changed some buffs.
(增加了剑的挥舞效果,改进了视觉效果,更改了一些buff)

v0.1.9:
Remade the sword, now its attack speed can be boosted by accessories and related buffs. Removed the water swords and replaced them with crack-like projectiles.
(重做剑部分内容,删除水剑变为裂隙,并且现在剑也可以吃到一半攻速加成)

The staff has a charge bar that visualizes the current amount of charging and will now automatically activate its buff that was supposed to be activated by right-clicking beforehand. Right-click right now will deactivate the buff, putting the staff back into its charging process.
(法杖右键改为自动触发,并增加可视充能条,现在右键仅提供取消光环重新充能的作用)

v0.1.8.0:
Added 2 more moves(swing and stab) when skills are activated

v0.1.7:
A Tracking device is introduced. By making the device, one could summon a mouse like pointer that points towards the underwater chests that contain either the sword(if you left click when holding the device) or the staff(if you right click when holding the device). You will need 10 gold (or platinum) bars, 1 Diamond and 1 Sapphire to craft it using any anvil.

(新追加了一个追踪装置。左键召唤指向剑的宝箱的指针,右键召唤指向法杖的宝箱的指针。你需要在任何砧前用10个金(或铂金)锭以及1个萨菲和一个钻石来制作它)

v0.1.5.5:
The sword is remade. Now there is only one “skillbar” on the upper right of the screen. Only when the skill is activated can the sword shoot projectiles during activation.

The sword:
Left click deals melee attack. When melee attack hits an enemy, it will launch additional water swords, and each sword deals the same damage. The skill bar will be displayed when you have the weapom in your inventory or when you are holding it. The skill bar will start charging when you equipe a skill. When fully charged, you will unlock the ability to release powerful projectiles during the period and gain the corresponding skill gain by using right click.


(剑被重做了。现在屏幕右上角会有一个充能条。并且只有当技能被激活时,剑才能在激活过程中发射剑气

剑:

左键单击造成近战攻击。当近战攻击击中敌人时,它会发射额外的水剑,每把剑造成相同的伤害。当你有武器或持有武器时,技能栏将显示。当你装备技能时,技能栏将开始充能。充满后,通过右击,你将在这段时间内解锁释放强大射弹的能力,并获得相应的技能增益。)


v0.1.5.0:
The sword is also made, and elitism and skills are being introduced:

Wearing different elitism accessories can strengthen the basic damage of the sword and allow the use of different skills. Crafting skills and wearing them will unlock Skadi's same skills. Certain skills could only be equipped if you have also equipped certain level of elitism(just like how you unclock new skills in the original game)


(把蒂蒂的剑也做出来了,并在其中代入了精英化和技能的玩法:

佩戴不同精英化配饰能够加强武器的基础面板并允许使用不同技能,制作技能并佩戴已解锁蒂蒂同款技能的能力)


v0.1.4.0:
Through the adjustment in recent days, I have made the Seaborne’s animation more smooth, and adjusted the size and position of the light effect and the circle generated by right click. In addition, the Seaborne was now able to impose a debuff on the enemy.

I also changed the mana consumption and damage of the weapon, and made the player unable to use left click immediately during the animation of generating the Seaborne.

Although I don't know how to reply to comments one by one, I still hope you can give me as much feedback as possible. Thank you.


(通过最近几天的调整,海嗣的动画更加流畅了,灯光效果的大小和位置以及右键单击生成的圆圈也有了调整。此外,海嗣现在能够对敌人施加压力。

我还改变了武器的法力消耗和伤害,并使玩家无法在海嗣生成的动画过程中立即使用鼠标左键。
Originally posted by tModLoader 浊心斯卡蒂:
Developed By zjin666
44 Comments
Doggo—杜格 Apr 12 @ 6:46pm 
作者作者能合作吗,咱画了伊莎马拉的体节图
愿与祈相遇 Apr 10 @ 3:51am 
请问一下lmb要如何叠加,目前还是精一无法精二哈哈
Nanxii Apr 9 @ 5:34am 
为什么我召唤不了boss,是mod冲突了吗?开了旅人归途
铃兰小姐家的狗 Mar 15 @ 3:49am 
精英化饰品栏的位置可不可以设置为可以拖动?我想一直显示饰品栏,但这个栏位放在屏幕中间太碍事了
教书育人 Mar 4 @ 8:09pm 
可不可以把剑的那个手动释放的蓄力攻击给移到右键?今天第一次用剑去打BOSS时候就因为这个被坑死了几次,平常使用的时候也感觉手感有点怪怪的
阿巴阿巴  [author] Feb 24 @ 3:14pm 
感谢反馈,我自己最近也在试,感觉血量确实太高了,我之后统一下调然后随别的一些改动更新一下
教书育人 Feb 24 @ 9:31am 
我打完克脑,去尝试了一下,65000,是不是有点,我拿着流星枪刮了快半小时,才一半不到,就不想打了,太累了
阿巴阿巴  [author] Feb 18 @ 10:29am 
@电视机 可能是我设置血量的时候按照灾厄的来了,要是太高我后续会调整:steamsad:
电视机 Feb 17 @ 9:12pm 
我这边肉前海嗣血量很异常,是我的问题吗:steamsad:
灵溪魂谷 Feb 6 @ 10:08pm 
我喜欢你