RimWorld

RimWorld

115 ratings
Absolutely More Cannons (Continued)
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5
File Size
Posted
Updated
9.087 MB
Feb 21, 2023 @ 6:16am
Mar 21, 2024 @ 7:19am
2 Change Notes ( view )

Subscribe to download
Absolutely More Cannons (Continued)

In 2 collections by Zaljerem
Zal's Continued Mods
501 items
Absolutely More Cannons
6 items
Description
Original mod by Faryzal2020
https://steamcommunity.com/sharedfiles/filedetails/?id=2504445815
If the original author requests it, I will remove this update.

--

Please see the original mod page for detailed descriptions and artwork.

CE Version:
https://steamcommunity.com/sharedfiles/filedetails/?id=2998154372

AMC Extensions (now updated to 1.4):

Long Range Artillery
https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2937664830

No Need Ammo
https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2937666795

Armored Centipedes (can now be run standalone)
https://steamcommunity.com/sharedfiles/filedetails/?id=2937665859

Easy Research
https://steamcommunity.com/sharedfiles/filedetails/?id=2969921886

--

Original mod notes (1.3):

Adds a bunch of different turrets in a form of field guns, tank turrets, howitzers, AA guns, and naval gun turrets. They are relatively unbalanced for a vanilla game, so it is very recommended to use this along with other mods that extends the endgame and difficulties!
39 Comments
Blouge Sep 18, 2024 @ 2:37pm 
Hello i have a small problem it seem i can't fabricate the shell for all gun of can i fix that?
Hex: Gender Dysphoria Sep 12, 2024 @ 12:42pm 
Sorry, I commented on the older version of this mod. Same question: any plan to introduce medieval cannons?
King Doom Aug 19, 2024 @ 5:29am 
Just got paid to raid a bandit outpost that had a sIG 33 as a turret. Bit of a surprise, but what was the bigger surprise was that it was loaded with marble chunks instead of shells.
A Calm Dragon May 16, 2024 @ 10:51pm 
If you continue this further, could you add tox shells? I want to make *giant* gas clouds that last for a while on the map.
FairFly35 Mar 7, 2024 @ 8:09am 
if this mod is continumed please fix the large green artilery cannon it cant shoot
Zaljerem  [author] Feb 12, 2024 @ 5:54am 
Looks like it's time for a review of this mod, I appreciate the reports.
King Doom Feb 12, 2024 @ 5:47am 
There's kind of an issue with this and some of the recipies. You can make shells 75 at a time, that's great, but for the more powerful ones it's next to impossible to have a pawn haul enough material. There's one I tried, it takes 5k steel and 7k odd chemfuel, and there was such a huge pile on top of the cnc machine that other pawns started hauling it back to the stockpiles and it seemed like the game had lost track of the fact it was supposed to be for a job in progress.
Navajogerman Nov 10, 2023 @ 8:10pm 
WhisperRain May 27 @ 7:54pm 
"Hey, the manned turrets dosent seems to find enemies and shoot automatically just like other turrets. so i need to force shoot them manually. is this a bug? or is it intended?"

I'm having the same issue... When multiple cannons of different types are built some will automatically target enemies while others have to be force-targeted. If only one type of cannon is built, all have to be force-targeted to fire. I really hope this gets fixed if it is a bug...
Kinuyo-nishi Sep 26, 2023 @ 11:17pm 
Justo lo que necesito para mandar al infierno al void
GLONASS Jun 11, 2023 @ 1:37am 
Well ,maybe the autocannon like Flak 28 ,Flak M42 cannon like Flak 38 Pak 44 and naval gun like 3rd year Type C should be can use to AA with this MOD https://steamcommunity.com/sharedfiles/filedetails/?id=2959802157