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After deactivating it would stop.
This also caused roof collapses constantly.
Might wanna check this out.
Have you looked at functionality that adds mod options? I know you said you had no plans too but it might be easier then you think if you tried, I was able to get it working. Personally I'm interested in needing to irrigate farms to keep them fertile. How long is the range from shallow water/deep water to keep a tile rich soil?
If you want to not care about rich soil depleltion so rich soil regenerates - you can try early terraforming mod from my workshop - place some deep water and it will fertilize/moisten soil around automatically(ala irrigation).
Actually rich soil has to re-emerge after some time after depletion - this was made to introduce crop rotations, i forgot to add this rule, will fix.
Also rich soil should appear after marsh drying off and nearby ponds/rivers.