Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Veterancy Melee x2 Para Bellum
   
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Tags: mod, Battle
File Size
Posted
Updated
118.176 KB
Feb 15, 2023 @ 6:50am
Mar 1, 2023 @ 4:23am
4 Change Notes ( view )

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Veterancy Melee x2 Para Bellum

Description
This mod double the effects of the veterancy system at the cost of double experience needed.

Don't forget to put this mod on top of your para bellum mod list to make sure it will be active !

Veterancy Melee x2 :
  • +2 (Para Bellum) --> +4 defense / unit rank
  • +2 (Para Bellum) --> +4 attack / unit rank
  • The Infantry command / Cavalry command bonuses skills from generals are cut (from 2/3/4 to 1/1/1) to prevent recruiting too op units.
  • Missile units remain unchanged.

How to play this mod :
  • It changes the way to play to a more conservative soldiers cost. Higher Veteran lower tier units can now compete with higher tiers units on melee fights. So it worths the cost to protect your units to reach the +32 attack and +32 defense at rank 8.
  • Please note that Para Bellum mod use by defaut high defense values and very resilient melee hit chance. So most of the bonuses will be effective on rear and flank attacks.

Mods compatibility:
This mod is designed only for Para Bellum mod. If you want Radious or other mods version, ask me on comment.

Any feedback welcome !
16 Comments
Franck  [author] Apr 4, 2023 @ 3:43am 
@lagging.exe : this mod should work with no problem.
DrezSwami Apr 2, 2023 @ 4:02pm 
I'm only using the units for Para Bellum and not the whole collection. Should I be using this mod or the other one you made?
Jonas Kappamacka Mar 1, 2023 @ 12:09pm 
Works perfectly! :D
Franck  [author] Mar 1, 2023 @ 8:46am 
@Jonas Kappamacka : Nice :) ! Ty for your feedback.
Jonas Kappamacka Mar 1, 2023 @ 7:57am 
So far so good! General's skills seems to be working again, gonna try out if the stats are working as well!
Franck  [author] Mar 1, 2023 @ 1:52am 
@Jonas Kappamacka : Ty a lot for your feedback. I don't have an advanced PB save. I tried to fix it. Can you tell me if it's working now ?
Jonas Kappamacka Feb 28, 2023 @ 3:11pm 
Still doesn't seem to work i'm afraid. I tried disabling every module as well as only trying with Para Bellum Collection (and yes i had "Veternacy" above the rest) and it still doesn't show what the actual skills give as well as disables the skills.
For example, trying out the agricultarist trait which should provide +1 food immediately simply does not. Don't know what the problem could be, i do wish you manage to find out! Cheers for the quick update nonetheless!
Franck  [author] Feb 28, 2023 @ 8:04am 
@Jonas Kappamacka : conflict with parabellum general skills fixed.
Franck  [author] Feb 28, 2023 @ 4:52am 
@Jonas, ty for the feedback i will update the mod
Jonas Kappamacka Feb 27, 2023 @ 3:41pm 
Just realised that it also disables general's skills completely in para bellum unfourtanely.