Kerbal Space Program

Kerbal Space Program

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Career Lander I + Launcher
   
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Craft
Craft Type: Lander
File Size
Posted
Updated
330.260 KB
Feb 13, 2023 @ 10:24am
Feb 13, 2023 @ 11:35am
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Career Lander I + Launcher

In 1 collection by MelTdoWn
Meltdowns Minimalist Career Ships
13 items
Description
CarLa I - low tech stock (KSP 1.12.5) Mun lander with integrated launcher.

Ideal for Mun exploration in career, can be build from R&D facility level 1.
Ample delta-v to get you to the surface of the Mun and back.
Wide stance and low center of mass ensures easy landing without toppling over.
Triple command module design allows you to bring additional Kerbals, e.g. some tourists.
Redundant experiments so you can gather extra science points.

CarLa I
4x Terrier, 1x Swivel, 3x Reliant, 3x Thumper
Delta-V: about 3600 m/s (TWR 1.05 - 0.29) in 4 stages left after low equatorial Kerbin orbit insertion
Mass: 99.8 t
Price: 45,688

Note
Fuel crossfeed is enabled - you need to monitor the fuel level in the active tanks.
Previous stages will keep burning even if they are empty!

Flight Plan (Kerbin - Mun - Kerbin)
- [Stage 8] Take off vertically from VAB, engage SAS [T] and fly straight up
- If needed rotate so your heading is east (90°)
- [Stage 7] Jettison solid boosters when burned out
- [Stage 6] Engage Terriers when above 10k altitude
- Start gravity turn at 15k by pitching down gently
- [Stage 5] Jettison 3x Reliant boosters when fuel in their FL-800 tanks is used up
- [Stage 4] Jettison Swivel when its FL-800 tanks are dry
- Circularize Kerbin orbit
- Transfer to Mun encounter
- [Stage 3] Jettison 3x Terrier when their FL-100 tanks are empty
- (Or you can keep them for increased TWR and reduced delta-V; jettison before landing!)
- Capture and circularize Mun orbit
- [Stage 2] Jettison 3x outer FL-400 tanks
- Begin Mun descend
- [Stage 1] Jettison central FL-400 tank
- Land on Mun
- Return to Mun Orbit
- Transfer to Kerbin encounter
- Set Kerbin reentry periapsis at ~ 35 km and do aerobraking
- [Stage 0] Deploy 3x radial parachutes
- If you have fuel left fire your engine shortly before landing to bring speed below 10 m/s