RimWorld

RimWorld

411 ratings
Rimsenal Factions
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.210 MB
Feb 7, 2023 @ 7:13am
Apr 12, 2024 @ 9:42pm
12 Change Notes ( view )

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Rimsenal Factions

Description
Adds in factions that utilize weapons and armor from Rimsenal, resembling their companies.
Unofficial, but permitted by the original creator of Rimsenal.

Requires Rimsenal - Core.
Has support for Rimsenal's Askbarn race. They will appear in Jotun ranks.

CE is not supported at the moment, plenty of weapon tags will error upon startup.
I will not patch it myself anytime soon.
Popular Discussions View All (1)
2
Mar 20, 2023 @ 7:13pm
Getting an error on worldgen when using this faction mod
TeleportBehindYou
156 Comments
Witch ~ Feb 8 @ 2:24am 
cute moth
Bonible  [author] Jan 18 @ 6:43pm 
@fort_maximus

Just open the mod folder and look in the files yourself with Notepad! It's all XML so you don't need programming knowledge.
fort_maximus Jan 15 @ 4:27pm 
Edit to previous comment: I'm referring to the "Pawn kinds" of the factions and how they scale
fort_maximus Jan 15 @ 4:10pm 
Heya, love the mod. Out of curiosity, whats the spawn value of the pawns from the different factions?

Yknow how there are quests where it says a raid of this size will occur and it gives a list of the pawns in that raid? I wanna know how that works for the Rimsenal factions, AKA what the rimsenal faction pawns are labeled/valued as.
Bonible  [author] Dec 31, 2024 @ 12:56am 
Oh that can't be good.
Signus Dec 30, 2024 @ 3:53pm 
When loaded with "Machinists - A Faction Expansion" mod, generates an XML error on startup
- Duplicate XML node name tradeTags for ThingDef BaseGDGun
hugs: https://gist.github.com/HugsLibRecordKeeper/e19a2f8c21a6cb64883099d7ef1f3af8
Bonible  [author] Sep 24, 2024 @ 2:18am 
@Burden of Brine

I saw that they had released a new race but I didn't really make the connection to my mod at that time because I didn't feel like working on my mod this year. If the support for Askbarn is as simple as I remember, I could probably do it as easily for Harana aswell. Just a maybe.

@JT

Probably a modpack thing. If you are playing with only this mod and they still have no helmets, that is strange and maybe should be noted of.
Burden of Brine Sep 23, 2024 @ 12:16pm 
Nice mod, I've liked Rimsenal for a long time so having these factions show up as actual factions is pretty great. The additional support for Askbarn is swell. Is there any plans to support the Harana xenotype for YeonWha in the future?
JRT Sep 14, 2024 @ 9:58pm 
Really cool mod, most of the helmets are invisible but I assume its a mod pack thing. Do you know any fixes or do I need to post the modlist? Thanks.
Bonible  [author] Aug 13, 2024 @ 4:55am 
@Neopolitan Daze

Yeah go for it. You just need a mod that allows new factions to generate new bases on the map, like Vanilla Expanded Framework.