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Overall, very strong character and her trinkets are good(except Very Rare, it sucks).
Check my comment on page 4, already done 4 full runs including the Queen CoM and +10 enemy packs and bosses and some difficulty mods to make it even harder
Krakenslayer really well balanced maybe a bit too strong with the right party but that applies for a lot of classes, you just need party bleed to open the fight either Houndmaster or Commandant with bleed chance to secure it
1. Her main skill pushes her forward, but salt and bloodhunter can only be used from positions 2 and back.
2. If I reel in a target, I still don't get all the way back to position 4 where I should be to use THE KILL.
Am I doing it wrong? Maybe she needs other markers, dancers and bleeders on the team to work correctly? My suggestions:
1. Make salt and bloodhunter usable from position 1 or;
2. Make the kill usable from position 3 or;
3. Make reel 'em in move her back all the way to position 4.
I think that way her combos would be usable more consistently. Bleed, mark, pull and finish (4 rounds) instead of bleed, pull, mark, pull again, finish (5 rounds or more).
It weakens the Pull ability to 1 thanks to the crit effect.