RimWorld

RimWorld

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[CF] Craftable High-Tech Items
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
36.363 KB
Jan 23, 2023 @ 9:08pm
Sep 7 @ 10:58pm
9 Change Notes ( view )

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[CF] Craftable High-Tech Items

Description
This mod allows you to craft various items that were only able obtain via merchants or quest rewards in vanilla.

All values have been calculated by market price somewhat balanced based on obtain difficulty.
== ==== Recipes ==== ==

Neutroamine
  • Crafted at: Drug Lab
  • Input: Chemfuel × 4
  • Output: Neutroamine × 1

Neutroamine × 4
  • Crafted at: Drug Lab
  • Input: Chemfuel × 16
  • Output: Neutroamine × 4

Plasteel
  • Crafted at: Fabrication Bench
  • Input: Chemfuel × 50, Steel × 75
  • Output: Plasteel × 25

Synthread
  • Crafted at: Fabrication Bench
  • Input: Chemfuel × 35
  • Output: Synthread × 20


Reinforced Barrel
  • Crafted at: Machining Table
  • Input: Steel × 150
  • Output: Reinforced Barrel × 1


QnA

General Compatibility: This is a simple XML mod that uses its own defs. It won't crash with anything.
CE Compatibility: YES.

Author's other mods
Arellian, the Militant Cat Xenotype
13 Comments
ChemFuel  [author] Mar 30 @ 12:15am 
Compatible for all versions from 1.0 to 1.5
ChemFuel  [author] Sep 19, 2023 @ 6:19am 
[Announcement]: After playing the game for a while, I noticed some recipes were too OP or questionable, which led me to update this mod.

- Removed recipes: Antigrain Warhead, Glitterworld Medicine, Hyperweave
- Added recipes: Reinforced Barrel
ChemFuel  [author] Jul 27, 2023 @ 12:16pm 
@MrUglehFace No, you can't. I might make a lite mod that removes a few recipes though.
MrUglehFace Jul 23, 2023 @ 6:18pm 
can i disable some of these? i just wanted it for synthread and neutromine, but it has hyperweave and antigrain warheads? that just goes too far, hyperweave literally says that only advanced glittertech cultures know how to make it and I like that, so is there a way to disable specific ones?
ChemFuel  [author] Apr 22, 2023 @ 4:19am 
@jbr Remove all the bills before doing that, and you're good to go.
Moon_Of_Jupiter Apr 22, 2023 @ 3:32am 
Is this mod safe to uninstall from an active save?
ChemFuel  [author] Mar 13, 2023 @ 7:02am 
@事不过三兄Raven I currently have no plans for Luciferium
事不过三兄ToumanLin Mar 12, 2023 @ 8:18pm 
What about Luciferium?
pgames-food Feb 13, 2023 @ 11:53pm 
cool more ways to make things :)
ChemFuel  [author] Jan 30, 2023 @ 12:09am 
@Anytorp Sure, it only adds a custom recipe, so it is safe to add mid-save.