RimWorld

RimWorld

126 ratings
[Og] Secondary Immune Response
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.304 MB
Jan 19, 2023 @ 4:38am
Jun 11 @ 8:00pm
3 Change Notes ( view )

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[Og] Secondary Immune Response

Description
Description:
This mod adds secondary immune response [en.wikipedia.org] to colonists' immune systems. Colonists and animals will gain immunity to a disease for a certain amount of time once they are infected and the disease has progressed to a certain point.
Disease
When to gain immunity
Duration
Flu
>66%
40-80 days
Animal Flu
>66%
60-120 days
Plague
>60%
30-60 days
Animal Plague
>60%
40-80 days
Malaria
>77%
20-40 days
Sleeping Sickness
>44%
20-40 days

The mod also adds four uncraftable vaccines that give immunity to the corresponding diseases when vaccinated. However, be aware that receiving the vaccines will have side effects, including mild pain and decreased blood filtration for 1-2 days!

Inspiration:
From dear Randy. My poor colonists.

Compatibility:
Should be compatible with anything.

Update:
1.5 Update. Changed package id so might need reactive.
54 Comments
тетеря, блин Sep 3 @ 9:58am 
another mod, that could be great to have a compatibility with:

https://steamcommunity.com/sharedfiles/filedetails/?id=2174246491
creeperlization Sep 3 @ 7:35am 
感谢大佬
тетеря, блин Aug 6 @ 10:09am 
Biological Warfare compatibility would be super cool.
lol May 29, 2024 @ 4:46am 
Haven't checked myself, but a compatibility idea would be: Biological Warfare https://steamcommunity.com/sharedfiles/filedetails/?id=3221550806
OganessonG  [author] Dec 27, 2023 @ 9:58pm 
@ Lurmey Thanks! Had a wonderful Christmas too!
Lurmey Dec 27, 2023 @ 10:43am 
Hi Oganesson, Thanks very much for your response. I had actually spoken with some guys on the Rimworld discord who said essentially the same thing. That it would need its own C# code to trigger the hediff at maximum severity without the yellow letter.

I meant to come here and retract my comment. Sorry about that! I hope my words didn't come across as too accusatory. Thanks very much for your mods and I hope you had a wonderful Christmas. :)
OganessonG  [author] Dec 24, 2023 @ 1:12am 
@ Lurmey I use the syndrome system to give pawn immunity, so the yellow letter can't be changed. sorry about that.
Lurmey Dec 22, 2023 @ 4:55pm 
I'm with moo below regarding yellow letters. Why was this chosen as the letter type in the first place?? Yellow is for non-emergency bad events, not the GOOD event that is gaining immunity to a disease. It can't be the only option when adding a hediff, as Common Ailments triggers plenty of hediffs on pawns at random times and all it triggers is a notification at the top-left.
moo Jul 10, 2023 @ 8:02pm 
This mod needs to NOT have a yellow letter for gaining an immunity for guests. It's a problem evident with https://steamcommunity.com/sharedfiles/filedetails/?id=2992224079
Zhenginator Apr 29, 2023 @ 8:41am 
adiciona mods de vacina, ai vai ficar incrível com a implementação desse mod