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When I click the "Split Genepack" button, it tells me "No genepack inserted" without any option to pick one to insert. The only way I've been able to get something in there is to have a pawn manually pick up a genepack, draft force them in front of the ripper, manually drop the genepack, and then force them to bank it. That will cause them to bank it into the Ripper, though first I need to force eject whatever random genepack someone has shoved in there at some point without me noticing it because there's no control over what NOT to put in it.
Am I being completely oblivious and missing an easier way to use this? I love the concept of this, but the implementation requires lots of micromanagement.
I'd like to extend my thanks to you for being very, very, open and giving us this amazing option. It always bugged me that we didn't had a slider for time on that mod not because I want to make it unbalanced, but because when you are playing a colony for 10 years in game and x3 is already broken, the time it takes to rip the genes is an eternity.
Kudos to you and mods like the one that overcharges biosculping, or the one that allows you to edit growth vat speed. Hahahahahah
Thank you so much for your mod!
like if it comes deathless +3 (deathles, low libido, fertile) I can extract only deathless?