Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Warmod
 
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Mod
File Size
Posted
Updated
31.570 MB
Jul 27, 2014 @ 1:55am
Aug 19, 2016 @ 11:31pm
46 Change Notes ( view )

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Description
Warmod v0.7 Alpha Released! 20/6/16

SERVERS -----------------------------------------------------------------

Updated 21/6/16!

NA Server: 69.39.239.75:7877

EU Server: 185.16.86.66:9777


What is Warmod? -----------------------------------------------------------------

Warmod is a teamplay overhaul for Chivalry: Medieval Warfare. It changes the way the game is played to make it more fun, co-operative and balanced.

New in v0.7-----------------------------------------------------------------

- Entirely new parry mechanics. Players now use their weapon model to parry incoming attacks

- 5 directional parry animations for each weapon. Looking to the top-left, top-right, bottom-left, bottom-right and straight ahead while parrying will activate unique animations.


What else does Warmod do? -----------------------------------------------------------------

- War Banners – Two new weapons for the vanguard class that provide offensive and defensive buffs to nearby teammates.

- Half-Swording - A new option for two handed swords, allowing them to be half-sworded for maximum piercing damage at the cost of reach.

- Rebalanced Damage – Classes have more specific damage strengths and weaknesses. Use blunt weapons to kill knights, piercing attacks to kill vanguards, and slashes on MAA and archers.

- Rebalanced Stamina – Stamina regenerates much faster, but can be drained in bigger chunks when parrying heavy weapons.

- Archer overhaul - projectiles now do increased damage at close ranged, and reduced damage at long range.

- New damage mechanics - different damage types now do increased damage against certain areas. Blunt attacks are extra effective when delivering blows to the head, as well as elbows and knees. Piercing attacks do increased damage to the torso and head, but reduced damage to the limbs.

- New UI Features - An interactive welcome menu for players new to Warmod.

- Full weapon clashing – Hitting your opponent’s weapon during an attack will cause both your attacks to be deflected.

- Shield hits fix – Fixed the vanilla issue where your idle shield could be hit by enemies for full damage. Hits to shields or weapons now do no damage and flinch the hit player.

You can run the mod by adding modname=War to the end of the map change command in the console e.g. open aocto-darkforest_?modname=War


Special thanks to Camponês Imundo for providing the mod template, and for his invaluable UnrealScripting help
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243 Comments
Omar War Ogre  [author] Jun 10 @ 5:55pm 
Currently looking for a programmer, 3D artist (environmental, hard/soft surface) and animator to work on prototyping/preproduction of a melee slasher game, working title Blackguard. Add me on Steam if you're interested!
Hakon Thorstensson May 7 @ 6:15am 
Sounds like really really awesome project with lots of potential. Let us know as soon as we can get some more info about it :)
Omar War Ogre  [author] May 6 @ 8:53pm 
It's a Souls-style open world game, so its mostly PvE with incidental PvP (possibly a dedicated PvP mode also). The combat involves grabs and grapples, binding/winding attacks, a realistic armour system...lots of cool stuff in prototyping. Very different visual design/gameplay appeal to the other slashers.
Ð│Monty le Gueux May 2 @ 1:30am 
A new slasher game ? Sounds great ! Pay attention though, Mordhau and Mount and Blade 2 are right around the corner. What will make blackguard special ?
UncleSnazzy Feb 25 @ 5:35am 
Nice!
Hakon Thorstensson Feb 13 @ 1:59am 
Cool. Gonna keep an eye out!
Omar War Ogre  [author] Feb 13 @ 1:52am 
Kind of early, but the working title is Blackguard, currently in pre-production. More solid info to come within the next few months
Hakon Thorstensson Feb 13 @ 1:34am 
Oh. Well that actually sounds interesting! Do you have a site we can check or is it too early XD
Omar War Ogre  [author] Feb 12 @ 6:35pm 
@Hakon Thorstensson, I'm currently working on a game of my own, in the melee slasher genre. So that takes up all my programming time, sorry :(
Hakon Thorstensson Feb 12 @ 7:36am 
Any interest in updating the mod to work with the current version of the game? I really loved this mod.