Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
I imagine that Mlie will continue them into V1.5 . If he doesn't, I will, once I get V1.5 in June.
In my expansion of the Mod, I fixed it:
<Patch>
<Operation Class="PatchOperationConditional">
<xpath>/Defs/ThingCategoryDef[defName="RB_HoneyFoodProducts"]</xpath>
<match Class="PatchOperationReplace">
<success>Always</success>
<xpath>/Defs/ThingCategoryDef[defName="RB_HoneyFoodProducts"]/parent</xpath>
<value>
<parent>FoodMeals</parent>
</value>
</match>
</Operation>
<Operation Class="PatchOperationConditional">
<xpath>/Defs/ThingCategoryDef[defName="RB_Honeys"]</xpath>
<match Class="PatchOperationReplace">
<success>Always</success>
<xpath>/Defs/ThingCategoryDef[defName="RB_Honeys"]/label</xpath>
<value>
<label>Alpha Rim Bees</label>
</value>
</match>
</Operation>
Add this as a Patch and it'll all be set.