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It gives -15% upkeep, 15% ward save, and -1 recruitment time.
So you'd have to deliberately pick the Name of Power that doesn't generally buff the army and then have a 16.67% chance of getting that dilemma. Super weird.
Also, due to how the underlying code works, oftentimes you can't actually remove something, only change it or add something new. Basically your code has to override the default...so if you take the default table and then remove a row the game goes "Oh okay he must not care about overriding that row" and uses the default.
I'll look into it a bit when I can, but this doesn't seem like something that can be easily knocked out.
If so, what exactly did you have in mind?