tModLoader

tModLoader

52 ratings
Tile Functions Library
   
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Mod Features: Library
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
File Size
Posted
Updated
52.872 KB
Jan 13, 2023 @ 2:46pm
Sep 9, 2023 @ 9:31am
4 Change Notes ( view )

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Tile Functions Library

In 1 collection by Snek
Cross-Mod Content/Feature Mods
62 items
Description
Adds a variety of interfaces to emulate vanilla tile functions on ModTiles.
This mod does nothing by itself and must be used by other mods to work.

See the source on GitHub[github.com] for Mod.Call methods and API references.

Currently supports:
  • Allowing the player to place extractibles into tiles (Extractinator).
  • 1.4.4 only: Allowing the player to treat tiles like the Chlorophyte Extractinator.
Originally posted by tModLoader:
Developed By Snek
8 Comments
Moo Moo Sep 9, 2023 @ 4:00pm 
@Snek all good, was just thinking about this today lol
Snek  [author] Sep 9, 2023 @ 9:27am 
1.1.0 has been released, adding support for the Chlorophyte Extractinator.
@Moo Moo Apologies for the delay.
Snek  [author] Aug 12, 2023 @ 6:03pm 
I’ll look into it soon.
Moo Moo Aug 12, 2023 @ 5:37pm 
Could you make this support hardmode ore extraction? Like how the Chlorophyte Clentaminator does?
Moo Moo Aug 8, 2023 @ 11:53am 
That's actually really nice. I was literally making a modded extractinator.
Snek  [author] Aug 8, 2023 @ 11:48am 
This mod adds the interface “IExtractinatorTile”. If implemented by a ModTile, then players will be able to place silt and other extractables into that ModTile for ores and gems. That’s currently all this library does—There were plans to add more hard-to-emulate tile behavior, but I never got around to starting any of it.
Moo Moo Aug 8, 2023 @ 9:35am 
I'm confused on what this can actually be used for. What does
"Allowing the player to place extractibles into tiles (Extractinator)" mean
Snek  [author] Aug 8, 2023 @ 5:37am 
Ported to 1.4.4.