RimWorld

RimWorld

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[Og]Anima Gauranlen Polux Tweaks
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Mod, 1.4, 1.5
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741.712 KB
11.1.2023 klo 4.35
7.4.2024 klo 22.24
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[Og]Anima Gauranlen Polux Tweaks

Kuvaus
This mod is reworked and will no longer be updated. See the new mod: Special Trees Tweaks.

Description:
This mod made a lot of change to the vanilla Nature Shrines, Anima Trees, Gauranlen Trees and Polux Trees.
  1. Nature Shrines and Animus Stone:
    • Allows you to build Artificial Buildings next to it.
  2. Anima Trees:
    • Replantable.
    • Allows you to build Artificial Buildings next to it.
  3. Gauranlen Trees:
    • Flammability is 0 now.
    • Replantable.
    • Wild dryad will not spawn if unconnected, so you can plant it as decoration without annoying dryads. (Removed, see "Compatibility" part for more information)
    • Allows you to build Artificial Buildings next to it.
  4. Polux Trees:
    • Flammability is 0 now.
    • Replantable.
    • Allows you to build Artificial Buildings next to it.
Notice:
Gauranlen Trees and Polux Trees will still display red lines and text when built in close proximity due to the limitation of patches, but there is no impact on functionality actually.
If you don't like something, you can edit it in the file folder.

Compatibility:
Since it's a patch mod, it should be compatible with anything.
The dryad part has been moved to this mod due to campatibility.

Updates:
Move the dryad part to a new mod.
Add DLC check to avoid error reporting when not having all the DLCs.
(25/6/2023)Change the pakage ID to avoid potential error, so you may need to reactive this mod if you had activated it before.
1.5 update ---- change package id again (sorry about that) so might need reactive in mod list.


Special Thanks:
Chat-GPT, this amazing AI help me a lot in coding.
35 kommenttia
OganessonG  [tekijä] 16.7. klo 2.57 
Black_Dragoni 16.7. klo 1.01 
Please update to 1.6 :lunar2019wavingpig:
飞舞于天际的妖精 5.5.2024 klo 8.03 
新版本要XML前置啊,XML和部分模组有冲突,能不能做个不需要XML的版本?
OganessonG  [tekijä] 5.5.2024 klo 6.38 
飞舞于天际的妖精 5.5.2024 klo 6.09 
能增加一下先驱之树的掘起和在种植吗?
Flesh Forge 2.5.2024 klo 22.31 
nice, thanks
OganessonG  [tekijä] 2.5.2024 klo 4.13 
@Denjin09
I don't want to change mod's name everytime a new tree is added to the game, so I make a new mod here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3237449833
:)
Denjin09 16.4.2024 klo 5.10 
i love this mod but are you planning to include the Harbringer Tree in the mod ?
Flesh Forge 2.4.2024 klo 15.46 
this appears to work OK in 1.5 with no changes.