RimWorld
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[Og]Anima Gauranlen Polux Tweaks
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Mod, 1.4, 1.5
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741.712 KB
11 ян. 2023 в 4:35
7 апр. 2024 в 22:24
5 бележки за промени ( преглед )

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[Og]Anima Gauranlen Polux Tweaks

Описание
This mod is reworked and will no longer be updated. See the new mod: Special Trees Tweaks.

Description:
This mod made a lot of change to the vanilla Nature Shrines, Anima Trees, Gauranlen Trees and Polux Trees.
  1. Nature Shrines and Animus Stone:
    • Allows you to build Artificial Buildings next to it.
  2. Anima Trees:
    • Replantable.
    • Allows you to build Artificial Buildings next to it.
  3. Gauranlen Trees:
    • Flammability is 0 now.
    • Replantable.
    • Wild dryad will not spawn if unconnected, so you can plant it as decoration without annoying dryads. (Removed, see "Compatibility" part for more information)
    • Allows you to build Artificial Buildings next to it.
  4. Polux Trees:
    • Flammability is 0 now.
    • Replantable.
    • Allows you to build Artificial Buildings next to it.
Notice:
Gauranlen Trees and Polux Trees will still display red lines and text when built in close proximity due to the limitation of patches, but there is no impact on functionality actually.
If you don't like something, you can edit it in the file folder.

Compatibility:
Since it's a patch mod, it should be compatible with anything.
The dryad part has been moved to this mod due to campatibility.

Updates:
Move the dryad part to a new mod.
Add DLC check to avoid error reporting when not having all the DLCs.
(25/6/2023)Change the pakage ID to avoid potential error, so you may need to reactive this mod if you had activated it before.
1.5 update ---- change package id again (sorry about that) so might need reactive in mod list.


Special Thanks:
Chat-GPT, this amazing AI help me a lot in coding.
33 коментара
OganessonG  [автор] 5 май 2024 в 9:54 
飞舞于天际的妖精 5 май 2024 в 8:03 
新版本要XML前置啊,XML和部分模组有冲突,能不能做个不需要XML的版本?
OganessonG  [автор] 5 май 2024 в 6:38 
飞舞于天际的妖精 5 май 2024 в 6:09 
能增加一下先驱之树的掘起和在种植吗?
Flesh Forge 2 май 2024 в 22:31 
nice, thanks
OganessonG  [автор] 2 май 2024 в 4:13 
@Denjin09
I don't want to change mod's name everytime a new tree is added to the game, so I make a new mod here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3237449833
:)
Denjin09 16 апр. 2024 в 5:10 
i love this mod but are you planning to include the Harbringer Tree in the mod ?
Flesh Forge 2 апр. 2024 в 15:46 
this appears to work OK in 1.5 with no changes.
OganessonG  [автор] 26 юни 2023 в 9:02 
@不久 在母树和粹树周围建造时依然会有红线和文字提示,因为patch改不了这个,但是实际上并没有影响。
bujiu 26 юни 2023 в 5:05 
这个有改范围警告的圈半径吗,因为我之前用得是那个更小的半径,他显示的范围是十几来着,现在我把那个卸了装了你这个,仙树的半径警告没有变化,还是十几的样子,按理说不应该要么不显示 要么显示原版那个巨大的半径吗