Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://gist.github.com/HugsLibRecordKeeper/8c1a21a408c57b2a5deabe56f6fd7506
gist: https://gist.github.com/masakitenchi/fcdf2f0edc46c7aef5e8cfc51ae4919f
I merged two logs, one with MOS and one without. you can tell the difference from their file name
[Ref 2320888A] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch9 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch9 (string)
ModOptionsSort.Dialog_Options_DoModOptions_Patch:Prefix (Verse.Listing_Standard,RimWorld.QuickSearchWidget,string,System.Collections.Generic.IEnumerable`1<Verse.Mod>&,System.Collections.Generic.Dictionary`2<string, string>)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Dialog_Options.DoModOptions_Patch1 (RimWorld.Dialog_Options,Verse.Listing_Standard)
RimWorld.Dialog_Options:DoOptions (Verse.OptionCategoryDef,UnityEngine.Rect)
RimWorld.Dialog_Options:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
here