Project Zomboid

Project Zomboid

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Better Car Physics
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29. Dez. 2022 um 11:24
21. Feb. 2023 um 13:15
9 Änderungshinweise (anzeigen)

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Better Car Physics

Beschreibung
This mod requires manual installation steps. You must do these, otherwise the mod will not work.
See installation section.




What does this do?
In a nutshell:
  • Better engine sound
  • Manual shifting (toggle in settings, requires ModOptions mod)
  • Several improvements to driving physics, including offroad driving
Watch the video for an example.


Installation (Windows)
You can install the mod into existing saves.
  • Close Project Zomboid
  • Subscribe to this Mod
  • Wait for the download to finish
  • Go to
    Steam\steamapps\workshop\content\108600\2909035179\mods\BetterCarPhysics
  • Copy the zombie folder and nothing else
  • Paste it into
    Steam\steamapps\common\ProjectZomboid
  • Overwrite all files (should be 24)
  • Start Project Zomboid
  • Enable the mod. Done!

Installation (MacOS)
See this guide

Installation (Linux)
Same as Windows. The steam folder is usually located in ~/.local/share/Steam


Uninstall
You can uninstall the mod at any time without affecting save files.
  • Deactivate mod in game
  • Close Project Zomboid
  • Right click game in steam -> Properties -> Local files
  • Click 'verify integrity of game files'
  • It should download 24+ files. Done!


Multiplayer
I only did some basic testing, use at your own risk
  • Should work on any server. Both server and client need the mod installed.
  • Anyone who wants the physics has to install this mod and follow the manual installation steps.
  • If someone joins without the manual installation steps, they can still join, but will have the vanilla physics.
  • The mod turns itself off completely if the server does not have it installed. You can freely switch between servers without changing anything.


Features
Realistic car engine and transmission behavior
  • Engine behaves/sounds much like it would in a real car
  • Releasing throttle leaves the car in gear
  • Engines have different torque curves. Vans operate best at low RPM, sports cars at high RPM
  • Lower gears produce more torque. Helpful for driving offroad.
  • Engine braking
  • Smooth gear shifts with rev-matching
  • Shifting into a low gear with too much speed will slide the car as the wheels lock up
  • Proper road friction and wind resistance forces

Manual and Semi-automatic transmission
  • Option to toggle manual on for all cars via ingame settings (Requires ModOptions mod)
  • In semi-auto mode, car shifts automatically, but you can override it using the shifting keys
  • Customizable keybinds for shift up (up arrow) and shift down (down arrow)
  • Change in keybind menu under 'Vehicle'
  • Clutch is always automatic

Smooth cruise control
  • With automatic transmission, automatically shifts + picks an appropriate gear
  • With manual transmission only controls the throttle, you can freely change gears
  • Vanilla controls: Shift + W to enable and Shift + W/S to increase/decrease by 5

Integrates with Sunday Driver and Speed Demon perks
  • Sunday Driver accelerates slowly, because they are scared of the throttle
  • Speed Demon shifts like a racedriver

Compatible with all vehicle mods that add new cars
  • I tested a bunch of the most popular mods, they all work fine.
  • If a car accelerates super fast, its likely because some mod boosts its engine horse power. See my explanation here
  • To modders: This mod ignores the gear ratios defined in the resources files. I had to do that as most vanilla cars dont have any, and the ones that were present didnt work that well. I created some logic that picks gear ratios based on engine type (generic, firebird, van, jeep). You configure this with 'engineRPMType' in the vehicle definition. The engine type also determines the max RPM, and when the semi-auto transmission shifts.

Workshop ID: 2909035179
Mod ID: BetterCarPhysics
Beliebte Diskussionen Alle anzeigen (8)
83
10. Mai um 8:32
ANGEHEFTET: Bug reports
Neidmare
56
23. Jan. um 14:17
ANGEHEFTET: Suggestions & Planned Features
Neidmare
11
18. Apr. 2023 um 7:11
Install on MacOS
Neidmare
729 Kommentare
cznorton2 30. Mai um 18:16 
@KuyaCaloy Read before asking lol
^1I^32^2P^6Æmnesia 30. Mai um 16:28 
>> KyuaCaloy
> do i replace??
Yes you do.

btw, my solution to fixing my problem was to manually go into the game's created directory and remove the copied files that relate to the mod. So I had to go into /SteamLibrary/steamapps/common/ProjectZomboid/projectzomboid/media/lua/client/BetterCarPhysics/ and remove the directory.
KuyaCaloy 30. Mai um 9:06 
I have a question, AFTER you copy the file into project zomboid file, IT ASK.

1. Replace the files in the destrination
2. Skip these files
3. Let me decide for each file

do i replace??
^1I^32^2P^6Æmnesia 30. Mai um 6:49 
I'm unable to uninstall this mod, I've looked everywhere for it, and did it's installation guide, but it does not want to get off. I'm using native build on Linux btw.
Additive Outlier 25. Mai um 15:47 
God-tier mod. Could you add more controls options? I think it would be neat to at least be able to switch to gear 1 with right arrow key just like you can switch to reverse with left one.

Also, does your mod affect fuel consumption, even if indirectly? I thought I noticed a big decrease in the distance I can travel on a single tank, to the point I decreased fuel consumption to 0.75.
I.C.E. 24. Mai um 15:59 
Had to split the comment. The beginning of it is below :)

My question is: Is there a way to edit gear ratios? As far as I understood - those numbers in vehicle file are garbage. Maybe add a custom RPM type for modded heavy vehicles with much shorter gears. A bus, or an APC shouldn't do 50mph at 1st gear, they'd go 20 top, but with lots of torque.
I.C.E. 24. Mai um 15:59 
I tried editing some of the most misbehaving modded vehicles to try and fix skyrocket acceleration. While lowering engine HP does help with the acceleration it damages max speed of these vehicles quite significantly. Not a big deal, cause with this mod all vehicles are just faster overall, but there is a pattern - all of these troublesome vehicles have one thing in common: RPM type "van". Problems that I wasn't able to fix with just HP are:
- 1st gear goes from 0 to 50mph, no matter what HP you have. If engine power is too low and max speed will be below 50, then 1st gear is the only usable gear.
- 4th gear is useless, unless the vehicle runs like a sportcar and gets to 120mph at the end (250+ hp at 1100 weight), 4th gear just can't go past what 3rd got you to. [tbc]
Zaeli 24. Mai um 5:26 
can i drift cars?
I.C.E. 22. Mai um 14:07 
@Neidmare
Gears in Vanilla do work. That's why I went to search for a gearshift mod today. I don't think anyone would notice that on the road, but offroad vanilla gears do work, and automatic transmission becomes a problem :)
I had to set CC to 20mph, even thougt the vehicle is capable of going 25+, because it shifts to 2nd and starting to lose power and slows down. If you manage to get offroad while on 3rd gear it's even more obvious.

Anyway, it's a bit offtopic. Gotcha - no manual gearbox without patch. I'll try to live with excess power for now.
Neidmare  [Autor] 22. Mai um 12:18 
@I.C.E. Manual gearbox and the physics go hand in hand. You cant have one without the other. The gears in vanilla dont really do anything.

You could try lowering the engine power in the ki5 mod files yourself.