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There's some minor downtime on the beam with the spike v3, but I suspect that might be due to changes in power production since you last updated? But other than that very minor quibble, these ships are friggin perfect.
Last thing to people who come to this ship set later: these are the perfect starter ships. The game's AI currently handles kiters fantastically well and other ships not so much, so you don't need to manually control your ship or micromanage your fleet. Each step up in ship size correlates surprisingly well to the next difficulty tier, so upgrading is pleasantly straightforward.