Garry's Mod

Garry's Mod

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[NVG Base] - Splinter Cell Loadout Pack
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Content Type: Addon
Addon Type: Effects
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
31.280 MB
Dec 26, 2022 @ 9:13am
Jan 9 @ 9:51pm
11 Change Notes ( view )

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[NVG Base] - Splinter Cell Loadout Pack

In 1 collection by Dopey
Garry's Mod: Mingebag Theory
22 items
Description
Hello, everyone!

Ever wanted custom Goggles in Garry's Mod, but felt as if spawning it as a separate entity was too tacky? Tired of your night vision being removed upon map cleanup?
Well no more!



How to install:
1. Download NVG Base
2. Install your addon
3. Run this command:
NVGBASE_GAMEMODELOADOUT "Splinter Cell"
4. Use N to toggle, M to switch goggles.
5. For more information, refer to the NVG Base Github documentation.[github.com]



Featuring:

►Over 14 different types of Goggles!
►Gorgeous Post Processing and Rendering FX!
►Nice GUI Animations!
►Playermodel animations for toggling them!


Current Goggles:

Night Vision
Allows user to explore otherwise pitch black, dark areas, recommended NOT to use is bright areas.

Thermal Vision
Displays heat signatures of targets such as: NPC's, Players and NextBots.
Beware that it makes it slightly difficult to see the environment.

Electromagnetic Vision
Displays electronic readings of various entities such as traps, turrets and vehicles.

Enhanced Light Vision
A variant of the Night Vision Goggles used by early Splinter Cells and SpyNet agents.

Enhanced Heat Vision
A variant of the Thermal Vision Goggles used by early Splinter Cells and SpyNet agents.

Motion-Tracking Vision
Allows user to identify targets moving above a certain velocity.
Can identify anything from NPC's, to projectiles if travelling fast enough.

Electromagnetic Tracking Vision
A more advanced version of the Electromagnetic Vision. It functions the same, however it allows the user to view any targets using any form of Goggles.

Echelon Night Vision
A variant of Night Vision Goggles that preview the environment in a harsher contrast at the expense of the output image being black and white.

Echelon Thermal Vision
A variant of Thermal Vision Goggles that allow a clear representation of heat of both enemies and the environment.

High-Frequency Night Vision
A set of Night Vision Goggles that allows the user to view dark environments with a harsher contrast coupled with a greener tint.

High-Frequency Thermal Vision
A set of Thermal Goggles that allows the user to view heat signatures more clearly.

Sonar Vision
A set of Goggles that is capable of displaying any and all targets either NPC's, or entities even if they are hidden behind objects or walls. Beware the range is limited and moving causes distortions.

SWAT Night Vision Goggles
A set of light amplifying goggles used by the advanced Rainbow Unit.

SWAT Thermal Vision Goggles
A set of thermal goggles used by the advanced Rainbow Unit.



Recommended Add-ons:



Credits:

►WLKRE: for everything code-related and making this work!
►Me: setting up Post Processing effects, ripping textures and sounds.
►Ubisoft for creating Tom Clancy's Splinter Cell and Tom Clancy's Rainbow Six Vegas 2.

Tags:
Night Vision Thermal Goggles Splinter Cell Tom Clancy Rainbow Six Vegas 2 SC SC3 Chaos Theory Pandora Tomorrow Double Agent Conviction Spies vs Mercs SVM
96 Comments
dobryniko Apr 30 @ 1:29pm 
Aint no fucking way they ported SC dawg 🥀
Umbra Apr 10 @ 3:08pm 
this mod is perfect but i just cant stand the loud screech i here every time i walk, it could just be that i have a mod that isn't compatible. when i finish my mod pack ill test it by itself.
Motloop Apr 8 @ 5:36am 
"Splinter Cell - Animated Playermodels" is not required.
Max Malevich Mar 17 @ 11:54am 
Makes sense
As far as I'm aware, Vegas assets are encrypted, or something along the lines; really freaking hard to get anything out of the game files
Dopey  [author] Mar 16 @ 2:12pm 
Not supported, sadly..
Max Malevich Mar 16 @ 2:10pm 
Sounds good! Did you consider porting R6Vegas animations to these models, or is it too hard/not in demand?
Dopey  [author] Mar 16 @ 2:03pm 
@Max Malevich - this one .
But you'll need either the Splinter Cell Animated Playermodels or the Bourne Conspiracy ones. (You can also have both)
Max Malevich Mar 16 @ 1:57pm 
What addon does the Vegas-like playermodel come from? Screenshots 7 and 8
star108 Mar 3 @ 3:38am 
is there a way to get rid of the overlays and just the effect as a whole?
majlus Feb 6 @ 11:29am 
can i somehow use the googles while using camera?