Sid Meier's Civilization VI

Sid Meier's Civilization VI

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AzurLane——SardegnaEmpire led by Marco Polo
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Type: Mod
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114.468 MB
26 dec. 2022 la 7:30
21 febr. 2023 la 12:19
4 notițe privind schimbările ( vizionare )
Ai nevoie de DLC pentru a folosi acest obiect.

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AzurLane——SardegnaEmpire led by Marco Polo

Descriere
Still a familiar taste, still a familiar recipe, let's welcome Marco Polo, the last member of the Sardinian Empire, maybe this is the last mod of me too.

If you like my work, please click the thumb button representing your favorite. If you don't like it, please close this page.

(need GS and RF , Kublai Khan&Vietnam DLC, and my another mod little Pompeo)
(this is little Pompeo:https://steamcommunity.com/sharedfiles/filedetails/?id=2804137880)

civilization ability: [/]



Glory for the Seven hills and Hundred island:

Coast, lake, plain hills and grass hills tiles provide standard adjacent bonus for adjacent theater, harbor and holy site.

Tutte le strade portano a Roma:

Each specialized area in the city, let the corresponding output of the domestic and international trade route + 1 with this city as the destination (if the city has military barracks and theater squares, the trade route + 1 Production and Culture ). When the game era comes to the Renaissance, you can obtain +50% tourism performance from other civilizations with trade routes,reduce the impact of other civilizations on your tourism performance by 20%.



UD:


Sardegna Bath: Promote urban development's trait area for Sardegna. Replacing the Aqueduct, the construction cost is lower. Draw water from adjacent rivers, lakes, oases or mountains to provide fresh water resources for the city. Provide + 3 housing for the city and + 1 Amenity. If the area is adjacent to geothermal cracks, then + 1 Amenity. It can prevent food loss during drought. When the injured unit is in this cell, select recover for one round to fully recover during this period. It must be built adjacent to the city center.Provide +2 adjacent bonus for adjacent's Theater, Commercial hub and Industrial zone.

Leader UD:


Sardegna Empire Dockyard:A district unique to England for naval activity in your city. Replaces the Harbor district and cheaper to build. Also removes the Movement penalty for embarking and disembarking to and from this tile. Must be built on Coast or Lake Terrain adjacent to land. The district and its buildings can obtain great merchant points equal to great admiral points. ]If the commercial Hub district is adjacent to this district, both will get 100% adjacent bonus from gold, And provide the two district with science equivalent to adjacent bonus of gold.



leader: [/]



Marco Polo



leadership agenda: [/]


Il Milione:Like civilization with high income. Hate civilization with low income.

leader ability [/]

Untold Tales:
A newly established coastal city will get a Trader for free. If it is a non capital mainland city, +2 initial population and add a new trade route capacity. Trader are immune to the plundering of water plots. Receive a random Eureka and when establishing a Trading Post in another Civilization's city for the first time.[NEWLINE][NEWLINE]If this leader recruited merchant Marco Polo, he will give a unique naval unit UP41 plan battleship Marco Polo free of charge to the nearest city. This unit has a unique promotion, which can provide huge bonus for all naval units.

leader unique unit [/]

Plan UP41 battleship:A unique naval unit of the Sardegna Empire when Marco Polo was the leader. When it is alive, could provide bonus for all naval units.

others [/]



In addition to the text of leaders who are embarrassed to pull out three rooms and two halls, there are also about 5? leader paintings corresponding to different diplomatic states.



Special thanks: the art support of CL Hotsuki and 鱼,猭音



Art resources borrowing table: all art resources come from network collection

Text resources borrowing table: all Text resources come from network collection or bilibili azurlane wiki.

The En text powered by google.
25 comentarii
Kawaii 28 oct. 2023 la 4:51 
复活吧 我的作者!!!🙏😫
MaL131 14 aug. 2023 la 3:03 
有bug。即是不用马克波罗,商业区和港口相邻加成也会翻倍,商业区给科技值
JustwAit 31 mart. 2023 la 10:33 
支持!
Niiiiiicecream 15 mart. 2023 la 4:05 
怎么就最后一个成员了,VV,我的 VV :steamsad:
xuexingnie 19 febr. 2023 la 0:06 
封面欺诈阿封面欺诈 进去就是不一样的立绘了
하얀지구인 11 febr. 2023 la 16:50 
PERFECT MOD.
Ciallo~(∠・ω< )⌒☆  [autor] 23 ian. 2023 la 2:43 
@jtky's still a Noob 感谢你的订阅游玩和评价 :steamhappy:
Kawaii 22 ian. 2023 la 18:31 
花两天时间在极大地球过神了
感觉和西班牙很像,只是没有宗教加强。在殖民地港口建城给俩商人,但前期商路不多,本人新手直到中期才有300左右回合金。和同期西班牙差不多。
马克波罗能很早就获得但是没有资源是不能回血。还只有一个,经不起消耗。配合将军的建立无敌舰队,能造出无敌舰队马可波罗。此时要尽多打城,到中后期全球商路突破20多条就不会再缺钱了。
感觉撒丁港口是最强的。建个港口配商业区就稳40几金。修造船厂40多锤。很难不起飞。
总结下把舰娘作为伟人而不是替换单位挺有创意的,也比较平衡。感觉可以更近一步把作战就使用伟人。甚至作为英雄单位。各种舰娘都变为特色总督。这样就能体会到跨大洲3倍加成的商路马可配征服者狠狠滴征服。
还有意系经典半穿甲弹,和火车烟是不是也能还原一下。(‘ v ’)
月战老兵壮志铃昙 17 ian. 2023 la 4:35 
怎么马可波罗没特殊单位啊(恼
Ciallo~(∠・ω< )⌒☆  [autor] 15 ian. 2023 la 9:22 
@天水琉璃 有的时候 伟人池子里没有伟人 是不能强求的:steammocking: