Don't Starve Together

Don't Starve Together

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Global Positions -Remapped
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Dec 15, 2022 @ 10:09pm
Aug 28, 2024 @ 10:57pm
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Global Positions -Remapped

Description
The concept of "Global Positions" but made from the ground up to be a little easier on your computer. By default does not contain pings, for pings I recommend the "Global Pings" mod.

Everything was done from scratch to use more modern methods and have some nice tweaks in there too.
The mod icon is the only thing taken from "Global Positions".

Modes
There are currently 3 modes to choose from in the config...

Map Share
- A accurate recreation of some of the functionality of "Global Positions".
- Other player's icons and names will be visible on the map from any distance.
- Speed at which the map updates is based on movement speed to prevent follower after-images. (Configurable)
- All players exploration contribute to your map.
- Not retroactive, area others explore while you are off the server or in a separate shard will not be mapped.
- Moderately light weight.

Easy Cartography
- A new take on the idea of map sharing.
- Very light weight, use if other mode causes too much lag.
- Other players exploration does not contribute to your map.
- Cartographer's Desk can now be interacted with, when you do, your map will be saved to the desk and any maps saved to the desk will be added to your map.
- Retroactive, fresh players can interact with a Cartographer's Desk to fill out their map with everything that any player has explored (prior to said player interacting with the Desk themselves)
- Map scrolls can still be made for use in giving it to someone who is too busy to touch the desk themselves.

Both (Default)
- Contains all the features of both the other modes.
- "Easy Cartography" mode's features can be used to overcome the issue of the "Map Share" mode not being retroactive.


Notes
This mod contains client-side config options. These can only be accessed via the main menu's mods menu.

This mod does not add any features from "Global Positions" that were not mentioned above. Missing features:

- Pings. If you want them back I recommend getting "Global Pings"
- Ability to prevent personal map sharing (Planned for a future update?)
- Wilderness Mode support. (Not planned)
- Smoke Signals. (Not planned)

Plans
- When a player joins the server, update their map with previously explored areas. (WIP)
- Have a option for player icons show up while in "Easy Cartography" mode, maybe only while the player holds a compass?

Bugs

- None yet, let me know if you find any!
88 Comments
󰀏Niko  [author] Apr 7 @ 9:49pm 
Hm... I think I know why that's happening, unfortunately I think fixing that would cause more lag when interacting with the table. For the time being, breaking the table and placing it back down should work. (Just remember to interact with it afterwords.)
Timedeus Apr 7 @ 7:22pm 
I want to ask about the sync, like when i build a certain cutgrass farm but when i use the table, it overide my map data with old map data (tree and stuffs without cutgrass) and then when i travel to that place, the map update again (no tree only cutgrass)
󰀏Niko  [author] Mar 24 @ 9:08am 
There is a standalone mod for that linked in the description. I think it would be a little rude to merge it into this mod.
If it would be more convenient I can make it a dependency so turning on this mod also enables the pings mod as well, but I am not sure if I want to force people to use both mods.
Homelander Mar 24 @ 2:20am 
I cannot mark points on the map; could you add a marking feature?Thank you.
你好 Feb 22 @ 12:11am 
thank you
󰀏Niko  [author] Oct 4, 2024 @ 10:28pm 
Remapped is it's own mod, built from the ground up. It should be ran without the original to avoid conflicts.
Equius_Equitation Oct 3, 2024 @ 12:34pm 
do we still need the other one for this to work, or can we just have this remapped version on its own?
󰀏Niko  [author] Sep 20, 2024 @ 2:40pm 
I have some plans to implement something along those lines, but I am not sure when I will ever get around to it. It's a low priority because it would be redundant to the main mode of the mod.

I've always personally liked the compass, a very underestimated item in the game. Either because people don't know that two players using a compass at the same time will show each other on the map or because some mod like this one is being used that makes that obsolete. Usually both. :p
Momcio Sep 20, 2024 @ 12:32pm 
This mod is great, but I have a question. Is it possible to mod option that allows to see others on the map when they hold compass? I think it could be cool option and would give more use to that item.
雨仓 Sep 19, 2024 @ 4:20am 
0. Request Chinese translation! This will let more people know your MOD
Some story ideas (will increase the difficulty of production):
1. Modify the recipe of the cartography table
1.1 Not every adventurer knows how to make a map, so a pirate map should be posted on the cartography table as a reference for making maps. (Add "Pirate Map*1" to the recipe)
1.2 A cartography table that supports large-scale replication should require a large amount of papyrus and ink when making it. (Add "Papyrus*x", "Charcoal*x" to the recipe)
2. The content between different cartography tables should be independent, rather than synchronizing the information on each cartography table in real time through the Internet