Dota 2
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The full guide of heroes anti or weakness
โดย Texyalen
After hundred of hours in this game-play, I feeling that I should leave something for myself, also that write down the thing that I remember when playing this game, the whole list would be a huge work to do it, I tired and did it after spend countless of my speared times, I would keeping update this guide when new content and hero is public out, hope everyone a nice day watch thought this or peek one eye to some specifically hero you need for suggestion.
   
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last update time:2025-03-23

weak:
anti:
core item:

Lone Druid
weak: need to control two units at same times.
anti: pushing for the safe space for the friendly heroes, the bear own some spell which would auto cast.
core item: Radiance, purchase this for your precious bear so he could tank more damage and evade the damage.

Nature's prophet(NP)
weak: SS, Bane, which disable the ability for NP to flee from them.
anti: most of the soft target victim, especially who was alone on the lane.
core item: Orchid Malevolence, hit harder and silence the target so they can't fight back till death found him.

Terrorblade(TB)
weak: low mp pool
anti: you could exchange enemy or teammate hp bar so this hero are all about the time while using the ultimate skill.
core item: Butterfly, since half of the time you won't able to range attack, and you need to go in and out the battle fast, this item would top attack speed and let you keeping fight on lane with right click damage.

Visage
weak: riki,BH, which could gank and nuke down Visage before him couldn't even react.
anti: good to pushing the tower and spit push different lane.
core item: Solar_Crest, which allow you to give a target armor exchange a time debuff of your.

Medusa
weak: silencer which burn out it's mp and lower the mp pool
anti: good at pushing and absorb plenty of damage
core item: Manta Style, giving even more crazy pushing power

Lycan
weak: fragile and weak creep summon.
anti: own the power to spit pushing the tower and take down soft target on ultimate effect.
core item:Helm of the Overlord, more summon and could take the ancient creep.

Drow Ranger(DR)
weak: LC, which duel would destroy you and don't let you flee from enemy.
anti: most of the melee heroes expect BB, BB would just run back to you and absorb the slow and damage of your arrow.
core item:Silver Edge, which let you go in and out battle much easy, plus the critical damage from this item let you melt down poor melee hero which difficult to even close to you.

Arc Warden
weak: Lina or lion which dash out burst damage that one hit kill you.
anti: soft support like Chen would have hard time to defense your pushing power.
core item: Dragon Lance, provide more range for you

Templar Assassin(TA)
weak: sniper and most of the mid heroes which dash out massive damage before 7 levels, and because the TA ultimate skill only ward, which not much help in damage enemy result a fairly weak TA later play style.
anti: not much since the limit range for TA to battle, the invisible only stay on single point which cause TA really easy to be scout out by ward or dust and killed.
core item:Dragon Lance, which extent the attack range for TA, Aghanim's Blessing change a little bit of TA play style let made her able running and chase fragile or weak hero.

Brood mother(BM)
weak: Lina, which clear out the spawn spider and the ultimate skill would nuked down.
anti: not much since BM not a strong hero thought out dota2.
core item: Orchid Malevolence, slow and silence enemy.

Chaos knight(CK)
weak: CM,which ultimate skill would ruin CK team-fight and prevent the illusion from working.
anti: which because this hero own the best skill setting in my opinion, so you could easy duel win most of other heroes in dota2.
core item: Armlet of Mordiggian if you going to be right click carry, Echo Sabre if you want to be a spell fight.

Naga
weak:axe, lina, sniper which good at Aoe or nuke hero which could dash out damage which clear out illusion before did anything work.
anti: bane, which main the single enemy would had difficult time against you
core item: Diffusal Blade, which provide you a addition slow disable, plus the mana break effect let enemy hero lose mp.

Death prophet(DP)
weak: silencer which keeping interrupt your spell from casting, which may cause DP lose the chance to use ultimate skill in team fight and lose it.
anti: nuker hero who will gotten spell block and wrecked by DP ultimate skill follow up sustain damage
core item: Aether lens, boosted all thing in the magic static include the cast range and mp regen.
Disable =
Ringmaster
weak: Silencer Qop which block you from casting spell and casting skill to nuke you.
anti: PL and most of the hard carry and he Aoe spell could take out Illusions really fast.
core item: Octarine Core, let you spend your mp out like crazy.

Jakiro
weak: AM,PA, which good at one vs one and don't afraid Jakiro group base skill
anti: deal massive spell damage and longer range cast spell that damage and could help teammates to flee.
core item: Aghanim's Shard,give more spell cold-down time and burning even longer with you ultimate skill

Pudge
weak: lack the ability to damage in later stage of the game
anti: the combo work on most of the target who get hook and be dismember till death.
core item: dagger, let you jump around the key point to stuck enemy hero how hook by you and ruined their day, you could stuck the enemy hero in the forest if hook right position .

Dazzle
weak: Viper, DW, which slow you down which result been pin down and die, in that situation the shallow grave skill can't get you out alive.
anti: withe the decent heal and slow skill tree, you helping the whole team carry much more survival ability and most of Dazzle skill give out precious time to fight in the team-fight.
core item: Octarine Core, let you lower skill cold down to became even more which allow you more frequency to use your spell.

Venomancer
weak: hard carry who own a BKB, and the lower range of Venomancer skill and limit damage output .
anti: had the pushing power, for the ward you could ward it every where need vision, you could also pin down and disable those multiple heroes who tried to flee in team-fight at once.
core item: Aghanim's Scepter, the fast you get this item the more damage you gotta deal with the ultimate skill which is valuable in team fight.

Disruptor
weak: enemy who got a BKB which you can't locking them by your skill.
anti: prevent enemy heroes from casting and shut them down, ultimate skill effect area range is outrage huge which change the battle alignment.
core item: Octarine Core, more mp regenerate, more spell cold-down times, more hp and mp at same time meaning you got all everything in one pack.

Silencer
weak: AM, Slark, which running too fast and won't afraid to your silence spell, in another word you still death to those heavy passive right click heroes.
anti: everyone who need to cast the spell, ultimate skill shut-down all enemy heroes once at any time any place which break this whole game.
core item: Rod of Atos, most people would surprise by I suggest this item, but although that Silencer full with disable already but he didn't own a "root spell" so even when you silence the enemy they still gotta run away from you, this item would change that and provide precious time to nuke down enemy.

Rubick
weak: fragile and low hp, some time the steal enemy skill is work out like crap.
anti: fight pretty well in all team-fight if you got the right skill.
core item: Aghanim's Scepter, stole two spell now.

Doom
weak: PL which spawn massive clone which Doom single target skill most that he gotta have difficult to clear it out.
anti: alone soft target like the spell caster or support which rely the spell.
core item: Silver Edge, parkour around the map and take down enemy hero.

Winter Wyvern(WW)
weak: AM, which gotta chased even with the slow effect and he teleport skill that gotta continue the chase to haunt down WW.
anti: support or weak low hp target not just prevent forward damage and even heal back them hp, did remember ultimate could initiate and shut-down enemy very well
core item: Guardian Greaves, for those team player this item are ideal for WW.

Viper
weak: Doom, which lock viper skill from cast and chase he down.
anti: melt down those defenseless melee hard carry, plus the skill give spell defensive passive for viper when facing spell caster.
core item: Dragon Lance, more range more damage Invincible item.

Oracle
weak: too complex skill tree system.
anti: Qop who silence you and chase you down with right attack.
core item: Aether Lens, the standard option to support.

Enigma
weak: ranger which take down Enigma in few shot, and the normal skill tree of Enigma didn't work out stand alone, Enigma is pretty weak in one on one fight.
anti: most of heroes got pin down by you ultimate skill while in team fight, not just disabled but also would be harm by your teammates which are the true game changer.
core item: Refresher Orb, double the time for your ultimate skill and trap everyone till them face their death of it.

Ogre Magi(OM)
weak: most of the nuker ranger or one on one fight which is danger for OM that made it difficult to close them.
anti: riki, BH which could disable and harm by OM sustained skill which nuke them down, plus OM are strength support not just tank down huge o it own tons of ward and dust.
core item: Aether Lens, allow more mp regenerate and more spell cast range.

Bloodseeker(BS)
weak:Qop, am, which item or skill could block the ultimate skill from BS, juggernaut which could escape ultimate by activated him ultimate skill.
anti: alone hero who had a terrible time tried to escape from you.
core item: Sange and Yasha, hit harder damage more and movement speed that so fast combined with BS passive skill.

Vengeful Spirit(VS)
weak: am, which still able to escape even while change position by VS which give VS a hard time to fight he.
anti: sniper, CM, which need to stay in the safe spot to nuke out damage and your reposition skill would ruined that.
core item: Solar Crest, let you even lower more to enemy armor or used on teammate which need more armor before enter team fight battle.

Bane
weak: Qop, which main item are Linken's Sphere which render Bane skill near to nothing and could chase down Bane easy.
anti: most of the heroes since there are there powerful ultimate single disable skills, which meaning enemy would had difficult to take you when one on one, the leech skill exchange hp provide even more survival ability for Bane.
core item: Aether Lens, which give more space for Bane to survival and safer.

Shadow Demon(SD)
weak:really lower damage for this hero skill setting that couldn't handle the team-fight even at early stage, since the ultimate skill are really passive which complete shut down the possible for this hero, the normal skill need time to stack which is even more passive for this hero.
anti: prevent initiate from running and start.
core item: Guardian Greaves, for a heavy team player SD, he need this item to benefit the whole team in team-fight.

Crystal maiden(CM)
weak: Silencer, which could easy shut down you and the chance to cast spell at anytime anything position.
anti: PA which prevent it from flee and deal nuke damage to him.
core item: Glimmer Cape, a fairly cheap main item, you could start the team-fight with this item which invisible and ultimate so they can't lock you and counter, addition if you need more secure and safe team-fight in later stage then I suggest grab BKB.

Treant protector(TP)
weak: ss which disable TP or bane which shut down the chance for TP to use skill.
anti: pl which would been effect by TP large skill area, and the ulitmate skill could lock and disable all pl illusion.
core item: Solar Crest to enter battle and debuff enemy hero before enter team fight.

Shadow shaman(SS)
weak:PA, anyone which can't handle the by ss the disable spell would still dash out damage and kill ss before react
anti: low hp hero, ss could easy handle multiple enemy by disable spell and use the ultimate skill to siege push.
core item: Octarine Core, which give your skill decease cold-down time which allow SS to spam the ulit skill everywhere without need to concern the spell cold-down times
Nuke
Muerta
weak: Lina, Zeus that deal higher magical damage, the Muerta ultimate skill form would killed her even more when facing the magical damage.
anti: Axe, those soft melee carry would have a hard times to try to take you down and rapidity killed by your higher pierce damage.
core item: Maelstrom, which let you pushing lane even deeper and it's mp free, since all your skills cost tons of mp already.

Luna
weak: PL, naga, which own the illusion that luna can't clear it out, later you won't brother with illusion
anti: full power on pushing the lane, the ultimate skill quite powerful before you start the team-fight to dash out max damage.
core item: Manta Style, more ability on pushing the lane and team-fight dash out more damage.

Lion
weak: Viper, which own the spell resistance could slow and take down lion.
anti: every other heroes who need mp to cast, don't work well facing the right click hero.
core item: Aghanim's Scepter, a unbelievable nuke spell that turn into Aoe spell that basic blast down all target in range and with maximum which only 40 second.

Lina
weak: low hp.
anti: be the most powerful nuked spell in dota2, could nuke down all thing in the face.
core item: Eul's Scepter of Divinity, give you more disable spell, plus this disable could combined with the Lina stun spell which own a cd before land.

Lich
weak: one on one battle
anti: the more enemy on the filed the more powerful the lich gonna dash out the damage.
core item: Glimmer Cape, you only need for lich is the way to running out battle when your skills all in cold-down or battle went badly.

Leshrac
weak: not so good at one on one combat
anti: PA, which melt down by Leshrac magic spell damage.
core item: Bloodstone, deal more damage and restore back your mp pool.

Keeper of the Light
weak: too rely on the only nuke Aoe spell.
anti: had many way in battle that help the teammates on team-fight.
core item: Eul's Scepter of Divinity, made you much more disable for comfortable battle.

Invoker
weak: even invo quite op, still don't forget he still a mage a fragile target.
anti: every other heroes in dota2.
core item: Aghanim's Shard, if you want a 3 mentors, Aghanim's Scepter, if you want a op sun beam which lock down all enemy heroes like Zeus lighting.

Huskar
weak: sacrifice he hp battle meaning high risk in battle.
anti: soft target could easy be nuke down by him with low cold-down time ultimate skill.
core item: Armlet of Mordiggian, hit harder, more hp, more armor.

Grimstroke
weak: a little bit weak damage on single target hero.
anti: PL,Naga, which clear out them illusion easy.
core item: Eul's Scepter of Divinity, give a disable spell to use, let you cyclone a target.

Grimstroke
weak: riki, BH, which take down Grimstroke without react it.
anti: own a very long range damage skill,
core item: Aghanim's Scepter, give a powerful single-target ability

Outworld Destroyer(OD)
weak: ranger like sniper or viper would still dash out massive without the mp that OD drain.
anti: most of the support which steal them intelligible.
core item: Meteor Hammer, helps destroying the mid and safe-lane towers

Snapfire(SF)
weak: walking slow
anti: pretty long range skill
core item: Blink Dagger, allow more maneuver power of SF

Tinker
weak: always lack enough mp pool to deal more damage with him skills.
anti: PA, Zues, which easy to killed by the higher nuke damage of the tinker.
core item: Boots of Travel, since tinker whole skill tree already pretty powerful compare to other heroes, so the key mission for tinker player are pushing down all 3 lanes of enemy towers and barracks.

Dark Willow(DW)
weak: LC which lock down and kill DW.
anti: melee carry or enemy who tried to flee
core item: Aghanim's Scepter, let you hit enemy like a truck


Witchdoctor(WD)
weak: ranger which dash out damage
anti: soft target or stunned enemy hero.
core item: Guardian Greaves, as the team support bought this and help more in the team-fight


Shadow Fiend(SF)
weak: if SF used all skills and didn't kill the target then him had big trouble.
anti: soft target which could one shot kill by SF
core item: Silver Edge, the parkour which allow SF cloak and gank or haunt the low hp alone target.

Sniper
weak: fragile and low hp.
anti: all heroes in this game
core item: Hurricane Pike, which provide even more breast range for sniper, the push skill could some time help to escape the battle when thing gone wrong.

Queen of pain(Qop)
weak:CM which shut down the possible chance of Qop to flee to safe.
anti: invisible hero like riki or BH which hardly and way to run away hard chaser like Qop.
core item: Bloodthorn, which provide the silence to enemy plus the attack damage and attack speed.

Sky Wrathmage(SW)
weak: PA nuker which dash out massive damage.
anti: PA, which hate your all magic and nuke spell damage.
core item: Rod of Atos, the ultimate need time to deal sustain damage and this item would did that, plus you still could upgrade to Gleipnir later.

Razor
weak: Juggernaut which could slash you in safe BKB skill and could ultimate skill melt down razor.
anti: most of the support which can't fight over you and can't run faster to run always from you.
core item: Vanguard, which allow your longer fight and let the ultimate skill to kick and work.

Zeus
weak:heroes who could dash out huge damage in short time, which fragile of Zeus hp can't take that much hit.
anti: PA which vulnerable to pure magic spell power, PL which dash out many Aoe damage and clear out all it's illusions.
core item: Linken's sphere, due to the most weakness which Zeus low max hp and to avoid some hero op ultimate skill like LC duel, this main item will made it happen and get more hp and mp regen.

Phantom assassin(PA)
weak:every nuke spell damage which harm direct by using pure magic damage
anti: everyone who alone.
core item: BKB, grind it out as fast as you could, because pa the only weakness are the nuke magic, so when you start hold the BKB which meaning death ring to your enemy.
Jungle
Enchantress
weak: Lina, Zeus, which could launch and deal nuke damage which one shot kill you.
anti: melee heroes who difficult to approve to you, even when they close to you still gonna be slow by your skill and received attack speed slow debuff.
core item: Dragon Lance, which extent your attack range so you could dash out damage at longer range.

Techies
weak: most thing in dota2
anti: since this hero are fairly passive skill tree in battle so I gonna say maybe some fragile lower hp hero or some hero that was lower hp and try to escape from you which may be anti by him, anyway this hero are really too passive that couldn't handle the battle well, not recommend this hero in ranked.
core item: Soul Ring, provide more mp

Chen
weak: everything in dota2
anti: Cause this hero can't dash out damage and really weak skill tree that deal little help when in most of the battle situation, thing like the global heal as a ultimate skill leading even more weak for this hero that result can't do thing in early stage and can't help team fight well in later stage, this character is basically a joke that value made.
core item:Guardian greaves, give more power on healing teammates and recover mp, well it's not much help in real ranked battle though.
initiate
Kez
weak: sniper that kind of soft target that couldn't counter your when close battle.
anti: SS that stuck you and choke you to death.
core item: Diffusal Blade, let you slow the target and take out some mp when land hit.

Legion Commander(LC)
weak: any hard carry like axe which give back tons of damage while in LC duel which result LC death and enemy gained a damage buff, LC hate the Linken's Sphere.
anti: most enemy, LC later are beast and fairy powerful that none much heroes could duel win LC.
core item: dagger if you want to jump on enemy hero, Shadow Blade, if you want to deep in enemy terrorist

Kunkka
weak: most skill need time before land which result missing the hit or attack.
anti: deal pretty well when start the team-fight and keeping damage enemy heroes at long range.
core item: Aghanim's Scepter, give Kunkka a massive large scale of spell attack around him.

Marci
weak: DK, axe, give you a hard time to counter those tank hero.
anti: most of the supports.
core item: Skull Basher, more disable stun skill which won't cost Marci hp to use.


Magnus
weak:SS, which disable and nuke you down.
anti: soft target or enemy which tried to flee from you, you could even push them back in your tower so tower deal the damage for you
core item:dagger, which let you use the skewer to push your enemy heroes back plus more escape option when skewer in cold-down time.

Night Stalker(NS)
weak: lose the buff when day light and that meaning half of time fight in disavtage
anti: take down soft target and chasing them even more when use the ultimate skill at night time.
core item: BKB, when you in ultimate skill or the normal night times, this item let you able to chasing down enemy support and more survival ability in team-fight.

Earthshaker(ES)
weak: Spectre which could go though your fissure and haunt you down.
anti: powerful ultimate skill and fissure which let you start the battle ease.
core item: Aghanim's Shard, let you walk over your fissure so you won''t stuck by your skill.

Spiritbreaker(SB)
weak: kind of low mp pool
anti: anyone who alone on the map.
core item:Skull Basher, enemy hate you bash? then why don't double the bash.

Primalbeast(PB)
weak: disable hero like VS could shut down and reposition then take him down.
anti: go in and deal massive damage and tank down the hp.
core item:Vanguard, to tank down more hp in team-fight

Brewmaster(BM)
weak: kind of weak after cast all the skills
anti: pushing the lane or throw some ultimate clone to enemy face
core item: Aghanim's Scepter, give you a new skill which allow much damage output of the skill


Beast master(BM)
weak: Qop, which gotta chase you down even you cast all your skills on it.
anti: pretty decent initiate skill tree like the pushing or ward bird.
core item: Black King Bar, to survived longer in battle or tried take down fragile support target


Ancient Apparition(AA)
weak: Silencer, which prevent AA cast spell
anti: alone target or melee carry
core item: Aghanim's Scepter, let you hit enemy like a truck.

Tusk
weak: axe, LC which would lock Tusk down and prevent him escape
anti: support or paper ranger
core item: Silver Edge, perfect initiate item that tusk hold, not only give more stasis and give him a powerful gank ability to take down or heavy damage to a single target.

Batrider
weak: Batrider are quite lower damage compare to other hero, this weakness s share as SS face which could disable but couldn't kill it.
anti: weak support or low hp target who tried to flee.
core item: Blink Dagger, Initial ideal item which allow jump in and out from the battle.

Spectre
weak: Axe, which spectre can't handle the damage output in early stage, so you may need to think twice before engage enemy target.
anti: soft support while would melt down and had the fear while you chase them down the road.
core item: Radiance, with your passive to block and keeping fight longer on battle this item will achieved it.



Tidehunter(TH)
weak: ranger who take TH down far which before TH could even close to it.
anti: most soft support who catch by you ultimate skill and fall a easy death
core item: Refresher Orb twice the skills twice the fun.


Faceless Void(FV)
weak:ranger which still could counter back while your ultimate skill working
anti: anyway who been taken by your ultimate
core item: Mask of Madness, provide a burst damage which trigger much more your passive hit.

Clockwerk(CW)
weak: axe, which counter back CW or even killed the CW.
anti: target those soft support and take them down.
core item: Shiva's Guard, which allow more defensive armor and slow enemy who lock by you.

Mars
weak: ranger which melt him down within a second, or DK which still gonna fight him back even in Mars Arena Of Blood's, which the mars low damage result enemy fight back or even killed.
anti: most of the soft support will death in your arena.
core item:Vanguard, provide the heal and the block shield effect.

Pangolier
weak: nuker heroes which easy burn down the hp.
anti: low hp target which gonna chase up to him.
core item: Maelstrom, hitting multiple units and provide more stasis.

Warlock
weak:AM, which don't afraid your skill and since warlock don't actually own a "single disable skill", that meaning death when lock by am alone.
anti: anything since the ultimate Golem are fairy op in nuke down enemy or pushing.
core item: Refresher Orb, twice the numbers of Golem and twice the fun.
Escape
Juggernaut
weak: damage output in later stage kind of scary.
anti: alone target that got slack by you and can't fight back.
core item: Maelstrom, provide more clear power to creep with the trigger chin light.

Hoodwink
weak: hp pool low.
anti: go in and out the battle easy plus many way to disable enemy hero.
core item: Aghanim's Shard, let you pushing and damage enemy in longer range.

Mirana
weak: low hp pool
anti: let all teammates go invisible which made all teammates to start the battle or flee even easy then before.
core item: Manta Style, let you pushing the lane with a much safer option.


Puck
weak: Doom, Lina, which mute the dagger so puck can't escape or nuked which take down puck.
anti: chase weak enemy or go in and out easy when battle.
core item: Dagger, you need this item to jump away enemy after your phase-shift.

Stormspirit(SS)
weak: lack the sustain damage.
anti: go in and out the battle easy, could chasing down enemy anyone that tried to flee.
core item: Orchid Malevolence, let enemy hero silence so they can't fight back.

Nyx Assassin
weak: axe, ES, which own the hp to absorb and tank down your burst damage.
anti: PA, this kind of agility heroes low hp so them can't barely take a hit from the nuke spell damage, the PA are ideal example.
core item: Dagon, gonna take this items and combined with your ultimate skill that combo kill enemy fragile target like paper.

Underlord
weak: disable hero who prevent Underlord to flee
anti: work like IO which run around the whole map and provide teleport for teammates.
core item: Guardian Greaves, the basic support item for Underlord.

Phantom Lancer(PL)
weak: Lina, keeper, which own the large Aoe skill that clear out the PL illusion army rapid.
anti: Bane, the powerful single target hero which had hard time to battle you
core item: Diffusal Blade, slow and burn out enemy mp, illusion deal a little of mp burn

Monkey King (MK)
weak: the damage output for MK is kind of scary, since the passive spell for MK need hit the same target for four hits which take way longer times compare to other hard carry, in another word MK not a easy hero to play.
anti: PL, the ultimate skill could hit all clone of PL and wipe them out.
core item: Echo Sabre, cheap item and really effect to stack out and activated your passive skill.

Earthspirit(ES)
weak: low damage output
anti: not much since ES not that strong hero which own a very complex skill system.
core item: Blink Dagger, reposition yourself before enter battle.


Phoenix
weak: damage output is a little bit scary(yeah I known the Dota2 info list this hero fully nuke tag, but not much player play this"full nuke" hero..)
anti: not much to be honest.
core item: Eul's Scepter of Divinity, disable enemy hero or save you by self cast, a pretty standard item.

Slark
weak: Zues, Lina, which nuke down slark and prevent him escape.
anti: own the spell let slark regen hp faster which work like a heart item, allow slark own the second life to fight.
core item: Silver Edge, go in and out fight more convinced

Voidspirit(VS)
weak: ranger who dash damage
anti: good at start the fight and flee when thing go badly.
core item: Aether Lens, cast range and mp regen


Windranger(WR)
weak:Slark, which stuck you at the place and let you vulnerable to attack.
anti: Ursa, poor bear would had a tough fight to withstand while fighting the WR, WR spell would let Ursa attack missing and the ultimate skill would melt down the Ursa.
core item: Maelstrom, Chain Lightning proc let WR dash out damage and clear out the creep


Morphling
weak: range is kind of short
anti: after used the skills your could morph for the second come back battle.
core item: Dragon Lance, more range and stasis

Clinkz
weak: lower hp thought out the dota2
anti: PA, since your first item are Monkey King Bar(MKB), which kind of anti the PA build counter
core item: Monkey King Bar, stun and deal burst damage to envision hero such as PA.

Meepo
weak: Zeus,SK, which dash out range and width effect damage that clear out meepo clone, since one clone death meaning all die so do stay alert before step in battle.
anti: tower since there are many clone so meepo could pushing lane pretty well and fast
core item:Boots of Travel, the basic skill setting for meepo already pretty well, the left problem is more maneuver on lane, boots would handle that problem.


Sand King(SK)
weak: I know it weird but I personal don't thought SK are a escape hero, since the "invisible" skill would made out a large area of sand storm which really ridiculous, yea the only invisible won't help you escape but SK still a escape hero anyway, anyway Zeus which keeping nuke that give SK hard time to close.
anti: Meepo, which the ultimate skill would nuke down the clone
core item: Blink Dagger, without it SK would became a joke which death while in him invisible sand storm.


Dark Seer(DS)
weak: weak ultimate skill that really hard to work.
anti: some chase situation that DS skill would boosted the speed of himself or teammate.
core item: Force Staff, add more hp to DS and the reposition item to used on get in or out the battle.

Bounty hunter
weak: peoples who use ward and dust
anti: most common which been target multiplier time that be steal the gold.
core item:Vanguard, provide more survival ability in team-fight.

Riki
weak: support ward and dust
anti: alone target that got complete shut down the riki smoke and can't fight back when riki rift into sky and strike
core item: Diffusal Blade, provide a slow and mana burn.

Ember
weak: disable hero who prevent you from escape and initiate
anti: fragile hero who could chase them down and giving them hard times.
core item:Orb of Corrosion, which provide the basic slow and damage on early stage

IO
weak: everything in this game, this hero simple too weak to fight well which are challenge and unfair.
anti: none, I don't known maybe the techies? tired to compare two trash hero which are less trash.
core item: Aghanim's Scepter, let your only damage spell became passive skill which saving IO mp use.

Weaver
weak: Lina ultimate skill Laguna Blade which could easy one shot kill to weaver and give it not times to flash out and recover hp.
anti: most of the melee hero which damage it's and could sudden recovery back the hp then give the enemy hero a tough second round battle.
core item: Linken's Sphere, which let weaver avoid the strong nuke spell like lina or lion Finger of Death from working and kill you.

Anti-mage(am)
weak: Axe which burst out massive melee power which could killed am before do anything, Doom that own the ultimate to shut down am spell prevent he from running.
anti: most of the supports hero like caster which small max hp and can't counter since am own the magic resistance.
core item: Manta style, it's allow am spawn out the illusion for battle, which are key point for am to burn out enemy hero mp double the speed, must grab it as faster as you could.



Durable
Lifestealer(LS)
weak: DR, long range which push you back.
anti: have the free BKB skill in hand, LS could dash out quite bigger damage to the spell caster.
core item: Sange and Yasha, which provide movement speed and attack speed, the plus statue defensive which allow LS flee or start battle.

Omniknight
weak: Lion, which drain all your mp and one shot kill you.
anti: PL, NP, with your Aoe heal/damage skill that clear out the creep and illusion.
core item: Guardian Greaves, be the team player.

Slardar
weak: ranger that you can't reach
anti: melee hero who debuff by your ultimate skill and had problem to run away from you.
core item: Echo Sabre, cheap option to trigger your bash effect more frequency.

Tiny
weak: Bane, which lock tiny and tear it out till death.
anti: pretty standard strength hero but own many burst and disable skills.
core item: Aghanim's Shard, allow you to pushing creep with infinite tree swipe.

Dawnbreaker(DB)
weak: ranger who hit you hard.
anti: the team-fight who catch by your ultimate skill
core item: Aghanim's Scepter, allow you move and jump in battle even faster.

Undying
weak: ranger who chase at you
anti: the support which haunt by you Tombstone and die.
core item: BKB, which let you tank even more in spell batlle.

Ursa
weak: ranger who dash massive damage to you from range
anti: melee hero which got burst swipe damage from Ursa
core item: dagger, which allow you much safer team-fight and flee ability

Timbersaw(TS)
weak: NP, I meaning teammate are NP as well, NP will destroy the tree and prevent TS to flee since there no tree to target.
anti: the passive hp regen like BB which allow TS go in and out the battle without a scratch and remember the more you hit the stronger you were.x
core item: Bloodstone, more skill damage and recover back you mp pool for damage deal which meaning near infinite for you.


Necrophos
weak: nuke spell which double the damage you received since the spell while ghost form.
anti: hard carry who can't hit you while ghost form
core item: Radiance, burn and allow you tank even more damage then before


Elder Titan(ET)
weak: can't finish enemy well.
anti: good at start battle
core item: Eul's Scepter of Divinity, follow up with ET skill such as Astral Spirit.

Centaur Warrunner (CW)
weak: disable hero like SS which prevent CW to running to safe spot
anti: most of the team-fight which CW could survived longer and tank down the damage of enemy heroes
core item:Heart of Tarrasque, provide massive power to regenerate the hp which CW love it a lot.


Troll Warlord(TW)
weak: CM which could root you and ultimate to prevent you escape
anti: melee carry who think them could take you down.
core item: BKB, to allow your survived in large team-fight

Sven
weak: long ranger shooter who melt down Sven.
anti: most of the enemy in dota2, especial when him in ultimate damage buff
core item: Echo Sabre, provide twice the damage which cover Sven low attack speed and recover more mp for him.

Alchemist
weak: ss, which could lock and shut down Alchemist attack and let him became fragile to attacked.
anti: Zeus, soft support which can't land enough damage to take you down while chasing.
core item: Radiance, which burn and provide envision that Chemical Rage would let him fight longer in battle.

Elder Titan(ET)
weak: all skill need time to use which result failure or punishment in team-fight.
anti: BM, which are assassin paper armor and even more after effect by ET statue decease effect.
core item:Veil of Discord, tired to dash out more damage for enemy who fall into your skill.

Wraith King(WK)
weak: AM, Naga, which all own the mp burn which ruined WK ultimate skill from activated, it wouldn't happen after bought the shard
anti: Jakiro, which the ultimate skill and the spell tree which would hard time to handle WK second life since Jakiro didn't own a single disable to control down tough hero such as WK.
core item: Aghanim's Shard, which allow free mp of you ultimate that are key item to winning later team-fight, Radiance if you going to be much tank and could defeat and duel with multiple enemy same time.

Bristleback(BB)
weak:CM, which lock you and cause them had time to attack from front.
anti: PA, which fragile to magic spell, PL which CM gonna clear out the illusion fast and effect.
core item: Crimson Guard, provide even more tank power in team-fight, plus the later stage that shield the teammates for longer durable team-fight.


Axe
weak: ranger nuker like DR which slow and pushing you back which let axe can't barely close to it, need mail blade to counter ranger enemy.
anti: PL, for the counter attack power and the taunt give armor of durable, let axe easy clear out PL illusion army.
core item: Crimson Guard, not he fight well in solo and it's twice the power when team-fight, you could farm when grab the start item Vanguard.

Abaddon
weak: lower damage output since there really little and slow that Abaddon could dash out which a nightmare to player in later stage.
anti: Huskar, which sacrifice it's hp to duel to you which meaning most defeat cause the ultimate kick in when Huskar couldn't finish you rapid and die on field.
core item:Echo Sabre, only 2500 golds and provide Abaddon twice hit to activated the Curse of Avernus passive skill which free mp to use, with more hp regen that allow you to cast more shield and heal/damage skill frequency.

Dragon knight(DK)
weak:sniper or any nuke ranger which hard to counter it back
anti: ss, which couldn't even hurt you due to your own the highest hp and armor in this game
core item: Assault Cuirass, which because you are the tank in team, AC provide both buff and debuff of the attack speed and armor, by buy it your could start leading your team into battle on front and win.
6 ความเห็น
Texyalen  [ผู้สร้าง] 29 มี.ค. @ 8: 31am 
2025-03-30 reboot the whole guide, fixing error spell and some core items description.
DiZzy 24 มี.ค. 2023 @ 3: 37am 
:steamthumbsup:
Texyalen  [ผู้สร้าง] 31 ธ.ค. 2022 @ 8: 37pm 
2023-1-1 happy new year everyone, I written done the full guide about all heroes, hope you guys enjoy reading it, I would keeping update in future if anything new.
Texyalen  [ผู้สร้าง] 28 ธ.ค. 2022 @ 11: 33pm 
2022-12-29_75%of progress of the guide
Texyalen  [ผู้สร้าง] 20 ธ.ค. 2022 @ 11: 23pm 
2022-12-21 finish half progress of the guide.
Texyalen  [ผู้สร้าง] 16 ธ.ค. 2022 @ 4: 40am 
2022-12-16 the basic frame and some hero