Conan Exiles

Conan Exiles

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Simple Minimap (by Xevyr) v2.3.1
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Features: Features
Map: Map
Interface: Interface
File Size
Posted
Updated
650.644 KB
Dec 5, 2022 @ 7:51pm
Mar 25 @ 8:05am
25 Change Notes ( view )

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Simple Minimap (by Xevyr) v2.3.1

In 1 collection by Xevyr
Mooooodlist
33 items
Description
It's a standalone lightweight minimap mod with POI markers that works when using controllers too.



Features:
  • Adds game-screen mouse support, hold F1 to use mouse and interact with + / - buttons as well as hover over markers to read the label.
  • 5 zoom levels (zoom gets saved across sessions)
  • Adjustable scale (size) in settings
  • Users can hide the minimap completely so that servers where not everybody wants a minimap can use it as well (button is hidden in the very top right corner of the screen)
  • The minimap can be moved anywhere on the screen with the mouse by simply grabbing the player icon in the center and dragging
  • Shows guild members no matter how far they are (can disable guild tracking in settings or admins can disable functionality server-wide)
  • Shows nearby landmarks pinned to the edge even if they're slightly off the map to help with navigation (adjustable range in settings)
  • Shows corpse location from any distance allowing you to get back to your body easier.
  • Compass mode (rotate minimap instead of player, North marker will appear when switching to this mode)
  • Clock that can display Server / Client / Game time (option in settings), still displays local time on hover
  • Adds infinite range home marker (bed location) as well as a bedroll marker
  • Fully customizable border color and minimap opacity, even supports hex color codes for sharing presets.
  • Works on ALL maps!

Known Limitations:
Currently it is not possible to display custom markers that you can make with right-click on the map.
This is not a fault of the mod, I had/have every intention to add them, however it is currently not possible to do so as they are not available for mods to use.
I have put in a request to the Funcom devs to implement the necessary changes in the devkit and the game in order for that to be possible though, but that will take some time.

I am aware there are minimap mods out there that show them, however those simply create another instance of the entire basegame map module you have on the M key with all the icons already on them and just use that as the background.
That method obviously wouldn't allow for much customization, like the infinite range icons or pinning nearby landmarks to the edge, etc. since you're locked to the default Funcom UI, which also causes issues when using controllers.
This minimap however is completely custom-made, as such it allows for more freedom and we can have nice things. It's sad that this comes at the cost of custom markers, but in time we'll probably have those too :)

Workshop ID
2898150544

Compatibility:
Compatible with everything.

(Even other popular UI mods like Hosav's, in which case users on a server having both mods installed can pick which minimap to use and disable the other since both offer an option to disable it)

The mod uses the F1 hotkey though! So other mods could conflict with the hotkey itself.

Support and Donation:
Join discord for troubleshooting help, guides, news etc.

[discord.gg]

Should you wish to support me with a one-time tip, click here[buy.stripe.com]
Otherwise consider supporting me via Patreon
[www.patreon.com]

Some of my other mods:
  • Twin-Bar (Doubles the capacity of your shortcut bar by allowing you to place 2 items in each and individually swap between them with hotkeys)
  • Armor and Weapon Stats in Bench (shows you the stats of things in the bench before crafting)
  • Reliable Meteor Showers (tiny super-lightweight mod that makes meteors rain sooner if there are less than 5 nodes on the map, solving the issue of scarce star metal - also adds the smoke back to meteor nodes that was removed in Chapter 2)
  • The Damage Meter (measure yours and your followers damage done / taken and dps, can also track 3 additional players)
  • Inventory compactor (button that gets rid of empty slots in custom view inventory and benches)
  • Follower Remote (Lightweight mod that lets you instantly change your followers engagement settings (Passive / Guard Me / Aggressive) via hotkeys or the thrall radial menu without having to be close to them, also has a feature to make them switch to truncheons or use healing potions / bandages in their inventory)

Update policy
  • All my mods are made to be future-compatible with the latest version of the game and in the vast majority of the cases do NOT require updates when the game has an update.
    You can safely ignore any "outdated" warnings you might get from gportal or other services as those simply check the version number of the devkit used to create the mod (stored in a text file inside the mod) against that of the game, which is completely irrelevant in the case of mods that do not contain altered basegame files.

  • I will update my mods on my terms and my terms alone. If you don't like my update schedule, don't use the mods.

  • Mismatch errors are not the fault of mod creators. If you need help understanding this concept, visit the discord.


Legal Note: This mod contains assets (art, music, code, items, systems and/or designs that are the intellectual property of Funcom Oslo AS or their licensors.
Popular Discussions View All (5)
3
Jun 11 @ 11:37am
The mini-map is no longer displayed in Conan Exiles
Horsti
29
Apr 20 @ 1:40pm
PINNED: Bug Reports
Xevyr
1
Apr 17 @ 6:05pm
How to turn on Minimap
ImSaradactyl
443 Comments
Xevyr  [author] Jun 9 @ 10:56am 
@Thomas11101 - Most likely because you have other mods that add minimaps too which have nothing to do with this... like say... hosavs UI? :P
And the settings are quite available if you spend more than 5 seconds actually reading the description above OR even watching the attached tutorial video instead of acting like an entitled asshat :) Good luck!
Thomas11101 Jun 9 @ 9:45am 
I have 2 minimaps, why and for what? Settings not avaible, deinstalled and disliked...
Spartiate001 May 28 @ 4:14am 
Bonjour super mod merci :steamthumbsup:
Xevyr  [author] May 24 @ 3:25pm 
The answer to your question is described in detail in the Features section above and even shown in the demo video attached.
Bloodstormz May 24 @ 1:02pm 
how do i move it, the game crashed from a funcom issue, now everytime i log in the map is in the center of my screen, i tried clicking everything i could but couldn't find a way to drag it back to the edge
iriemk Apr 21 @ 12:34am 
Hayah, steam workshop did it once again. When searching for "Map", this didn't come up anywhere. I only found it via browser search.

Anyway, thank you so much for making & sharing this awesome piece of QoL improvement. Saves a ton of clicking to and fro with the darned regular big map. Shoulda be in vanilla game, maybe as a toggleable feature for hardcore servers. But in vanilla nonetheless.

Cheers & Mod On!
Xevyr  [author] Apr 15 @ 3:54pm 
Yup, that'll work if you know how to do that :)
You'll see that in the Mods folder on the server, there actually won't be a corresponding .pak file and that your server log at the beginning will tell you the mod file doesn't exist.

So you need to upload your local copy from your steam library, rename it to the mod ID.pak cuz.. gportal.. and that should sort it out.
Rough Rider Apr 15 @ 3:49pm 
I get what you are saying. I'll just use filezilla and upload the mod to the server myself. Wasn't aware of gportal being blamed. thanks
Xevyr  [author] Apr 15 @ 3:36pm 
Anyway, if you join discord I'll show you how to manually install them so you don't have to wait for them to fix it.
Xevyr  [author] Apr 15 @ 3:35pm 
Mod mismatch problems are NEVER caused by an issue with a mod..

It simply means the mods loaded on the server.. and the mods loaded on your game client: do not match, that's all... there is nothing else to it. And no, there are no "false-positives" if it tells you they don't match.. they really don't match.

In order to connect to a modded server the players need to have the same version of mods loaded in the same order as the server does.

For several days now gportal's mod manager is having an issue where the mod files are not actually installed on the server, despite their panel showing you that it is.
Since they don't actually exist and thus can't be loaded.. players will have a mismatch error, because they DO have the mod, unlike the server.

TLDR: The issue is with G-Portal, I highly recommend you switch providers and you'll never have issues like this again.