Project Zomboid

Project Zomboid

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Prepare For Winter
   
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Nov 28, 2022 @ 3:29am
May 16, 2024 @ 3:03am
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Prepare For Winter

Description
Makes winter more of a challenge, so you'll need to prepare. The farming changes are somewhat realistic (crops dying in the cold), however the fishing & trapping changes are not. Consists of 3 mods (Farming, Fishing & Trapping), so you can choose which aspects you want to experience.

** New ** Sandbox now has an option to make indoor plants immune to the effects of the cold. This option does *not* check the type of roof or indoor temperature. You may want to self-impose your own restrictions, e.g. only farm indoors under a glass roof and keep an antique oven running around the clock during the winter.

All temperatures can now be adjusted via the sandbox, figures below are the default values.

Farming: crops will begin to lose health at 5c (41f), the health loss will accelerate the colder it gets.

Trapping: traps won't catch anything when it drops below 0c (32f).

Fishing: you won't catch any fish when the temperature drops 0c (32f).

All 3 mods can be added to, and removed from, an existing save at any time.

They should all work in multiplayer, however I have only tested them in single player.

The mod Change Sandbox Options will let you edit the sandbox settings mid game.

Workshop ID: 2894640315
Mod ID: PrepareForWinter_Farming
Mod ID: PrepareForWinter_Fishing
Mod ID: PrepareForWinter_Trapping
Popular Discussions View All (1)
3
Jan 1 @ 7:16pm
Compatibility Info
dtoxic
53 Comments
BeerfishTV Mar 27 @ 2:55pm 
Hey folks, does this mod still work?
SharleBu Sep 22, 2024 @ 9:16pm 
+1 to Ivan's idea, will be great in that way.

Anyway subbed
Ivan Sep 20, 2024 @ 5:58am 
Ok
Hugo Qwerty  [author] Sep 20, 2024 @ 5:40am 
@Ivan, that's probably not that difficult to do - but not something i have any interest in adding.
Ivan Sep 19, 2024 @ 7:03am 
Instead of removing it outright in winter
Ivan Sep 19, 2024 @ 7:03am 
I just mean maybe reduce chances of a catch of successful fish.
Hugo Qwerty  [author] Sep 16, 2024 @ 5:16pm 
@Ivan, not sure what you mean. You don't need to use all 3 mods, just enable the ones you want - and you can use the Sandbox to change the temperature at which each activity is disabled.
Ivan Sep 16, 2024 @ 4:36pm 
Any chance we can configure the farming, trapping and fishing? As you can still trap and fish IRL.
Hugo Qwerty  [author] May 16, 2024 @ 3:01am 
@Fallen Seraph, thanks for letting me know - I'll fix that now.
Fallen Seraph May 14, 2024 @ 9:30pm 
Hey, just a heads up, there's something weird with scope and Sandbox variables. You'll need to move the "indoorCheat" variable into the update function. I suggest the following, but anything works.

if SandboxVars.PrepareForWinter_IndoorFarming and not luaObject.exterior then