RimWorld

RimWorld

77 ratings
Warcasket Jobs
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
327.268 KB
Nov 27, 2022 @ 3:19am
Apr 13, 2024 @ 4:09am
3 Change Notes ( view )

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Warcasket Jobs

Description

Warcasket can work with animals, interact with prisoners, construct, mine and dumb labor

They can't cook, work with plants, craft, science and doctoring

Make your big boys more productive
16 Comments
PremiumPvP Sep 19, 2024 @ 6:42pm 
yeap
1sylant99  [author] Apr 13, 2024 @ 4:11am 
Fixed
Victor Apr 12, 2024 @ 4:33pm 
Rimpy is complaining that the packageId has _copy in it, causing it to possibly fail to be sorted. The packageId is now sylant.warcasket_copy
Demonlord09 May 6, 2023 @ 12:34pm 
I'm not a big fan of the VE apparel mod, but I suppose it's worth a shot. Thanks for the info. I didn't even know that mod had backpacks.
1sylant99  [author] May 6, 2023 @ 12:29pm 
I made a test caravan. Your solution is backpacks from Vanilla Apparel Expanded — Accessories if you form caravans, they will give enough carry capacity even if you equip heavy weapons. Don't notice this problem before, I simply use transport pods or shuttles, because I rarely form caravans.
Demonlord09 May 6, 2023 @ 10:21am 
The player faction warcaskets are the ones I've been trying to make travel the world map. They're too heavy on their own to form a caravan even with only the pawn in the warcasket.
1sylant99  [author] May 5, 2023 @ 11:57pm 
Mod only changes warcasket trait in xml, I haven't seen traveling warcasket pawns, they used only by junkers and player faction
Demonlord09 May 5, 2023 @ 3:41pm 
Quick, probably dumb, question. Does your mod also allow warcasket pawns to travel around on the world map?

I haven't been able to figure out what's preventing that and the VE devs have been radio silent the 3 times I've asked whether that's normal or a bug.
boogiebears Feb 15, 2023 @ 7:47pm 
yeap
K_Body Jan 29, 2023 @ 10:10am 
cool, thanks!