Crusader Kings III

Crusader Kings III

257 ratings
Submod for EK2 - IMPERIAL ART
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File Size
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322.585 MB
Nov 25, 2022 @ 10:04pm
May 20 @ 12:17pm
43 Change Notes ( view )

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Submod for EK2 - IMPERIAL ART

In 1 collection by Jimmywhite
Elder Kings 2 ART Submods Collection
27 items
Description
This submod for EK2 changes all illustrations for IMPERIALS

✅ UNITS illustrations, including unique cultural Men-At-Arms
✅ Various DECISION illustrations
✅ INNOVATIONS icons with a proper picture for each one
✅ LIFESTYLES pictures
✅ COUNCIL backgrounds
✅ Immersive EVENTS backgrounds

-------------------------------------------- ❗❗❗ --------------------------------------------
PAY ATTENTION that you can only activate ONE of my cultural art submods at once,
DEPENDING ON THE RACE YOU PLAY due to original game engine limitations


HOLDINGS submod may be activated after any of my mods .
-------------------------------------------- ❗❗❗ --------------------------------------------

All these artworks belong to their talanted creators and official Legends series.

✅ MULTIPLAYER compatibility (if ALL players use any other of my mods)
50 Comments
Jimmywhite  [author] May 20 @ 11:17am 
@Kroobzh Спасибо, исправлю!
Kroobzh May 20 @ 11:05am 
Привет, @Jimmywhite. Ты не поверишь, но эти моды (тестировал на имперском, бретонском, альтмерском) блокируют возможность стать некромантом и личом - сами решения есть, но они не активируют ивенты.
k5pr Apr 2 @ 3:27pm 
Thank you Jimmywhite!
Jimmywhite  [author] Apr 1 @ 8:30pm 
@k5pr Seems like this bug is in every art mod, except dunmers art. I will fix it as soon as possible. For now try replacing the "common" folder of this mod with one from dunmers art. Or play with Cultural Armies, it is fixed there.
k5pr Apr 1 @ 5:00pm 
For added context, I only ran EK2 and this mod with nothing else activated
k5pr Apr 1 @ 2:32pm 
This mod breaks the cultural traditions of EK2, between 1 and 3 traditions of any culture will show up as blank.
Adventuredude Mar 28 @ 8:42pm 
Made the mistake of using the unupdated version of this mod on the new EK
Messed up my decisions, didn't figure out why until 20 hours into the playthrough

Removing this mod breaks the save. My messup, but I hope when this updates it fixes it
crossing my fingers
Jimmywhite  [author] Mar 28 @ 5:59am 
@Titus Pullo Все обновлю сразу скоро
Titus Pullo Mar 28 @ 5:37am 
Данные моды будут обновляться после окончания работы над русификатором, или автор занят работой сразу над всеми своими модами?
Burninator Mar 24 @ 10:57am 
@Anti4iteR Thanks for the info. :steamthumbsup: