RimWorld

RimWorld

70 ratings
Long Range Firefights 1.5
   
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
971.467 KB
Nov 24, 2022 @ 7:18am
Apr 13, 2024 @ 5:52am
5 Change Notes ( view )

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Long Range Firefights 1.5

In 1 collection by GodlyAnnihilator
GodlyAnnihilator's Restored Mods
14 items
Description


I personally don't like vanilla weapon ranges.
So this mod is perfect for me and my kind of people.

But really, don't you hate it when sniper rifles have such short ranges? I do too.
Well, not anymore.

Warning: This also changes turret ranges! This may be good or not depending on your situation.

Base
- Weapons not defined as long-ranged have their own range modifier (default 1x)
- All ranged weapons of greater than 60 have 2x range
- All ranged weapons of greater than 24.5 range have 2x range
- All ranged weapons of less than 24.5 range have 2x range

You can change the range multipliers in the mods settings yourself as well.

Official creator (Outdated) https://steamcommunity.com/sharedfiles/filedetails/?id=2184058209 (by ChikenBites84)

Mod now works perfectly fine in both 1.4 and 1.5.




37 Comments
SuwinTzi Mar 3 @ 6:42pm 
@Farbott CE has it's own ranges afaik.
GodlyAnnihilator  [author] Jan 8 @ 5:58am 
No idea, never played with CE. And I'm not active on RimWorld right now so it's not safe to say.
Farbott Jan 8 @ 12:20am 
does this alter CE ranges or am i screwed, would be nice for big ranged guns
Tupoy Dec 25, 2024 @ 1:27pm 
makes the game a lot more fun to play due to the fact that it becomes more punishing to not use cover, and normally attacks that would be seen irl as suicidal become suicidal due to the punishing range restrictions being removed. i would advise running this with combatscowl so raiders and colonists can shoot as they approach

this mod makes snipers and marksmen rifles extremely useful.
Vartarhoz Nov 28, 2024 @ 4:18pm 
HugsLib must have?
Tarnuk Apr 23, 2024 @ 7:17am 
okay thank.
GodlyAnnihilator  [author] Apr 22, 2024 @ 8:38pm 
Accuracy doesn’t get affect.
If your mini gun turret had let’s say 20% accuracy at range 40, now it has 20% accuracy at range 80. That’s all.
Tarnuk Apr 22, 2024 @ 1:02pm 
If this changes the range of the turrets, does it also change their accuracy? I don't want my minigun turret to shoot an enemy too far away and only hit once
GodlyAnnihilator  [author] Apr 19, 2024 @ 9:55am 
You can edit the ranges of all kind of weapons included modded ones. You can tinker ranges specifically for long range weapons, short range weapons and grenade type weapons.
Now you can't edit specifically a single weapon or something like that.
izzy Apr 19, 2024 @ 5:42am 
Does this mod also double the range of modded weapons or atleast give the option to edit it?