Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In addition, as the developer of Enhanced Combat Page View, I've updated it to fix the issue of rapid jittering when the two mods are used together (by making the scaling code ignore the token preview). However, this means that the token preview is completely unaffected by the scroll-wheel scaling now. So, for the purpose of improving compatibility further, it'd be very appreciated if you changed your in-hand token preview to attach to the original card's vibeRect as its parent (as that is what ECPW uses for scaling).