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Snek's Misc. Vanity
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Mod Features: New Content, Visual Tweaks
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
647.692 KB
Nov 12, 2022 @ 3:11pm
May 20 @ 8:34am
16 Change Notes ( view )

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Snek's Misc. Vanity

Description
A collection of miscellaneous vanity items, focused on either unique effects or tiny accessories.
Has support for Asymmetric Equipment.

Content Summary:
  • A set of items that allow the player to dye each part of their base player, including their skin, eyes, eye whites, and default clothing.
  • A hair dye that takes on the effects of any dye used on it.
  • A set of contacts which can force the player's eyes open, half-closed, or closed. They can also force the opposite and never let the player's eyes reach a state.
  • A harness that allows you to hide your arms.
  • A generic bracelet and a generic skirt.
  • An eye patch that can be worn with hats.
  • A Japanese umbrella. If you have the mod Equipable Umbrellas installed, you can equip this umbrella as well.
  • A walking stick and a bowstaff, with both visual and functional appeal.
  • Three DIY dyes, allowing you to combine any two dyes.
  • A vanity accessory version of the Forbidden armor set's sigil that's dyed independently from the player's body armor.
  • A special makeup kit that allows you to make mannequins look real.
  • A bag you can put vanity accessories into to wear as many as you'd like.
  • You can now use paints and hair dyes as normal dyes.
  • You can now wear some birds on your shoulders and hold some magic staves and tomes.

See the Discussions tab for how to obtain all the items in this mod.

Credits:
  • The Microsoft Paint Wizard: Inventory sprites for the Armless Harness and Armband, equip sprites for all held staves, all sprites for the Walking Stick and Bowstaff, ideas for the Armless Harness, Shoulder Birds, held staves, Walking Stick, and Bowstaff.
  • Skulgan: Sprites for all the player-dyeing items, the DIY dye bottles, and the Lifelike Makeup Kit, ideas for DIY Dye Bottle visuals, idea and sprites for the Wanderer's Umbrella.
  • Voyd: Idea for the DIY Hair Dye.
  • Keegerwocky: Idea for using hair dyes as armor dyes.

Source on GitHub[github.com]
Originally posted by tModLoader:
Developed By Snek
56 Comments
NJOY Jun 15 @ 3:45am 
Doesn`t function with mr plague race mod and its addons. Please fix.
Snek  [author] May 31 @ 9:59am 
Apologies for the delay, but I can't seem to reproduce the issues with only this mod and YAQOLM (https://steamcommunity.com/sharedfiles/filedetails/?id=2884878621) enabled.
Xenor May 29 @ 1:09pm 
It appears that thee conflict is with Yet Another Quality Of Life Mod. Having it disabled lets the sack function normally.
Snek  [author] May 28 @ 11:32am 
I can't reproduce any of these issues with just this mod enabled. Are any errors showing up in your client.log file?
Xenor May 28 @ 8:55am 
I am not sure if this could be caused by a mod conflict, but the accessory sack appears to be broken. Right clicking it with an accessory in hand creates a second bag in the same inventory slot, while deleting the said accessory. Right-clicking an empty sack duplicates it as well, and it's only possible to separate the 2 sacks by putting one in a vanity slot. Righ-clicking a stack with 2 sacks also deletes any accessories you try to put in.
DTech May 26 @ 7:44pm 
i just wanna combine the shadow, void and loki dye to make my character voided, glitchy and deteriorating
Snek  [author] May 26 @ 7:00am 
Might be possible if I can ever get the system to work recursively. For what would you even need that many dyes stacked at once, though?
DTech May 26 @ 6:52am 
DIY dye that can combine 3-4 dyes?
Snek  [author] May 20 @ 8:37am 
Version 1.4.0 has been released. Please see the Change Notes tab above for more details.
Ashwood May 11 @ 1:30am 
aw man, the shadowbeam staffs sprite's size looks off when jumping compared to walking, and the frost staff and diamond staff sprites lack the animation that others do, i sure do hope someone was fired for this blunder.