RimWorld
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Fortification Industrial - Citadel
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Mod, 1.3, 1.4, 1.5, 1.6
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11.987 MB
12 nov 2022, ore 1:06
12 lug, ore 17:52
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Fortification Industrial - Citadel

In 1 collezione di AOBA
Fortification mods
9 elementi
Descrizione
from spark of the ignited gunpowder, to the horizon of nuclear dawn.

we have learn a lot from pioneer, and follow the tide of techology to inprove our fortifications.
war changes everytime it happends and the only thing won't change is... we can't stop the war, but at least, we could able to control the place where it happens and establish our citadel.

welcome to the new era... where your frontline no longer at your colony but a citadel.

]








and more.... such as field kitchen and transformer



i'm glad to announce a new fortification expansion, it's here for everyone.
and the amount of contents are big as the core mod :3

however, citadel might be the most stressful one i ever made...not only by the patch making or the 1.4 update comes out, so i think it might a good time to stop right here, before getting bigger.

Thank you all for your support so far. and hope you can find your own stories in rimworld with this mod.

if you have any issue using the mod please report in
[discord.gg]
also if you like my works and are willing to support me.
[www.paypal.com]
also my ko-fi https://ko-fi.com/aobakuma


QQ : 808332378
Discussioni più popolari Visualizza tutte (11)
14
12 lug, ore 6:43
Bugs/Suggestions
Greenie /Taxibutler
6
28 feb 2024, ore 8:48
cant build any ciyadel stuff pls help
oldman1991{returned from ashes}
8
12 ago 2023, ore 21:22
What do the different Decoyfacilitys do?
#1 Kestrel Fan
500 commenti
SeanWoo 5 ore fa 
This mod does not work with the Combat Extended 1.6 mod.
Unfortunately, they cannot be loaded together, as an error occurs in the graphical interface: https://gist.github.com/SeanWoo/960bde4f1c95da83dca3fdbfdf622c02
榴弹炮碉堡无法伤害垂直上下目标的bug依然没有修复
Alpharius 10 ore fa 
it appears that because the dead man's switch (for whatever reason hasn't been updated to 1.6 for me, despite it saying on steam that it has been) no longer functions correctly, I can't build much of anything.
why did you make the dead man's switch a hidden dependency?
without it, the mod is pretty barebones..
[40°C]Fu浮云yUn 12 ore fa 
一段时间的排查,防御工事mod就目前这个mod不能和ce实验版兼容,会产生地图加载错误的报告,其他的mod都能够正常运行,作者辛苦啦~
Lynx 17 18 ore fa 
Is it CE compatible?
AsakuraJyuuya 15 lug, ore 12:20 
作者辛苦了,这有问题要汇报了:裂解炉使用了新机制之后,我用变压器和工具柜叠满了速度,都到了288%,但是裂解炉工作没有提速,掐着游戏的小时数的,仍然8小时,也就说大概所有提速建筑都没有用。你看是把提速问题修了,还是裂解炉以后直接就不吃提速?
Commander Duckie 15 lug, ore 9:04 
I've narrowed my pawn task-flow problems down to this mod. Some conflict that causes them to not do anything unless told directly
Theki 15 lug, ore 2:50 
not sure if this is CE doing it or this mod, but they can't be used together or the new game button is broken and you can't get past the scenario screen. hopefully this is fixed soon cos i love both mods
Saul 14 lug, ore 22:53 
The Dead Man's Switch Like many mods based on this mod, do you plan on making a defensive facility mod, including a turret?

Fortification Industrial - Citadel
This mod is good, but I'm looking forward to defensive facilities based on the unique atmosphere and design of The Dead Man's Switch.

Especially mountable turrets...
Apache49 14 lug, ore 13:49 
I have also encountered issues with this mod and CE not being able to be loaded at the same time.