RimWorld

RimWorld

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Fortification Industrial - Citadel
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Mod, 1.3, 1.4, 1.5, 1.6
Dateigröße
Veröffentlicht
Aktualisiert
11.987 MB
12. Nov. 2022 um 1:06
19. Juli um 17:04
31 Änderungshinweise (anzeigen)

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Fortification Industrial - Citadel

In 1 Kollektion von AOBA
Fortification mods
9 Inhalte
Beschreibung
from spark of the ignited gunpowder, to the horizon of nuclear dawn.

we have learn a lot from pioneer, and follow the tide of techology to inprove our fortifications.
war changes everytime it happends and the only thing won't change is... we can't stop the war, but at least, we could able to control the place where it happens and establish our citadel.

welcome to the new era... where your frontline no longer at your colony but a citadel.

]








and more.... such as field kitchen and transformer



i'm glad to announce a new fortification expansion, it's here for everyone.
and the amount of contents are big as the core mod :3

however, citadel might be the most stressful one i ever made...not only by the patch making or the 1.4 update comes out, so i think it might a good time to stop right here, before getting bigger.

Thank you all for your support so far. and hope you can find your own stories in rimworld with this mod.

if you have any issue using the mod please report in
[discord.gg]
also if you like my works and are willing to support me.
[www.paypal.com]
also my ko-fi https://ko-fi.com/aobakuma


QQ : 808332378
Beliebte Diskussionen Alle anzeigen (12)
18
2. Aug. um 13:11
Bugs/Suggestions
Greenie /Taxibutler
6
28. Feb. 2024 um 8:48
cant build any ciyadel stuff pls help
oldman1991{returned from ashes}
8
12. Aug. 2023 um 21:22
What do the different Decoyfacilitys do?
#1 Kestrel Fan
532 Kommentare
BoguTheBirb 12. Aug. um 16:29 
Really fun mod to use but the power output from the chemfuel generator might need an increase in power output as Rimefell has one that does triple it's output without the inability to remove it
Protok 12. Aug. um 7:44 
An abandoned Bunker scenario crash the game on map generation stage.
UMG 7. Aug. um 8:47 
105mm bunker shoots itself
ХЛЕБ 🍞 6. Aug. um 22:16 
Very good mod but fix machine gun pillbox they provide a huge amount of ranged experience in just a couple of bursts (my pawn gained 17 levels in one encounter with the mechs)
Borris Dorris 6. Aug. um 1:12 
Currently broken with CE
Antiochus Tyrant 4. Aug. um 21:20 
高能量讯号伪装装置不起作用,其他殖民地还是会被机械集群攻击
维嘉 4. Aug. um 21:12 
新增的剧本用不了了,无法加载地图
我的小人在打一打自己會跑出來吃飯
有沒又有辦法讓我的小人好好待著打炮?:steamsad:
Long-comment-san 2. Aug. um 12:28 
Shouldn't machinery move to the "industrial"?
BorchiU 2. Aug. um 3:43 
Coastal Battery hits themself in CE