Arma 3
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Halo: Lone Wolf
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
10.250 MB
Nov 9, 2022 @ 7:42am
Nov 20, 2022 @ 8:30pm
4 Change Notes ( view )

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Halo: Lone Wolf

Description
"Spartans never die, they're just missing in action..."


A brief mission inspired by Halo Reach's eleventh and final campaign level Lone Wolf.
The setting of the level begins at 20:00 hours on August 30, 2552, near the ship-breaking yards at Aszod. SPARTAN-B312, left at the ship-breaking yards after the UNSC Pillar of Autumn’s escape, is left to simply survive as long as possible. After fighting off waves of Covenant forces, Noble Six eventually succumbs and is killed by a group of Sangheili warriors.

This mission is inspired by Halo Reach so it includes:
Intro Cinematic
Halo Reach OST
5-10 minute completion time
Plenty of weapons and ammunition to scavenge from fallen Spartans and Marines who litter the battlefield.

Enjoy and please comment any issues you experience.
9 Comments
Bowmaster  [author] Feb 14 @ 4:41am 
ahh yeah I thought this would eventually happen. I have a new pc so I dont have the original file for this mission anymore. I'll try find a way to fix it. It has been a while since I did any mission making in Arma 3 though.
Silent Feb 13 @ 7:53pm 
i know its been 2 years lol, but just wanted to let yk that the AI kills u during the beginning cut-scene again
LunarStar53 Jul 14, 2023 @ 11:11am 
ooh that sounds awesome
Bowmaster  [author] Jul 14, 2023 @ 12:03am 
I do plan on updating this mission soon, with some improvements to the mission design and working on an ending cutscene similar to the Reach level. Also would like to create a coop mission.
LunarStar53 Jul 12, 2023 @ 3:01pm 
ok thank you will retry it again
Bowmaster  [author] Dec 4, 2022 @ 5:08pm 
No worries thanks for letting me know. I may have fixed this issue now.
LunarStar53 Nov 19, 2022 @ 3:19pm 
every time I load the mission up the AI immediately kills me in the intro with explosions is there any way to actually play it without being killed in the intro cut scene?
Bowmaster  [author] Nov 14, 2022 @ 5:38am 
unfortunately no... I don't know to create outro cinematics. Would like to try implement one in the future perhaps.
cabezapaik Nov 13, 2022 @ 5:38am 
has video cinematic at the end of the mission like in the game